Search found 240 matches
- Sat Jun 28, 2014 8:35 am
- Forum: News
- Topic: Friday Facts #40
- Replies: 73
- Views: 49152
Re: Friday Facts #40
Also as the player progresses through the game so will its visual representation. In the images below you can check out renders for no armor (early game) and basic armor (mid game) models. I think we're all getting ahead of ourselves. We have the following armor types: Iron, Heavy, Basic Modular, P...
- Fri Jun 27, 2014 10:34 pm
- Forum: General discussion
- Topic: two belts on one tile width
- Replies: 21
- Views: 14635
Re: two belts on one tile width
Nice! Now I'll have to look for an excuse to try to use this somewhere!
- Fri Jun 27, 2014 1:43 am
- Forum: General discussion
- Topic: What's your request?
- Replies: 2
- Views: 1273
What's your request?
So I'm curious to know what others usually put in their request slots once player logistics becomes available. I usually keep one stack of each belt, inserter and intermediate products (such as iron, copper, batteries, etc.). I also like to keep a stack in storage and used to use logistics storage c...
- Thu Jun 26, 2014 7:54 pm
- Forum: Implemented Suggestions
- Topic: Research Window popping up
- Replies: 4
- Views: 3131
Research Window popping up
I find that the research window popping up when research is complete very intrusive. It's like saying, "STOP EVERYTHING!!!!!!!!!! OMG!!!!!!! RESEARCH IS COMPLETE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" It's very annoying when you're using the mouse to measure out spacing for something, when you're f...
- Wed Jun 25, 2014 9:49 pm
- Forum: Mods
- Topic: [MOD 0.11.x+] Straight Pipes - Easier liquid handling
- Replies: 17
- Views: 18424
Re: [MOD 0.10.x+] Straight Pipes - Easier liquid handling
What flavor?JamesOFarrell wrote:0.0.3: Made all the pies green, changed recipe
- Tue Jun 24, 2014 10:38 pm
- Forum: Show your Creations
- Topic: Simple design for Science Packs 1 + 2
- Replies: 7
- Views: 7381
Re: Simple design for Science Packs 1 + 2
Oh right, I didn't consider the speed of the machines.
- Tue Jun 24, 2014 6:04 pm
- Forum: Show your Creations
- Topic: Simple design for Science Packs 1 + 2
- Replies: 7
- Views: 7381
Re: Simple design for Science Packs 1 + 2
Doesn't it take 5 seconds to make a red science pack and 6 seconds to make a green science pack? So shouldn't that be a 5:6 ratio?
- Tue Jun 24, 2014 7:00 am
- Forum: Gameplay Help
- Topic: How do I possibly get to Power Armor MK2?
- Replies: 13
- Views: 5836
Re: How do I possibly get to Power Armor MK2?
That's a personal laser defense, not night vision.bulldog98 wrote:Also I suggest getting rid of the night vision and only attack biters at day.
- Tue Jun 24, 2014 2:06 am
- Forum: Ideas and Suggestions
- Topic: Consumption/Production / Electric Network Info / Power Meter
- Replies: 61
- Views: 25503
Re: Consumption/Production / Electric Network Info / Power M
Hm. I'm not sure if that is enough. In every case I want to have just a very simple "Do I produce enough to satisfy everything"-Meter and a "How much reserves do I currently have"-Meter. If you look at the image I posted, the Production bar shows all that information. The entire...
- Mon Jun 23, 2014 1:23 pm
- Forum: Ideas and Suggestions
- Topic: Consumption/Production / Electric Network Info / Power Meter
- Replies: 61
- Views: 25503
Re: Consumption/Production / Electric Network Info / Power M
I totally agree that it's misleading at first. I couldn't understand it at first glance either. However, these statements are why you find it really confusing. "How much power are my solar panels currently producing?" (Common sense) vs "How much power are my solar panels currently con...
