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by Koub
Mon Aug 22, 2022 5:56 am
Forum: General discussion
Topic: I want to play factorio but I lack a goal
Replies: 40
Views: 11367

Re: I want to play factorio but I lack a goal

You're answering a post whose author has been active 2 months and a half almost 2 years ago. Not sure OP will ever read this.
by Koub
Sun Aug 21, 2022 8:59 am
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 109657

Re: Friday Facts #367 - Expansion news

steinio wrote:
Sun Aug 21, 2022 8:03 am
You actually want Sweet Transit: https://store.steampowered.com/app/1612 ... t_Transit/
Doesn't this ring a bell ?
spoiler
by Koub
Sun Aug 21, 2022 7:28 am
Forum: This Forum
Topic: Factorio website thought of as insecure
Replies: 4
Views: 1264

Re: Factorio website thought of as insecure

Interesting, this looks like a cURL error message : https://linuxpip.org/curl-failed-to-verify-the-legitimacy-of-the-server/ Anyway I suspect what happened is that you tried to browse the forum just during a certificate renewal (or at a moment where the previous certificate was expired, right before...
by Koub
Sat Aug 20, 2022 7:08 am
Forum: Implemented Suggestions
Topic: Add SRV Record support
Replies: 85
Views: 47480

Re: Add SRV Record support

Would it be possible to add the wiki some info about this SRV record thing, along with kind of a howto ?
(The whole subject is way out of reach of my understanding, so I don't feel easy doing it myself).
by Koub
Sat Aug 20, 2022 6:58 am
Forum: This Forum
Topic: Factorio website thought of as insecure
Replies: 4
Views: 1264

Re: Factorio website thought of as insecure

Sesame_Slayer wrote:
Fri Aug 19, 2022 10:47 pm
my browser (Microsoft edge, I know I should use chrome)
Edge is not anymore the failure Internet Explorer used to be. It plays in the same groupe as Chrome, using any is a matter of preference.
When your browser said it was insecure, did it tell why it identified it as insecure ?
by Koub
Sat Aug 20, 2022 6:52 am
Forum: General discussion
Topic: Factorio Reddit
Replies: 2
Views: 2167

Re: Factorio Reddit

I hardly ever go on reddit, and never ever posted there, so I won't be the best info source. Maybe could you provide us a few more details (the account you posted with, in which threads you tried posting, ...) ? Do you get warnings, error messages ? Could it be that for some reason or another the ac...
by Koub
Fri Aug 19, 2022 5:52 am
Forum: Ideas and Suggestions
Topic: Add support for AVIF
Replies: 12
Views: 2145

Re: Add support for AVIF

I was thinking it would be ironical if the devs Bloated Factorio with all these fancy new better image formats support and made Factorio heavier by tens or hundreds of megabytes for all the players, just to shave off a Gb from the mods folder for a handful of players who play with huge mod packs.
by Koub
Thu Aug 18, 2022 9:05 am
Forum: Gameplay Help
Topic: Do I Must Trains
Replies: 11
Views: 1974

Re: Do I Must Trains

coppercoil wrote:
Thu Aug 18, 2022 7:46 am
imcute wrote:
Thu Aug 18, 2022 6:25 am
not clear which "?" are u answering to,and the two "?"s have different meanings
That was a joke. In this case it means: both ways are very good, do whatever you want.
Exactly this :)
by Koub
Thu Aug 18, 2022 9:04 am
Forum: Ideas and Requests For Mods
Topic: [PAID REQUEST] Walk amongst the biters
Replies: 4
Views: 628

Re: [PAID REQUEST] Walk amongst the biters

Peaceful mode isn't enough for your need ?
[Edit] You can even decide to remove all military tech if you want via this mod : https://mods.factorio.com/mod/RemoveMilitaryTech
by Koub
Wed Aug 17, 2022 7:40 pm
Forum: Gameplay Help
Topic: Do I Must Trains
Replies: 11
Views: 1974

Re: Do I Must Trains

imcute wrote:
Wed Aug 17, 2022 1:42 pm
Do I must Trains?Or do I able to do belts?
Yes.
by Koub
Wed Aug 17, 2022 5:40 am
Forum: Ideas and Suggestions
Topic: Matching colors in production statistics screen when filtering for science packs
Replies: 9
Views: 1132

