Search found 2915 matches

by Optera
Fri Apr 15, 2022 8:09 pm
Forum: Logistic Train Network
Topic: [Not a Bug] Train limit on depot is sometimes ignored
Replies: 2
Views: 910

Re: Train limit on depot is sometimes ignored

Depots ignore ALL signals except Stop is Depot and Depot Priority. Depot: (ignores Requester & Provider signals) https://raw.githubusercontent.com/Yousei9/Factorio-LogisticTrainNetwork/master/graphics/icons/depot.png Stop is Depot - flags this stop as depot (default=0 false) https://raw.githubus...
by Optera
Sat Apr 09, 2022 4:24 pm
Forum: Logistic Train Network
Topic: License Change
Replies: 9
Views: 2539

Re: License Change

You can make an exact replica of functionality, as long as you write your own code. You just need a new name and new graphics for the new mod. The mod has a license for it , not a patent for the idea of making trains into logistics robots. The "internal structure" is going to differ at so...
by Optera
Sat Apr 02, 2022 5:41 am
Forum: Logistic Train Network
Topic: License Change
Replies: 9
Views: 2539

Re: License Change

What I see is this: LTN for bulk transports, move more or less material from A to B on a regular base: not a good idea. You can have much fun in doing this with the enhanced trains in 1.1 very well. Much more efficient, much faster (CPU & total time), much less possible errors. LTN for one-time...
by Optera
Fri Mar 18, 2022 2:44 pm
Forum: Logistic Train Network
Topic: License Change
Replies: 9
Views: 2539

Re: License Change

Sorry, but I don't feel like letting go of a project I spent so many years on. However LTN would require yet another rewrite from scratch to make use of all the current base features. Even the premise of improving performance by cutting down the total number of trains seems to be wrong. I've heard c...
by Optera
Tue Mar 01, 2022 4:50 pm
Forum: Logistic Train Network
Topic: LTN overrequests for certain stops, and jams production
Replies: 11
Views: 3394

Re: Best Way to Debug Issue

I do feed the warehouses, and the chests unloading both to the warehouse (Through the green signal in my screenshot). I've given up. LTN occasionally overrequests and gets too much. IDK if it's from the time that some of the stuff is on the belt before it reloads and the signal gets readded back in...
by Optera
Sun Feb 20, 2022 6:09 pm
Forum: Combinator Creations
Topic: UPS optimized 12-beacon smelting - w/minimal circuits
Replies: 181
Views: 54512

Re: UPS optimized 12-beacon smelting - w/minimal circuits

Dear all, Please move to 500 lane tests. Its more accurate. See my analysis https://forums.factorio.com/viewtopic.php?f=193&t=101648 probably the mod "EditorExtensions" strongly affects UPS Removal of editor extensions would make testing more painful, I'm look into that now. You can t...
by Optera
Fri Feb 11, 2022 7:09 am
Forum: Logistic Train Network
Topic: Disabling depots
Replies: 4
Views: 2382

Re: Disabling depots

Super old thread but still comes up in google. To prevent non-empty trains from dispatching: Wire the Depot train stop to a Rail signal in front of it. If train not empty, then disable the rail signal. Can also add a speaker for an alert too. Works for both standard and fluid cargo. A much cleaner ...
by Optera
Fri Feb 11, 2022 7:03 am
Forum: Logistic Train Network
Topic: LTN overrequests for certain stops, and jams production
Replies: 11
Views: 3394

Re: Best Way to Debug Issue

Sounds to me like you don't feed the warehouse content to LTN input. What's the station name of your warehouse so I can search the log? Normally Request Threshold is set to the size of a single train, to ensure you only schedule a train when it has space to unload. (Stack Request Threshold is even m...
by Optera
Tue Feb 01, 2022 5:22 am
Forum: Logistic Train Network
Topic: [Fixed] bad LTN output from inserters stuck with items
Replies: 24
Views: 10345

Re: LTN "Output" Doesn't Match Request or Schedule

Merged into existing thread. I'm still not going to reinvent train handling just to fix output not matching schedule when inserters holding items in their hands insert items before trains properly enter a stop. The simple solution is to use locked slot signal so inserters are not left stuck with it...
by Optera
Sat Jan 08, 2022 12:06 pm
Forum: Ideas and Suggestions
Topic: Turn off UI (key binding)
Replies: 10
Views: 3687

