Search found 2718 matches

by mmmPI
Sun Sep 17, 2023 6:54 am
Forum: General discussion
Topic: Quality Poll
Replies: 22
Views: 2518

Re: Quality Poll

If the names would be replaced they should be replaced with names that actually describe quality: Decent Good Great Excellent Perfect I agree for the quality vs scarcity and those names are my favourite so far, as names that i could order in my head, they feel appropriate to describe what they will...
by mmmPI
Sun Sep 17, 2023 5:34 am
Forum: Technical Help
Topic: really high time usage
Replies: 1
Views: 234

Re: really high time usage

You can post logs, as explained at the end of this post :
viewtopic.php?f=49&t=52433
Maybe the additionnal info will help diagnosis.
by mmmPI
Sat Sep 16, 2023 4:14 pm
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 364
Views: 55466

Re: Friday Facts #376 - Research and Technology

Not sure I follow? Is it supposed to argue for or against the way wube wants to do quality? I don't think it provides support for either side of the argument, the way NASA build's rockets is different from the way one would build something for mass manufacturing like we do in Factorio. From my read...
by mmmPI
Fri Sep 15, 2023 5:07 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

The last comment gives me a cheeky idea. How about naming the qualities according to famous conductors. We do already have conductors in Factorio, don't we? ;) (empty), Toscanini, Stokowski, Karajan, Bernstein. Notice the order by the starting letter. TSKB ? was that the name of their car brand ? I...
by mmmPI
Fri Sep 15, 2023 4:27 pm
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 364
Views: 55466

Re: Friday Facts #376 - Research and Technology

I read "Quality clarifications". It seems 35-page discussion was just wasting of time and NOTHING will change (except the naming which is not a "strategic" issue). Kovarex just repeated his beliefs we did not agree. I feel disappointed. On the other hand it's tough to change a f...
by mmmPI
Fri Sep 15, 2023 11:36 am
Forum: News
Topic: Friday Facts #376 - Research and Technology
Replies: 364
Views: 55466

Re: Friday Facts #376 - Research and Technology

Very excited to see the late game infinite research given some attention, and so for the research queue. A little less about the triggers that i feel i have experienced with the mod Nullius. I would say they achieve exactly what's described, and are a perfect fit for the situation that is presented,...
by mmmPI
Thu Sep 14, 2023 11:59 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

The original piece from adam_bise's post that I first quoted ("I don't get why the difference between assembling machine tiers and quality is confusing some people") gave me the impression that adam_bise read/saw something somewhere to make them think that other people were not understand...
by mmmPI
Thu Sep 14, 2023 11:38 pm
Forum: General discussion
Topic: Combat system far too fast?
Replies: 47
Views: 20844

Re: Combat system far too fast?

When i solo play i'm a beast, i eat fish with one hand and throw grenade with the other like a madman surounded by swarms of biters, i can jump off the car, grab the car, shoot at the ennemy, replace the car, repair the car, and continue like it's nothing, i can even race the rocketlauncher's rocket...
by mmmPI
Thu Sep 14, 2023 10:51 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

Let's look at what we know. 1 assembly machine 2 with 4 legendary prod3 0.75 * ((10 * 1.5 + 10) * 4) = 75 1 assembly machine 3 with 4 epic prod3 1.2 * ((10 * 0.9 + 10) * 4) = 91.2 1 assembly machine 3 with 4 rare prod3 1.2 * ((10 * 0.3 + 10) * 4) = 62.4 So, yes. There is some overlap. Edit: Nevermi...
by mmmPI
Thu Sep 14, 2023 10:01 pm
Forum: Energy Production
Topic: Is nuclear power really bad for megabases?
Replies: 38
Views: 15062

Re: Is nuclear power really bad for megabases?

Ah, and revisiting the debugging values, I now remember why I said: "negligible". This is the entity timing info of the whole 5k SPM base: Boiler and Generator 0.148 ms and 0.182 ms - that's really negligible in comparison to the other components. In my opinion. This is the whole timing o...
by mmmPI
Thu Sep 14, 2023 8:54 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

I don't get why the difference between assembling machine tiers and quality is confusing some people. I don't get why you think people are mixing the two up? Let say it's not straightforward to know which is the fastest and which is the most expensive between an assembly machine tier 2, epic, and a...
by mmmPI
Tue Sep 12, 2023 10:45 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

Every single time you want to have a quality version of an item, you *must* build a disassembler loop. I would like to point out a disassembler loop is a brute-force method of getting quality items. I would like to point that this would be the way how everyone will use this quality nonsence. Altern...
by mmmPI
Tue Sep 12, 2023 9:27 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

Make it so hand crafting has a 100% success rate to avoid the truly awful feeling of saving up a bunch of top quality components only to have the RNG gods curse the player with a failed crafting attempt for their ultimate power armor. This is already the case, you already have 100% chances to avoid...
by mmmPI
Tue Sep 12, 2023 2:33 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

The base game was developed very publicly for quite some time. The expansion will be launching straight to 1.0 after being developed in secret without anywhere near the level of feedback - everything should be treated with skepticism, especially for features with the sunk cost this one has. What ab...
by mmmPI
Tue Sep 12, 2023 2:30 am
Forum: Energy Production
Topic: Is nuclear power really bad for megabases?
Replies: 38
Views: 15062

Re: Is nuclear power really bad for megabases?

I tried to evaluate the impact of a multi GW nuclear power plant by stamping some 160 GW tiled setup on the megabase map, but impact was almost negligible compared to the time used by factory inserters and assembling machines. As far as I see it, there are other pieces of a factory that have much b...
by mmmPI
Sun Sep 10, 2023 8:09 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

It's psychologically unsatisfying to play games where you have to consciously avoid using available features that will make the game easier but less satisfying. I would like to point the "lazy bastard " achievement, or the one for not using robots as fun counter-example, where you conscio...
by mmmPI
Sun Sep 10, 2023 6:42 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

I can now with 100% certainty know you have never worked or been near manufacturing. I can understand from that statement that statistic and interval for certainty is not something you use properly Look up what I said.. or just not do anything and blame me for pointing out IRL information your choi...
by mmmPI
Sun Sep 10, 2023 5:43 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

Pirate_Rance wrote:
Sun Sep 10, 2023 5:36 pm
I can now with 100% certainty know you have never worked or been near manufacturing.
I can understand from that statement that statistic and interval for certainty is not something you use properly
by mmmPI
Sun Sep 10, 2023 2:23 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

I guess my main mistake was to seriously try proving to delusional people that they are delusional. Fighting windmills, happens. Hey sorry if that sound patronizing but please allow me to share a reflexion i had that one time i didn't stop after the official warning from a staff member, (unlike my ...
by mmmPI
Sun Sep 10, 2023 1:37 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 126431

Re: Friday Facts #375 - Quality

Thank you for being the voice of reason. On a different note, the all caps yelling by the developer comes across, to me, as extremely unproffesional. I'm not sure i'm qualified but if that's my temporary title, i have to say that i do not remember any dev yelling in caps , and still i i'd rather ha...

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