Search found 51 matches

by rolfl
Wed Sep 28, 2016 10:36 am
Forum: General discussion
Topic: Outpost Buffer Chest Balancing
Replies: 13
Views: 7261

Re: Outpost Buffer Chest Balancing

As for the deadlock, would having a chest off to the side with a single item in it and wire that to the green circuit pictured above remove any chance of deadlock as they all would never be perfectly balanced at that point? A constant combinator outputting the correct signal is what I have used to ...
by rolfl
Mon Sep 26, 2016 12:14 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1642
Views: 501199

Re: Simple Questions and Short Answers

If I have a Requester Chest set to want 100 iron ore, does that propagate across the logistics network as -100 in stock? I need to know so that I can set up some circuit functions, but it won't work if the network reads as zero (if there is none anywhere else). It certainly doesn't show as -100 whe...
by rolfl
Mon Sep 19, 2016 4:44 pm
Forum: Multiplayer
Topic: Group for 9:pm-10:30 PM Eastern US
Replies: 4
Views: 1723

Re: Group for 9:pm-10:30 PM Eastern US

I would be "game" for that sort of setup - it's the right sort of time-commitment and pace for me too. Same name on steam as here. I would join a little late on Mondays and Wednesdays (30 minutes late).
by rolfl
Sat Sep 17, 2016 3:34 pm
Forum: Duplicates
Topic: [0.14.7] Island spawn
Replies: 1
Views: 912

[0.14.7] Island spawn

Starting a new game I was spawned on an island..... sure, I can just spawn a new game and work-around this ... it's not like I have invested anything in to this game, but the devs should probably be aware. Map Exhange string >>>AAAOAAcAAAADBQYAAAAEAAAAY29hbAUFBQoAAABjb3BwZXItb3Jl BQUFCQAAAGNydWRlLW9...
by rolfl
Mon Sep 12, 2016 4:05 pm
Forum: Ideas and Suggestions
Topic: Alien Imprisonment Idea
Replies: 3
Views: 1731

Re: Alien Imprisonment Idea

Great idea/concept, but the name needs to be more catchy .....

- Biter Farming
- Indianna Jonesing (Hunting artifacts)
- Alien Agriculture
- ......
by rolfl
Thu Aug 25, 2016 4:55 pm
Forum: Gameplay Help
Topic: Move map with mouse
Replies: 3
Views: 2468

Re: Move map with mouse

I noticed this at one point recently too....... I also felt that something changed.

I checked the keyboard options, and discovered you have to hold shift down to move with the mouse.

You also know that "wasd" keys also move the map, thoug, right?
by rolfl
Wed Aug 24, 2016 5:38 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1642
Views: 501199

Re: Simple Questions and Short Answers

I've forgot how to save a slot in a chest for a certain item, I've had a look in the setting but can't find anything can someone remind me please? Middle-mouse-button to set the reservation ;-) Put the item in the slot, then middle-click it to preserve the reservation. It works for your own slots (...
by rolfl
Fri Aug 19, 2016 1:58 pm
Forum: General discussion
Topic: Speedrunning the game
Replies: 28
Views: 10732

Re: Speedrunning the game

I have taken a few stabs at the speedrun in 0.13.x vanilla and I used the achievements mechanism to track the time. Of course, the "There is no spoon" (8 hours) and "No time for chit-chat" (15 hours) are only enabled if you DON'T set the peaceful mode for biters. If you set the b...
by rolfl
Fri Jul 29, 2016 12:48 am
Forum: Multiplayer
Topic: [Vanilla|0.14|US] SUG Dedicated Server
Replies: 416
Views: 175773

Re: [Vanilla|0.13|US] SUG Dedicated Server

I just joined to see what's what, and there's a somewhat significant biter infestation destroying the copper smelting.... and ammo is not being produced, so defences are down.... hmmm....
by rolfl
Mon Jul 11, 2016 2:01 pm
Forum: Not a bug
Topic: [0.13.5] Resource cost of Lab has iron-plate count wrong.
Replies: 3
Views: 1026

Re: [0.13.5] Resource cost of Lab has iron-plate count wrong.

And, just like that, it all makes sense. Ummm... of course. And appreciated.
by rolfl
Mon Jul 11, 2016 1:54 pm
Forum: Not a bug
Topic: [0.13.5] Resource cost of Lab has iron-plate count wrong.
Replies: 3
Views: 1026

[0.13.5] Resource cost of Lab has iron-plate count wrong.

The Lab has an ingredient cost of 4 Yellow Tracks, 10 Cogs, and 10 green circuits - this is displayed clearly in-game, and also in the wiki article: https://wiki.factorio.com/index.php?title=Lab The "Total Raw" count is wrong, though, in both the wiki, and in-game. It reports 36 iron-plate...

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