Search found 7054 matches

by Koub
Mon May 18, 2015 5:31 am
Forum: Multiplayer
Topic: Managing the chaos of 4+ people
Replies: 1
Views: 4443

Re: Managing the chaos of 4+ people

Like spreading like mad ? :)
X times more people means more than X times more ressources to gather, aka outposts to build.
by Koub
Mon May 18, 2015 5:30 am
Forum: Gameplay Help
Topic: Playing on 2 computers
Replies: 13
Views: 5512

Re: Playing on 2 computers

Hi,

Go into your factorio folder. There should be a link to a folder named "saves". What you're looking for is there, it's a simple zip file, so it's easy to keep it synchronized between your home and work PC via the cloud (or an USB stick).
by Koub
Sun May 17, 2015 2:33 pm
Forum: Gameplay Help
Topic: Tips, Designs, & Tricks
Replies: 210
Views: 258810

Re: Tips, Designs, & Tricks

n9103 wrote:ASCII approximated within the code tags is my preferred method in lieu of a screenshot.
But then, it wouldn't be a >screen< ... >shot< any more :)
by Koub
Sun May 17, 2015 8:31 am
Forum: Gameplay Help
Topic: Tips, Designs, & Tricks
Replies: 210
Views: 258810

Re: Tips, Designs, & Tricks

What's the exact problem with posting a mere screenshot ? Maybe could we help you with that ? an example tells more that thousands words ^^
by Koub
Sun May 17, 2015 8:25 am
Forum: Minor issues
Topic: [0.11 stable] [kovarex] Unexpected error upon Exit
Replies: 8
Views: 11668

Re: [0.11 stable] Unexpected error upon Exit

I took the liberty to merge both topics, it seems to me they are about the same kind of crash, and the logfiles seem almost identical.
by Koub
Sun May 17, 2015 8:19 am
Forum: News
Topic: Friday Facts #86 - Trees
Replies: 86
Views: 55850

Re: Friday Facts #86 - Trees

I would vote : - Sand for early (glass), mid (concrete, ...), and end game(silicium, ...), - Aluminium for mid and end game (Aluminium is one of the most used metals http://en.wikipedia.org/wiki/Aluminium), it's light, has natural anti-corrosion features, and is really abundant, though mostly in bau...
by Koub
Sun May 17, 2015 7:58 am
Forum: Technical Help
Topic: Failed to create display error
Replies: 10
Views: 12034

Re: Failed to create display error

Hi I have seen several causes produce that error message. What would help : - Your PC Specs (CPU, RAM, GPU, VRAM, OS (+SP if revelant), Video Drivers, screen res) - Game info : the logfile generated , do you play the full game or the demo, the installer or the zip version ? Nice music in your video ...
by Koub
Sat May 16, 2015 12:32 pm
Forum: Ideas and Suggestions
Topic: Add player fighting alert
Replies: 2
Views: 1747

Re: Add player fighting alert

daniel34 wrote:If a player is damaged in multiplayer, the other players will get an alert: "1 objects are being damaged".
"My mate is being damaged ? Oh it's OK, i'll repare it later on if it's not broken, or I'll replace it with a new one"
:mrgreen:
by Koub
Sat May 16, 2015 12:28 pm
Forum: Off topic
Topic: Binary Facts!
Replies: 24
Views: 29229

Re: Binary Facts!

01001010 01110101 01101110 01100111 00100000 01101110 01101111 01100010 01101000 01100111 00100000 01101110 00100000 01100101 01100010 01100111 00110001 00110011 00100000 01100010 01100001 00100000 01101110 00100000 01101111 01110110 01100001 01101110 01100101 01101100 00100000 01110000 01100010 011...
by Koub
Sat May 16, 2015 5:49 am
Forum: Off topic
Topic: Binary Facts!
Replies: 24
Views: 29229

Re: Binary Facts!

Unun, fb gehr :)
by Koub
Sat May 16, 2015 5:44 am
Forum: Mods
Topic: [MOD 0.16.x to 0.13.x] Tree Collision Box - easy passage
Replies: 29
Views: 38923

Re: Tree Collision Box - easy passage

Totally neat :)
by Koub
Sat May 16, 2015 5:31 am
Forum: Ideas and Requests For Mods
Topic: [Request] Burner Lamp
Replies: 7
Views: 6497

Re: [Request] Burner Lamp

This, totally ! I'm even surprised Marathon mod doesn't add it :)
by Koub
Sat May 16, 2015 5:23 am
Forum: Mods
Topic: [MOD 0.16.x to 0.13.x] Tree Collision Box - easy passage
Replies: 29
Views: 38923

Re: Tree Collision Box - easy passage

Won't it make the trees hard to mine ?
by Koub
Fri May 15, 2015 6:32 pm
Forum: Implemented Suggestions
Topic: Disable alerts for mundane combat
Replies: 8
Views: 5385

Re: Disable alerts for mundane combat

bobingabout wrote:I don't even bother going to investigate these things untill I get a "something was destroyed" alert.
This. But only once I have construction bots, and repair packs to feed them. Before that, I am happy to have the "damaged" alert.
by Koub
Fri May 15, 2015 6:14 pm
Forum: Show your Creations
Topic: Welcome
Replies: 15
Views: 30028

Re: Welcome

The easiest way is by taking a screenshot of your Factorio Window and upload it on the forum with Upload Attachement (right under where you type when posting), and adding an inline after that.
by Koub
Fri May 15, 2015 5:44 am
Forum: Technical Help
Topic: [Multiplayer Help]
Replies: 2
Views: 1867

Re: [Multiplayer Help]

https://forums.factorio.com/forum/vie ... 4&start=20
Works at least with evolve. And more globally, is not limited to LAN :).
by Koub
Thu May 14, 2015 3:18 pm
Forum: General discussion
Topic: Belt Physics - Density
Replies: 9
Views: 5442

Re: Belt Physics - Density

If you want slow curves, you can put a yellow conveyor belt on an otherwise fast conveyor, to remind you of good old times :lol:

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