Re: Matching colors in production statistics screen when filtering for science packs

Agreed. What I would change instead is, that each item has a consistent color/look all over the game. Because I think that’s the most irritating thing of all. The combination of color and different staggered lines or other things would give any item a unique look. Yeah I was about to post a similar...
by Koub
Wed Aug 17, 2022 5:33 am
Forum: General discussion
Topic: Pipe throughput measurements
Replies: 49
Views: 7738

Re: Pipe throughput measurements

Fluid physics in Factorio look a little like dark magic. Nobody fully understands how they work, but they do :mrgreen:. It might be the last thing in the core mechanics I dislike for its bizarre and unintuitive unpredictability. I'd like to readd the formula with a disclaimer, but I think that requi...
by Koub
Tue Aug 16, 2022 2:14 pm
Forum: General discussion
Topic: Pipe throughput measurements
Replies: 49
Views: 7738

Re: Pipe throughput measurements

There is clearly a kink in the derivative at 197->198. (Sorry for my kludgy English math terminology, this is something I never did with English) Actually, there are two different formulas for <=197 and >197, that happened to create a continuous - albeit not derivable function. (I totally did the s...
by Koub
Tue Aug 16, 2022 1:52 pm
Forum: Implemented Suggestions
Topic: Apple silicon optimization
Replies: 27
Views: 5922

Re: Apple silicon optimization

Off topic rambling [...] The results: Windows: 70W M1: 20W [...] This difference in energy consumption equates to around £1.00 vs £0.50 in energy costs per day.[...] I did some napkin math. I've seen that electricity price cap in the UK is 0.28£ per kWh ( I used this source ). One would need about ...
by Koub
Sat Aug 13, 2022 9:43 am
Forum: Ideas and Suggestions
Topic: Matching colors in production statistics screen when filtering for science packs
Replies: 9
Views: 1132

Re: Matching colors in production statistics screen when filtering for science packs

Neat on the paper, but I fear this would be opening pandora's box, especially, as mentioned by wobbycarly, there are quite a number of items that people may identify by their color : - belts - inserters - ammo clips - circuits - science packs ... and that's only for vanilla. Fear the modded games wi...
by Koub
Thu Aug 11, 2022 5:50 am
Forum: Modding help
Topic: How to change other mod's research?
Replies: 6
Views: 833

Re: How to change other mod's research?

[Koub] Moved to modding help
by Koub
Tue Aug 09, 2022 5:01 pm
Forum: Questions, reviews and ratings
Topic: [1.1.61] Satellite won't find new planets/moons after SE 0.6 update
Replies: 2
Views: 578

Re: [1.1.61] Satellite won't find new planets/moons after SE 0.6 update

Good thing you managed to figure it out. I will nonetheless move the thread in the appropriate subforum, so than people in your situation in the future may find it (if they look in the right place that is) :).

[Koub] Moved to Mods > Questions, reviews and ratings
by Koub
Mon Aug 08, 2022 6:02 pm
Forum: Ideas and Suggestions
Topic: [0.17] Reorganize Research Queue
Replies: 41
Views: 8800

Re: [0.17] Reorganize Research Queue

[Koub] Merged into older topic with the same suggestion.
by Koub
Fri Aug 05, 2022 5:57 am
Forum: Questions, reviews and ratings
Topic: Help, Iron and Copper Plate crafting time changed to 48s
Replies: 4
Views: 625

Re: Help, Iron and Copper Plate crafting time changed to 48s

I guess there must be : - either a reason why the mods are balanced the way they are, - or something overlooked by mod authors when balancing issues happen at the frontier between two mods. Maybe you can ask to the mod author if this seemingly excessive crafting time is on purpose (if you want to ex...
by Koub
Thu Aug 04, 2022 5:04 pm
Forum: Ideas and Suggestions
Topic: Randomize biter spawn location
Replies: 5
Views: 788

Re: Randomize biter spawn location

It would be exploitable if : 1) all biters spawned at the same time 2) one could conveniently be at the right place, at the right time to see them spawn Then, it would be possible to exploit the situation, as one could target and start damaging - or even destroying - the south western most nests of ...

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