Search found 240 matches

by Turtle
Sat Jun 28, 2014 8:35 am
Forum: News
Topic: Friday Facts #40
Replies: 73
Views: 46207

Re: Friday Facts #40

Also as the player progresses through the game so will its visual representation. In the images below you can check out renders for no armor (early game) and basic armor (mid game) models. I think we're all getting ahead of ourselves. We have the following armor types: Iron, Heavy, Basic Modular, P...
by Turtle
Fri Jun 27, 2014 10:34 pm
Forum: General discussion
Topic: two belts on one tile width
Replies: 21
Views: 13731

Re: two belts on one tile width

Nice! Now I'll have to look for an excuse to try to use this somewhere! :D
by Turtle
Fri Jun 27, 2014 1:43 am
Forum: General discussion
Topic: What's your request?
Replies: 2
Views: 1158

What's your request?

So I'm curious to know what others usually put in their request slots once player logistics becomes available. I usually keep one stack of each belt, inserter and intermediate products (such as iron, copper, batteries, etc.). I also like to keep a stack in storage and used to use logistics storage c...
by Turtle
Thu Jun 26, 2014 7:54 pm
Forum: Implemented Suggestions
Topic: Research Window popping up
Replies: 4
Views: 2911

Research Window popping up

I find that the research window popping up when research is complete very intrusive. It's like saying, "STOP EVERYTHING!!!!!!!!!! OMG!!!!!!! RESEARCH IS COMPLETE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" It's very annoying when you're using the mouse to measure out spacing for something, when you're f...
by Turtle
Wed Jun 25, 2014 9:49 pm
Forum: Mods
Topic: [MOD 0.11.x+] Straight Pipes - Easier liquid handling
Replies: 17
Views: 17584

Re: [MOD 0.10.x+] Straight Pipes - Easier liquid handling

JamesOFarrell wrote:0.0.3: Made all the pies green, changed recipe
What flavor? :)
by Turtle
Tue Jun 24, 2014 10:38 pm
Forum: Show your Creations
Topic: Simple design for Science Packs 1 + 2
Replies: 7
Views: 7102

Re: Simple design for Science Packs 1 + 2

Oh right, I didn't consider the speed of the machines.
by Turtle
Tue Jun 24, 2014 6:04 pm
Forum: Show your Creations
Topic: Simple design for Science Packs 1 + 2
Replies: 7
Views: 7102

Re: Simple design for Science Packs 1 + 2

Doesn't it take 5 seconds to make a red science pack and 6 seconds to make a green science pack? So shouldn't that be a 5:6 ratio?
by Turtle
Tue Jun 24, 2014 7:00 am
Forum: Gameplay Help
Topic: How do I possibly get to Power Armor MK2?
Replies: 13
Views: 5370

Re: How do I possibly get to Power Armor MK2?

bulldog98 wrote:Also I suggest getting rid of the night vision and only attack biters at day.
That's a personal laser defense, not night vision.
by Turtle
Tue Jun 24, 2014 2:06 am
Forum: Ideas and Suggestions
Topic: Consumption/Production / Electric Network Info / Power Meter
Replies: 61
Views: 23007

Re: Consumption/Production / Electric Network Info / Power M

Hm. I'm not sure if that is enough. In every case I want to have just a very simple "Do I produce enough to satisfy everything"-Meter and a "How much reserves do I currently have"-Meter. If you look at the image I posted, the Production bar shows all that information. The entire...
by Turtle
Mon Jun 23, 2014 1:23 pm
Forum: Ideas and Suggestions
Topic: Consumption/Production / Electric Network Info / Power Meter
Replies: 61
Views: 23007

Re: Consumption/Production / Electric Network Info / Power M

I totally agree that it's misleading at first. I couldn't understand it at first glance either. However, these statements are why you find it really confusing. "How much power are my solar panels currently producing?" (Common sense) vs "How much power are my solar panels currently con...
by Turtle
Mon Jun 23, 2014 9:22 am
Forum: Implemented Suggestions
Topic: Give Splitters a Seperation Mode
Replies: 6
Views: 4493