Re: Turn off UI (key binding)

There's a mod for that: https://mods.factorio.com/mod/UI_Hotkeys

Turn off every single UI element individually or all at once.
by Optera
Sun Jan 02, 2022 8:41 pm
Forum: Logistic Train Network
Topic: [1.16.6] Warnings for missing items if item station is currently occupied
Replies: 6
Views: 1989

Re: [1.16.6] Warnings for missing items if item station is currently occupied

LTN reserves deliveries from providers until a train leaves the provider.
It makes no difference if the item is not physically in storage or reserved by a delivery, either way there's not enough supply.
by Optera
Mon Dec 13, 2021 5:10 pm
Forum: Logistic Train Network
Topic: [0.18] LTN Manager (ALPHA)
Replies: 20
Views: 12689

Re: Unrecoverable bug

Not a bug with LTN itself
Moving to LTN Manager Subforum
by Optera
Sun Dec 12, 2021 11:00 am
Forum: Modding discussion
Topic: New API Docs website
Replies: 68
Views: 19671

Re: New API Docs website

Why did you change everything that made the API site fast and easy to read? Headers in bright yellow with blurry font (especially in bold) and normal white text on light grey makes my eyes hurt. Search should filter functions containing the search text. For example what is it trying to tell me here ...
by Optera
Sat Nov 20, 2021 5:37 am
Forum: Won't implement
Topic: Please extend the TrainScheduleRecord to allow changes in direction
Replies: 8
Views: 2391

Re: Please extend the TrainScheduleRecord to allow changes in direction

Temp stops are a workaround for targeting train stops by unit_number rather than ambiguous name.
Instead of trying to fix the workaround, I'd rather have the ability to tell the scheduler to go to a specific stop regardless of name.
by Optera
Fri Nov 19, 2021 6:34 pm
Forum: Logistic Train Network
Topic: Rich Text in LTN stops?
Replies: 22
Views: 8746

Re: Rich Text in LTN stops?

merged into existing thread
by Optera
Fri Nov 19, 2021 6:32 pm
Forum: Logistic Train Network
Topic: Why do temporary stops have a condition?
Replies: 5
Views: 2008

Re: Why do temporary stops have a condition?

Without wait condition trains will overshoot and path to a wrong stop when there's multiple stops with the same name.
by Optera
Wed Nov 17, 2021 8:06 pm
Forum: Logistic Train Network
Topic: [1.16.6] Trains not stopping at destination stations
Replies: 3
Views: 1332

Re: [1.16.6] Trains not stopping at destination stations

Thanks for the save.
Seems like without time = 0 on temp stops trains no longer break for the temp stop, resulting in them overshooting the real stop and path to another one.

Fixed in next release.
by Optera
Wed Nov 17, 2021 7:40 pm
Forum: Logistic Train Network
Topic: Threshold and Stack Threshold
Replies: 58
Views: 21074

Re: Threshold and Stack Threshold

There might be one problem with this. Not with having stack and non-stack threshold. But with using this to request/provide goods: It will provide goods. If you have a stop and it has more goods than requested, maybe because you send a train there manually to unload left over goods, then it will su...
by Optera
Tue Nov 16, 2021 4:19 pm
Forum: Logistic Train Network
Topic: [1.16.6] Trains not stopping at destination stations
Replies: 3
Views: 1332

Re: [1.16.6] Trains not stopping at destination stations

I can't reproduce this bug.
Provide a save with only LTN (and dependencies) with this bug.
by Optera
Mon Nov 08, 2021 4:12 pm
Forum: Logistic Train Network
Topic: Please add a Cargo-Train and Fluid-Train signals
Replies: 8
Views: 2482

Re: Please add a Cargo-Train and Fluid-Train signals

I don't really get the use case either. The artillery train is generally useful while the cargo/fluid train signals are more special cases. Probably only when you also use a mod that can assemble/disassemble trains. Generally LTN does not support trains becoming invalid from disassembling or telepor...

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