Search found 2846 matches

by Optera
Thu Sep 16, 2021 2:40 pm
Forum: Logistic Train Network
Topic: Small curiosity: What exactly is a "building store"?
Replies: 5
Views: 750

Re: Small curiosity: What exactly is a "building store"?

Building Stores or Malls are small-ish facilities producing machinery, vehicles and the like.
by Optera
Tue Sep 07, 2021 3:23 pm
Forum: Logistic Train Network
Topic: [1.16.3] Trains dispatched to stations without temporary GPS tag, thus going to wrong provider/requesters
Replies: 5
Views: 728

Re: [1.16.3] Trains dispatched to stations without temporary GPS tag, thus going to wrong provider/requesters

Only way for LTN to generate schedules without temp stops is when a stop has no rail connected. In which case pathfinding would also not find the stop and the train goes into "no path".

More likely you have a mod messing with temp stops removing LTNs temp stops.
by Optera
Sat Aug 28, 2021 11:39 am
Forum: Logistic Train Network
Topic: Threshold and Stack Threshold
Replies: 42
Views: 7469

Re: Threshold and Stack Threshold

As always, there's a mod for that: https://mods.factorio.com/mod/Rich_Text_Helper However i just used a script to replace all item= with img=item/ : https://forums.factorio.com/viewtopic.php?p=537888#p537888 I can't remember but is there an event when a station gets named that could do that replace...
by Optera
Sat Aug 28, 2021 4:22 am
Forum: Logistic Train Network
Topic: Defect: No train to transport from StationA to StationB in networks X with length between 0 and 0 found in depot
Replies: 3
Views: 516

Re: Defect: No train to transport from StationA to StationB in networks X with length between 0 and 0 found in depot

Either you used google translate or a mod changing my messages. The original English message is: [LTN] No train to transport from __1__ to __2__ in networks __3__ with length between __4__ and __5__ found in Depot. networks __3__: check if requester, provider and depot are in the same network: https...
by Optera
Mon Jun 21, 2021 2:01 pm
Forum: Logistic Train Network
Topic: Threshold and Stack Threshold
Replies: 42
Views: 7469

Re: Threshold and Stack Threshold

As always, there's a mod for that: https://mods.factorio.com/mod/Rich_Text_Helper
However i just used a script to replace all item= with img=item/ : viewtopic.php?p=537888#p537888
by Optera
Tue Jun 15, 2021 4:58 pm
Forum: Logistic Train Network
Topic: Multiple fluids in provider station output signal - Intended ?
Replies: 1
Views: 370

Re: Multiple fluids in provider station output signal - Intended ?

No, fluids are always generated as single delivery.

I'd need to see the debug log to say more.
by Optera
Fri Jun 04, 2021 4:26 am
Forum: Gameplay Help
Topic: [Solved] What is more UPS friendly, cut power or insufficient power?
Replies: 5
Views: 794

Re: What is more UPS friendly, cut power or insufficient power?

also stay inactive if cut off from the power grid Interesting. So if you can design a contraption to first force everything into sleep mode by input starving / output blocking and *then* cut power... then you can save power and UPS at the same time. I'm sure some people would be very interested in ...
by Optera
Tue May 25, 2021 7:39 pm
Forum: Logistic Train Network
Topic: Threshold and Stack Threshold
Replies: 42
Views: 7469

Re: Threshold and Stack Threshold

viewtopic.php?f=214&t=82823
Optera wrote:
Sun Nov 29, 2020 2:27 pm
LTN will use the same format as in game chat.
If you want images only use the img= format when naming stops.
by Optera
Sun May 16, 2021 8:11 pm
Forum: Logistic Train Network
Topic: Threshold and Stack Threshold
Replies: 42
Views: 7469

Re: Threshold and Stack Threshold

So if provider WOULD provide at 1 stack and requester WOULD request 10 stack it would only send when there are 10 stacks avaible, this just sounds logic. So you could have one station request 1 stack, one station request 5 stacks, one station request 20 stacks... which could be all fullfilled by ON...
by Optera
Fri Apr 23, 2021 6:31 am
Forum: Logistic Train Network
Topic: Suggestion: Some way to not schedule for specific items
Replies: 2
Views: 597

Re: Suggestion: Some way to not schedule for specific items

LTN is completely requester controlled. As long as requesters keep up, active providers are easily achieved by higher provide priority. It works fine, but it throws an error message because of the mismatched content, which is irritating. The train was loaded with something not in schedule, so workin...
by Optera
Sat Apr 10, 2021 6:02 am
Forum: Logistic Train Network
Topic: Reading what the requester has scheduled?
Replies: 3
Views: 624

Re: Reading what the requester has scheduled?

Sounds overly complicated.
3 stations each requesting 100k of everything would be automatically balanced by LTN.
by Optera
Fri Apr 09, 2021 6:01 am
Forum: Logistic Train Network
Topic: Reading what the requester has scheduled?
Replies: 3
Views: 624

Re: Reading what the requester has scheduled?

Questions like this make me wonder what some of you guys try to build.

LTN Content Reader might be granular enough depending on how you set up Network ID.
by Optera
Sat Apr 03, 2021 5:07 am
Forum: Ideas and Requests For Mods
Topic: Yet another programmable microcontroller mod?
Replies: 3
Views: 822

Re: Yet another programmable microcontroller mod?

At best you'd expose lua directly like LuaCombinator3.

I see no point in coming up with some made up assembly language to be interpreted by lua.
The few cases where I could see myself using micro controllers they will always be too slow to make any practical sense.
by Optera
Sat Apr 03, 2021 4:53 am
Forum: Logistic Train Network
Topic: [1.16.0] After Update Request and Delivery Broke
Replies: 3
Views: 711

Re: [1.16.0] After Update Request and Delivery Broke

Threshold handling was not touched by 1.6.0, I see no way it would break in the way you describe.
Check your circuitry.

Downgrade is not supported.
Though nothing is stopping you from downloading an old version from github and load an older safe with it.
by Optera
Wed Mar 31, 2021 2:51 pm
Forum: Logistic Train Network
Topic: [1.16.0] After Update Request and Delivery Broke
Replies: 3
Views: 711

Re: [1.16.0] After Update Request and Delivery Broke

Can't replicate.

Deliveries trigger perfectly when going under request threshold.
by Optera
Sun Mar 28, 2021 5:39 am
Forum: Not a bug
Topic: [1.1.30] The underground pipes can be replaced with a regular pipe to mix various liquids.
Replies: 5
Views: 782

Re: [1.1.30] The underground pipes can be replaced with a regular pipe to mix various liquids.

I wish they'd remove all those half working checks, let us pipe different fluids in one pipe again and just add a fluid filter option for pumps.
by Optera
Sat Mar 27, 2021 6:12 am
Forum: Ideas and Suggestions
Topic: Allow us to copy recipes onto ghosts
Replies: 14
Views: 2209

Re: Allow us to copy recipes onto ghosts

+1
Would be nice to have.

PS: In SC2 that feature was required to get any efficiency, since building some things took forever.
by Optera
Sat Mar 27, 2021 6:07 am
Forum: Implemented Suggestions
Topic: Add temperature to Recipes
Replies: 6
Views: 844

Re: temperature

Are you talking about the input temperature of the boiler or the fluid temperature? Heat Exchangers basically do what you want, only work above 500° input temperature. Gradual fluid temperatures however where removed mid 0.15 and are not coming back. Now we have to create different fluid prototypes ...

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