- Mon Jun 23, 2014 9:22 am
- Forum: Implemented Suggestions
- Topic: Give Splitters a Seperation Mode
- Replies: 6
- Views: 4809
Re: Give Splitters a Seperation Mode
Beauty is in the eyes of the beholder: https://forums.factorio.com/forum/viewtopic.php?f=14&t=3657 I've been using that mod for quite a while now and I think it's great. But a splitter with Smart Inserter filter would do so much more. It could act as a sorter, lane reverser and so many other po...
- Mon Jun 23, 2014 7:46 am
- Forum: Implemented Suggestions
- Topic: Add "Show pollution on map when detailed info info is on"
- Replies: 9
- Views: 8973
Re: Add "Show pollution on map when detailed info info is on
I don't know if I'd use this often, but I can see where it would be nice to have. Like if you want to get a screenshot of your base in map view or something. The easiest way to implement this, I would think, is to put in a "Show Pollution" checkbox at the bottom left or right that is displ...
- Fri Jun 20, 2014 11:18 pm
- Forum: General discussion
- Topic: speedy
- Replies: 13
- Views: 4184
Re: speedy
Oh wow... I skimmed the OP so fast I thought it said exoskeletons, not speed modules. lol
- Fri Jun 20, 2014 11:08 pm
- Forum: General discussion
- Topic: speedy
- Replies: 13
- Views: 4184
Re: speedy
Speed modules don't work of course... But you can use multiple exoskeletons I KNEW ssilk was joking with me! I imaging he is sitting laid back in his chair with a smile on his face, much like in his profile picture. ;) I don't think he's joking. I haven't tried this myself, but take a look at this ...
- Thu Jun 19, 2014 7:53 pm
- Forum: Videos
- Topic: [YouTube] FishSandwich's Factorio playthroughs
- Replies: 292
- Views: 94939
Re: FishSandwich's Factorio playthroughs
I only mentioned it so you can do it as a "while-we-wait-for-turret-patch" series.
- Thu Jun 19, 2014 1:27 am
- Forum: Videos
- Topic: [YouTube] FishSandwich's Factorio playthroughs
- Replies: 292
- Views: 94939
Re: FishSandwich's Factorio playthroughs
Start another Let's Play! This time with the LEAST amount of manual labor - Factorio: The Lazy-man Way . All parts must be made by machines. You could take it a step further, if you want, and make machines make other machines so your character doesn't have to. So before doing anything, you'll have t...
- Tue Jun 17, 2014 9:06 pm
- Forum: General discussion
- Topic: Black border around video when recording?
- Replies: 5
- Views: 2977
Re: Black border around video when recording?
I would think it's your encoding settings than fraps. What are you using?
- Sat Jun 14, 2014 9:17 pm
- Forum: Modding help
- Topic: Toolbelt - Modable?
- Replies: 1
- Views: 1021
Toolbelt - Modable?
Hi all! Does anyone know if the toolbelt can be modded? I wanted to change some things around. Right now, it's like this: [1][2][3][4][5] [Shift+1][Shift+2][Shift+3][Shift+4][Shift+5] - Which I changed from Shift to Ctrl because it's easier for me. [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] - Extra bar from re...
- Thu Jun 05, 2014 12:44 am
- Forum: Mods
- Topic: [MOD 0.11.x] Resource-Monitor-Mod v0.5.2
- Replies: 105
- Views: 124965
Re: [MOD 0.9.x] Resource-Monitor-Mod v0.2.0
I didn't realize you had to research it, I got it working now, thanks!Turtle wrote:Am I supposed to do anything to see the resource window?drs9999 wrote:You have to research the resource monitor first, after that you can craft it and use it by clicking on resources.
- Wed Jun 04, 2014 1:11 am
- Forum: Mods
- Topic: [MOD 0.11.x] Resource-Monitor-Mod v0.5.2
- Replies: 105
- Views: 124965
Re: [MOD 0.9.x] Resource-Monitor-Mod v0.2.0
Hi, I installed this mod and see absolutely nothing except for that error about anti-pollution. Am I supposed to do anything to see the resource window?