Search found 81 matches
- Thu May 25, 2017 9:05 am
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 351445
Re: [0.15.x] Bob's Mods: General Discussion
Space science packs appears in rocket silo after launching rocket with satellite. you get 1000 science for 1 launched satellite.
- Tue May 23, 2017 9:07 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.11] Bob's Warfare mod
- Replies: 301
- Views: 174230
Re: [0.12.x][v0.12.11] Bob's Warfare mod
In other thread was mentioned that there will be recipes to convert allien artifacts to colored artifacts. Is this thing only planned or already implemented? I did kind of make things easier now, if you have one coloured artifact, you can combine it with 5 regulars to get 5 of that colour. How do I ...
- Wed May 17, 2017 2:00 pm
- Forum: Bob's mods
- Topic: Where to get more stone for titanium refining?
- Replies: 7
- Views: 2719
Re: Where to get more stone for titanium refining?
Tungstren processing produces calcium chloride as byproduct.
- Tue May 16, 2017 3:14 pm
- Forum: Mods
- Topic: [MOD 0.17] Crafting Combinator
- Replies: 179
- Views: 73094
Re: [MOD 0.15] Crafting Combinator
If there are multiple recipes will combinator retrun all of them?theRustyKnife wrote: + Added a mode to recipe combinator for finding recipes that produce a given item
Thank you for this mod, it allows very compact structures with Bob's mods.
- Tue May 16, 2017 2:58 pm
- Forum: General discussion
- Topic: Does anyone even use rocket launcher or landmines?
- Replies: 19
- Views: 8109
Re: Does anyone even use rocket launcher or landmines?
You can pull robots from roboport and re-insert it when you want them to work.
- Mon May 15, 2017 10:01 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.11] Bob's Warfare mod
- Replies: 301
- Views: 174230
Re: [0.12.x][v0.12.11] Bob's Warfare mod
Hello, how does warfare decides use of allien artifacts in recipes? I play with Bobs + Angels, all bobs allien settings set to off, but I still get big artifacts from spawners and worms. Angels Biochem adds crafting of small artifacts, but there is no recipes to convert small to large artifacts. Hig...
- Fri May 12, 2017 11:23 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 502058
Re: Simple Questions and Short Answers
Cargo:Copper plate = 4000 OR 0 seconds inactivity AND 5 seconds passed It seems to be ignoring the "AND 5 seconds passed" and simply moves on immediately if the copper car is full. AND usually have higher priority than OR, if it is so you can add another "AND 5 seconds passed" a...
- Thu May 11, 2017 2:20 pm
- Forum: Technical Help
- Topic: [0.15.x] "micro"-freezes, possibly disk related?
- Replies: 16
- Views: 6169
Re: [0.15.x] "micro"-freezes, possibly disk related?
I have same issue with GTX 660 2Gb It can be related to video-memory usage. Vanilla game display such slowdowns if it was launched after other game (Rainbow6 or Titanfall), but works consistently 60 fps after reboot. Modded (full bobs + angels) game display slowdowns on "high" quality sett...
- Thu May 11, 2017 1:53 pm
- Forum: General discussion
- Topic: so who's done a Death World?
- Replies: 19
- Views: 14525
Re: so who's done a Death World?
Flame turret produces pollution. Does such wall causing constant attacks once activated?
- Wed May 10, 2017 9:57 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1215878
Re: Bugs & FAQ
Allien artifacts now disabled by default in Bob's mods, but Bio-processing re-adds small artifacts. This causes high tech military items to use colored artifacts in recipes.
Is it possible to read Bob's settings or add separate setting to Bio-processing to disable artifacts crafting?
Is it possible to read Bob's settings or add separate setting to Bio-processing to disable artifacts crafting?
- Wed May 03, 2017 12:40 pm
- Forum: General discussion
- Topic: Testing science- and energyefficiency of chained science lab
- Replies: 74
- Views: 25433
Re: Testing efficiency of chained science labs
There is no limit on speed bonuses.
Only efficiency effect capped at 80%.
Only efficiency effect capped at 80%.
- Thu Apr 27, 2017 9:44 am
- Forum: Bob's mods
- Topic: Excess Calcium Chloride
- Replies: 8
- Views: 4418
Re: Excess Calcium Chloride
Angel's smelting of Silicon and Titanium does not require caclium chloride.
If you will use bob's recipes for silicon or titanium, you will be able to consume it.
If you will use bob's recipes for silicon or titanium, you will be able to consume it.
- Wed Apr 26, 2017 9:28 am
- Forum: Duplicates
- Topic: [0.12.29] Starting in the middle of an ocean
- Replies: 166
- Views: 55584
Re: What do I do now?
"Escape" -> "Restart", until you find map layout that you like.
I usually restart 6-10 times until I have Iron, Coal and water nearby so I don't need to run between them in early game.
I usually restart 6-10 times until I have Iron, Coal and water nearby so I don't need to run between them in early game.
- Tue Apr 25, 2017 12:26 pm
- Forum: Balancing
- Topic: [0.15.1] Productivity modules & intermediate products
- Replies: 7
- Views: 3683
Re: [0.15.1] Productivity modules & intermediate products
Stone bricks used in Electric furnace and concrete recipes, so it is intermediate product.
- Mon Apr 24, 2017 11:40 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1385367
Re: Development and Discussion
Chunks sorting was not affected with this update, you can get 1 uranium ore from 6 jivolite chunks and 1 fluorite ore from 6 crotinnium chunks.
- Fri Mar 03, 2017 8:59 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3782
- Views: 1385367
Re: Development and Discussion
Is there any use for "alien goo" from Bio Processing mod?
Small allien artifacts can be turned into it, but I did not found any recipes with it.
Small allien artifacts can be turned into it, but I did not found any recipes with it.
- Mon Feb 27, 2017 10:33 am
- Forum: Angels Mods
- Topic: Molten Salt Electrolysis
- Replies: 2
- Views: 1621
Re: Molten Salt Electrolysis
It is usefull if you need sodium hydroxide. 5 clorine and 5 sodium hydroxide per cycle
- Mon Feb 13, 2017 10:09 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1215878
Re: Bugs & FAQ
You can use crushed stone to get mineralized water.aklesey1 wrote:...
I don't like to use clarifier for wasting water because i'm loosั some resources like mineralized water and purified water - i need mineralized water to get mineral sludge
Any ideas people?
- Wed Feb 01, 2017 10:32 am
- Forum: Angels Mods
- Topic: coke pellets
- Replies: 8
- Views: 6359
Re: coke pellets
When you hover cursor over recipe that you can't craft in hand, tooltip lists all machines capable of using this recipe.
- Mon Jan 30, 2017 5:58 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1215878
Re: Bugs & FAQ
... I hope that this issue is resolved with the latest versions of my mods. Screenshots was made yesterday with latest mods from mod portal. If there was no updates from you, probably it is still broken. I made a pretty massive update to a lot of mods yesterday night and from your screens it seems ...