Re: Give Splitters a Seperation Mode

Beauty is in the eyes of the beholder: https://forums.factorio.com/forum/viewtopic.php?f=14&t=3657 I've been using that mod for quite a while now and I think it's great. But a splitter with Smart Inserter filter would do so much more. It could act as a sorter, lane reverser and so many other po...
by Turtle
Mon Jun 23, 2014 7:46 am
Forum: Implemented Suggestions
Topic: Add "Show pollution on map when detailed info info is on"
Replies: 9
Views: 8517

Re: Add "Show pollution on map when detailed info info is on

I don't know if I'd use this often, but I can see where it would be nice to have. Like if you want to get a screenshot of your base in map view or something. The easiest way to implement this, I would think, is to put in a "Show Pollution" checkbox at the bottom left or right that is displ...
by Turtle
Fri Jun 20, 2014 11:18 pm
Forum: General discussion
Topic: speedy
Replies: 13
Views: 3819

Re: speedy

Oh wow... I skimmed the OP so fast I thought it said exoskeletons, not speed modules. lol
by Turtle
Fri Jun 20, 2014 11:08 pm
Forum: General discussion
Topic: speedy
Replies: 13
Views: 3819

Re: speedy

Speed modules don't work of course... But you can use multiple exoskeletons I KNEW ssilk was joking with me! I imaging he is sitting laid back in his chair with a smile on his face, much like in his profile picture. ;) I don't think he's joking. I haven't tried this myself, but take a look at this ...
by Turtle
Thu Jun 19, 2014 7:53 pm
Forum: Videos
Topic: [YouTube] FishSandwich's Factorio playthroughs
Replies: 292
Views: 86772

Re: FishSandwich's Factorio playthroughs

I only mentioned it so you can do it as a "while-we-wait-for-turret-patch" series.
by Turtle
Thu Jun 19, 2014 1:27 am
Forum: Videos
Topic: [YouTube] FishSandwich's Factorio playthroughs
Replies: 292
Views: 86772

Re: FishSandwich's Factorio playthroughs

Start another Let's Play! This time with the LEAST amount of manual labor - Factorio: The Lazy-man Way . All parts must be made by machines. You could take it a step further, if you want, and make machines make other machines so your character doesn't have to. So before doing anything, you'll have t...
by Turtle
Tue Jun 17, 2014 9:06 pm
Forum: General discussion
Topic: Black border around video when recording?
Replies: 5
Views: 2771

Re: Black border around video when recording?

I would think it's your encoding settings than fraps. What are you using?
by Turtle
Sat Jun 14, 2014 9:17 pm
Forum: Modding help
Topic: Toolbelt - Modable?
Replies: 1
Views: 940

Toolbelt - Modable?

Hi all! Does anyone know if the toolbelt can be modded? I wanted to change some things around. Right now, it's like this: [1][2][3][4][5] [Shift+1][Shift+2][Shift+3][Shift+4][Shift+5] - Which I changed from Shift to Ctrl because it's easier for me. [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] - Extra bar from re...
by Turtle
Thu Jun 05, 2014 12:44 am
Forum: Mods
Topic: [MOD 0.11.x] Resource-Monitor-Mod v0.5.2
Replies: 105
Views: 120841

Re: [MOD 0.9.x] Resource-Monitor-Mod v0.2.0

Turtle wrote:Am I supposed to do anything to see the resource window?
drs9999 wrote:You have to research the resource monitor first, after that you can craft it and use it by clicking on resources.
I didn't realize you had to research it, I got it working now, thanks!
by Turtle
Wed Jun 04, 2014 1:11 am
Forum: Mods
Topic: [MOD 0.11.x] Resource-Monitor-Mod v0.5.2
Replies: 105
Views: 120841

Re: [MOD 0.9.x] Resource-Monitor-Mod v0.2.0

Hi, I installed this mod and see absolutely nothing except for that error about anti-pollution. Am I supposed to do anything to see the resource window?

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