Search found 57 matches
- Thu Jul 07, 2016 2:37 am
- Forum: General discussion
- Topic: Chaining wires for 0.13
- Replies: 38
- Views: 12765
Re: Chaining wires for 0.13
I could live with your solution :) Yes to me it sounded as well a bit odd - the "I'm rather surprised..." line. I guess thats the problem, with a forum that has to deal with people from all over the world and there different view and understanding of the english language . Glad you cleared...
- Thu Jul 07, 2016 2:23 am
- Forum: General discussion
- Topic: How to organize Factorio saves
- Replies: 8
- Views: 4629
Re: How to organize Factorio saves
great find .. very useful.
Thanks mate
Thanks mate
- Thu Jul 07, 2016 2:02 am
- Forum: 1 / 0 magic
- Topic: [0.13.5] mac crash - permission issue
- Replies: 2
- Views: 913
Re: [0.13.5] mac crash - permission issue
Hey mate.. Hmm .. so I checked my system from top to bottom :) and the hardware and integrity is ok at least what I can see. I updated to 0.13.6 and still had these weird behaviour. So I decided to dive a little bit into it to see if I can gather a bit more information. Crash report: 1) update to 0....
- Wed Jul 06, 2016 12:41 am
- Forum: 1 / 0 magic
- Topic: [0.13.5] mac crash - permission issue
- Replies: 2
- Views: 913
[0.13.5] mac crash - permission issue
Hey mates.. I just got this :) Screen shot and log in the attachment. I have quite the trouble with the autosave corruption. So I started a copy of a working save file and saved and loaded it every ca.15min. Everything was ok so far then I wanted to exit the game and the popup for the save reminder ...
- Tue Jul 05, 2016 10:03 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.3] [Rseding91] Smelting progress and rounding errors
- Replies: 18
- Views: 10195
Re: [0.13.3] [Rseding91] Smelting progress and rounding errors
Yes with chests the item count is ok.
thanks
thanks
- Tue Jul 05, 2016 9:01 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.3] [Rseding91] Smelting progress and rounding errors
- Replies: 18
- Views: 10195
Re: [0.13.3] [Rseding91] Smelting progress and rounding errors
Hmm .. it shows the recent change just fine I can see that after the update to 0.13.5 I produce ~100 items more with my setup. But I will check this out and see what I get ..
thanks for the response
thanks for the response
- Tue Jul 05, 2016 8:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.3] [Rseding91] Smelting progress and rounding errors
- Replies: 18
- Views: 10195
Re: [0.13.3] [Rseding91] Smelting progress and rounding errors
Hey mates .. I came here from the 0.13.5 release changes link. I always wondered why the numbers in the productivity tab not matched the theoretical numbers. I wrote a mod that reads and extracts the "crafting_progress" from the assembler entity and you could see the "rounding" (...
- Tue Jul 05, 2016 4:36 pm
- Forum: General discussion
- Topic: Chaining wires for 0.13
- Replies: 38
- Views: 12765
Re: Chaining wires for 0.13
Poles connect by chaining and entities connect by star. I thought it would be more convenient this way for some setups. Since there seems to be a strong voice to have chaining everywhere, i'll change it back asap. No modifier keys Thanks for changing it back to chaining. Even after rewiring hundred...
- Tue Jul 05, 2016 12:27 pm
- Forum: Show your Creations
- Topic: The nano factory - only one assembling machine
- Replies: 7
- Views: 8298
Re: The nano factory - only one assembling machine
Yeah finally I have some of my 0.13 changes finished and I'm quite happy with it. So far I have an very simple ore sorter, a complete buffer system change and of course the new loading system for my factory. The last one is based on the filtered stack inserter and a little circuit contraption to set...
- Sun Jul 03, 2016 10:47 pm
- Forum: Combinator Creations
- Topic: 1 input 2 output conveyor sorter (wip)
- Replies: 4
- Views: 2891
Re: 1 input 2 output conveyor sorter (wip)
Interesting. I definitely will try this out. Could you put the filter inserter on the belt circuits? This would mean you could stop the belt if the wrong ore is on it and filter the bad ones out and the belt starts again. Sorry not well explained I hope you see what I mean.
- Sat Jul 02, 2016 9:56 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Landscaped! A Factory with its Shirt Tucked In
- Replies: 6
- Views: 5606
Re: Landscaped! A Factory with its Shirt Tucked In
Wow ... just wow .. I absolutely love it. I like it when you can see the passion that went into the factory. Well done mate
- Thu Jun 30, 2016 8:32 am
- Forum: General discussion
- Topic: Left-handed Key Mapping?
- Replies: 5
- Views: 2441
Re: Left-handed Key Mapping?
I would not recommend using any left handed gadgets for computer stuff, if you get to used to it you pretty much cut yourself from the rest of the world :). I tried some but changed it back to the standard. Problem is, if you have to use a normal keyboard/mouse, your muscle memory will fail you. I u...
- Wed Jun 29, 2016 3:11 pm
- Forum: General discussion
- Topic: Train stations and circuit networks [0.13]
- Replies: 11
- Views: 7928
Re: Train stations and circuit networks [0.13]
Inserters have a stack size ..if you try to deliver more than the stack size you end up with more items. Example: Lets say you have max research for the stack size bonus. Your stack inserter gabs 12 items and put them in place - if you set your filter to lets say 5 you still get 12 items. The (semi)...
- Wed Jun 29, 2016 12:20 pm
- Forum: Gameplay Help
- Topic: Circuit network help?
- Replies: 10
- Views: 7625
Re: Circuit network help?
The belt counter works a bit iffy . In hold mode he counts the same item multiple times (as long as the item is on the belt tile - so multiple ticks) I'm not sure how to count the items. I guess we have to wait for the circuit gurus till they come up with a solution
- Tue Jun 28, 2016 8:20 pm
- Forum: Show your Creations
- Topic: The nano factory - only one assembling machine
- Replies: 7
- Views: 8298
Re: The nano factory - only one assembling machine
Yes I'm working on it :) .. I think the new inserter and their stack sizes will bring my factory to yet another level. The 0.13 update was hitting my factory pretty hard :) .. I guess it will take a while to fix all the issues. I have to rewire my networks and switch all my 1300 inserters to the new...
- Tue Jun 28, 2016 2:18 pm
- Forum: Show your Creations
- Topic: The nano factory - only one assembling machine
- Replies: 7
- Views: 8298
The nano factory - only one assembling machine
Hey mates I just wanted to show you my little nano factory, where I play the game with only one assembling machine. Its a quite interesting challenge and I still have so much to do on it. What you can see on the attachment is my assembling machine, with almost all items you can produce in the game a...
- Tue Jun 28, 2016 10:33 am
- Forum: General discussion
- Topic: 0.13 nitpicks
- Replies: 5
- Views: 2841
Re: 0.13 nitpicks
My nitpick :) The way you wire the network has changed to ... hmm I don't know how to explain it well Lets say you want to wire three chests in a row, in 0.12 you could just click from chest to chest and are done with the wiring. In 0.13 the wire point is fixed to the start point and you have to can...