Search found 218 matches

by luc
Fri Sep 23, 2016 9:55 am
Forum: 1 / 0 magic
Topic: [0.14.8] [Linux] Crash while playing
Replies: 9
Views: 2404

Re: [0.14.8] [Linux] Crash while playing

I've posted it as attachment since "Your message contains 97082 characters. The maximum number of allowed characters is 60000."

Not sure where to find that symbolized stacktrace it mentions.
by luc
Thu Sep 22, 2016 11:51 pm
Forum: Multiplayer
Topic: New server browser (sort by distance, search mods and players, etc.)
Replies: 31
Views: 10814

Re: New server browser (search by country, mods, player name, etc.)

The devs are aware of this: I asked for permission to run it.

What do you want them to do with it, integrate these options in the game?
by luc
Thu Sep 22, 2016 11:39 pm
Forum: 1 / 0 magic
Topic: [0.14.8] [Linux] Crash while playing
Replies: 9
Views: 2404

[0.14.8] [Linux] Crash while playing

This is probably going to end up in the "could not reproduce" folder, but thought I'd post it anyway in case you can make sense of it, or if more people have this issue. I was playing with a few other players (someone else hosted). I think the last thing I did was hit "r" to rota...
by luc
Tue Sep 20, 2016 11:13 pm
Forum: Multiplayer
Topic: filter high ping/latency players? (0.14.7)
Replies: 7
Views: 1881

Re: filter high ping/latency players? (0.14.7)

Okay, thanks for the info and link. For the record, I'm kinda against geoblocking. Choosing a team in/around a specific timezone for coordination reasons (so that you're online around the same time) makes sense, but especially in 0.14 outright blocking of poor/distant connections is a bit unnecessar...
by luc
Tue Sep 20, 2016 1:07 am
Forum: Multiplayer
Topic: Multiplayer Steam name (Factorio user name) ban option?
Replies: 2
Views: 1443

Re: Multiplayer Steam name (Factorio user name) ban option?

Seconded on that voteban would be abused, assuming bans are permanent. In another game someone made a mod that turned kickvotes into temporary bans, for maybe 20 minutes (typically the maximum length of a game). That worked wonders to get annoying people out (they'd otherwise keep reconnecting and p...
by luc
Tue Sep 20, 2016 1:02 am
Forum: Multiplayer
Topic: filter high ping/latency players? (0.14.7)
Replies: 7
Views: 1881

Re: filter high ping/latency players? (0.14.7)

You could block IP addresses from outside that region in a firewall (iptables for example). There was a site capable of generating lists of IP ranges for countries, I don't remember where. You could also extract the data (or read it dynamically) from Maxmind's free geoip database. Not knowing much a...
by luc
Tue Sep 20, 2016 1:00 am
Forum: Multiplayer
Topic: memory for headless multiplayer?
Replies: 7
Views: 5222

Re: memory for headless multiplayer?

> how? Well he mentions it, no? :) I remember AWS is free up to some point (that you usually hit early on, it's basically a trial period). I don't know what the limits are, just look at their pricing page. Apparently Factorio's headless server (24/7 or not, I don't know) can stay under that limit wi...
by luc
Tue Sep 20, 2016 12:57 am
Forum: Multiplayer
Topic: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database
Replies: 233
Views: 111926

Re: Unofficial Factorio Troll and Griefer Database (FTGD)

I don't think that's hijacking the thread. All content is in the first post and as long as we don't make it a fast-paced 5-page discussion that OP can't reasonably keep up with, it's relevant to discuss here right? In any case, I have experience with a similar database for another game where we had ...
by luc
Tue Sep 20, 2016 12:48 am
Forum: Multiplayer
Topic: Samwell's Paradise Map 9-15-16
Replies: 1
Views: 563

Re: Samwell's Paradise Map 9-15-16

Hey Sam -- thanks, I was one of the players that day. I see you've got another server up, I'll drop by again some time! :)
by luc
Thu Sep 15, 2016 11:46 pm
Forum: Multiplayer
Topic: New server browser (sort by distance, search mods and players, etc.)
Replies: 31
Views: 10814

Re: New server browser

Oops, forgot to respond after uploading the feature. If you previously visited the site, there is now a button to load the previous settings. You can try it by searching for something, closing the tab, and opening it again (Ctrl+Shift+T reopens a closed tab). I made it a button because I thought it ...
by luc
Thu Sep 15, 2016 11:57 am
Forum: Multiplayer
Topic: New server browser (sort by distance, search mods and players, etc.)
Replies: 31
Views: 10814

Re: New server browser

You mean store your last search settings for next time you open the page? That's a good idea. Give me a few minutes ;)
by luc
Wed Sep 14, 2016 11:22 pm
Forum: Multiplayer
Topic: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database
Replies: 233
Views: 111926

Re: Unofficial Factorio Troll and Griefer Database (FTGD)

Safe Players If you notice someone who has shown no interesting in griefing and can be considered trustworthy, put there usernames here. Please don't nominate yourself for this list. None currently known On the one hand, I could enumerate all players I've played with so far, which is a bunch, and p...
by luc
Wed Sep 14, 2016 11:12 pm
Forum: Multiplayer
Topic: memory for headless multiplayer?
Replies: 7
Views: 5222

Re: memory for headless multiplayer?

The "Big City # one rocket per minue # EU West" server is a rather big one though, at least in my experience. Perhaps the biggest map I've downloaded yet. Things will grow to this size eventually with enough players, but if you are looking to have some fun with a few friends, it's not a go...
by luc
Wed Sep 14, 2016 11:34 am
Forum: Wiki Talk
Topic: The <ref> tag does not work
Replies: 7
Views: 2823

Re: The <ref> tag does not work

Ah, I thought that forum was for game bugs, not requests for the wiki (all the posts are about the game). Do you want to move the topic to avoid duplication or should I create a new post, perhaps more in bug-report style?
by luc
Tue Sep 13, 2016 11:54 pm
Forum: Multiplayer
Topic: New server browser (sort by distance, search mods and players, etc.)
Replies: 31
Views: 10814

Re: New server browser

Thanks! I'm glad it's of use to you :) Since it's not officially from Factorio, but I do think it can be of use to many people, spread the word so others can find it too ;) ------------- In other news, version 1.0 was just released. Since the announcement sorting was added, linking servers was fixed...
by luc
Tue Sep 13, 2016 12:21 am
Forum: Multiplayer
Topic: New server browser (sort by distance, search mods and players, etc.)
Replies: 31
Views: 10814

New server browser (sort by distance, search mods and players, etc.)

The in-game server browser has limited filtering options, so I made a new one! Open server list in your browser https://lgms.nl/p/factorio-serverlist/screenshot.png The source code is on Github and very easy to run on any PHP+MySQL system. Any bugs can be reported in this topic, or directly on Githu...
by luc
Mon Sep 12, 2016 8:40 pm
Forum: Wiki Talk
Topic: The <ref> tag does not work
Replies: 7
Views: 2823

Re: The <ref> tag does not work

Where? Ctrl+f on the wiki for "report" or "bug" yield nothing. And it's more of a feature request, not a bug (I assume it was deliberately turned off).
by luc
Sun Sep 04, 2016 12:38 am
Forum: Wiki Talk
Topic: The <ref> tag does not work
Replies: 7
Views: 2823

The <ref> tag does not work

There is currently no way to refer to sources or make footnotes, other than linking to external URLs. The issue is, there is not always a URL to link to if it's OC or (in rare cases) offline content. As a workaround, one might use a service like http://because.a.tweet.doesnt.fit.lucb1e.com, which st...

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