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by gacekssj4
Tue Oct 24, 2017 12:49 am
Forum: Not a bug
Topic: [0.15.37] Pumps on converted map displaced
Replies: 3
Views: 1094

[0.15.37] Pumps on converted map displaced

As in attachment. I realized after a while my pumps dont pump. They're misplaced between 2 blocks.
by gacekssj4
Sat Apr 29, 2017 12:55 am
Forum: Not a bug
Topic: [0.15.3] Robot does not know what to do?
Replies: 3
Views: 1036

Re: [0.15.3] Robot does not know what to do?

There is plently of robots.. just realized it was outside of current green area.. just one unit out and it couldn't take it out.
by gacekssj4
Fri Apr 28, 2017 10:06 pm
Forum: Not a bug
Topic: [0.15.3] Robot does not know what to do?
Replies: 3
Views: 1036

Re: [0.15.3] Robot does not know what to do?

Here is gif.
by gacekssj4
Fri Apr 28, 2017 10:04 pm
Forum: Not a bug
Topic: [0.15.3] Robot does not know what to do?
Replies: 3
Views: 1036

[0.15.3] Robot does not know what to do?

I have a problem with a robot. Down on the map, on left from copper mine.

Robot is hang. Comes in to chop tree.. hoes recharge and comes back... and its a loop.
by gacekssj4
Tue Apr 25, 2017 11:50 am
Forum: Duplicates
Topic: [0.15.1] Crash when loading 0.14 save
Replies: 3
Views: 1170

Re: [0.15.1] Crash when loading 0.14 save

In attachment
by gacekssj4
Tue Apr 25, 2017 7:41 am
Forum: Duplicates
Topic: [0.15.1] Crash when loading 0.14 save
Replies: 3
Views: 1170

[0.15.1] Crash when loading 0.14 save

Game crashes when I load old game. 0.006 2017-04-25 09:34:42; Factorio 0.15.1 (build 29050, win64, steam) 0.006 Operating system: Windows 7 Service Pack 1 0.006 Program arguments: "D:\steam_games\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.006 Read data path: D:/steam_games/steamapps...
by gacekssj4
Fri Mar 17, 2017 4:49 pm
Forum: News
Topic: Friday Facts #182 - Optimizations, always more optimizations
Replies: 94
Views: 42204

Re: Friday Facts #182 - Optimizations, always more optimizations

After about a hour of debugging
Should be "an hour"
by gacekssj4
Tue Mar 14, 2017 11:09 am
Forum: News
Topic: Friday Facts #181 - Calm before the storm
Replies: 77
Views: 38083

Re: Friday Facts #181 - Calm before the storm

Release will be soon, I feel it. I have alot of projects to do now, so it has to be to suck me into game and destroy my deadlines...
by gacekssj4
Sat Jan 14, 2017 4:58 pm
Forum: News
Topic: Friday Facts #173 - Nuclear stuff is almost done
Replies: 192
Views: 79361

Re: Friday Facts #173 - Nuclear stuff is almost done

Well, i really liked the nuclear mechanics described in previous FFF. Now it looks quite simplistic and doesn't sound like that much of a fun. Heat pipes by themselves, without even meltdown or any kind of risk aren't satisfying at all :( Meltdowns makes anything NOT FUN at all. Huge complex jumps ...
by gacekssj4
Sun Dec 25, 2016 5:09 pm
Forum: Ideas and Suggestions
Topic: Request blueprint materials from logistic system / Usages for information about needed blueprint materials
Replies: 48
Views: 18964

Blueprint materials > Logisting network Request

Hello, There are times, when someone needs to build something somewhere far away from base. For example Mining outpost with turrets. Let's say my blueprint has 300 Walls, 10 Gates, 250 Turrets, 35 poles, 5 inserters, 30 belts. Now I need to gather all materials by hand. If I want to build 30 outpost...
by gacekssj4
Sat Oct 29, 2016 6:16 am
Forum: News
Topic: Friday Facts #162 - Theme Art Again
Replies: 173
Views: 63431

Re: Friday Facts #162 - Theme Art Again

Yes, game will now be playable without bitters at all! :)
by gacekssj4
Wed Oct 26, 2016 1:39 pm
Forum: Gameplay Help
Topic: Train station and circuit network
Replies: 5
Views: 6973

Re: Train station and circuit network

Is it in 0.14 yet?
by gacekssj4
Sat Oct 15, 2016 3:55 am
Forum: Ideas and Suggestions
Topic: New types of trains
Replies: 5
Views: 2536

Re: New types of trains

Steam locomotives require much water... But I'm not very favouring this... Better would be tank wagons and bulk cargo wagons with special, fast loading/unloading buildings. - The one might be used to fuel locomotives with light oil... Perhaps a new goal of factorio might become further to switch to...
by gacekssj4
Fri Oct 14, 2016 6:32 am
Forum: Ideas and Suggestions
Topic: New types of trains
Replies: 5
Views: 2536

New types of trains

Hello, I'm always irritated by "Diesele locomotive" which runs on coal. Maybe it would be possible to implement other types of locomotives like: - Steam Locomotive -> Runs on coal -> low/tech slowest one (needs supply of coal, which is troublesome) - Diesel Locomotive -> Runs on crude oil/...
by gacekssj4
Thu Oct 13, 2016 12:21 pm
Forum: Not a bug
Topic: [0.14.13] Scroll on bluebring book not working
Replies: 3
Views: 995

Re: [0.14.13] Scroll on bluebring book not working

I have to select blueprint book. not point it in mouse. Would change "When in cursor" to "When selected".
by gacekssj4
Wed Oct 12, 2016 8:47 am
Forum: Not a bug
Topic: [0.14.13] Scroll on bluebring book not working
Replies: 3
Views: 995

[0.14.13] Scroll on bluebring book not working

Shift + Scroll is not working when I hover blueprint book.
Not sure if its important, I have Roccat Kova mouse.
by gacekssj4
Tue Oct 11, 2016 2:15 am
Forum: Not a bug
Topic: [0.14.13] "Logistic system" unlocks already unlocked item
Replies: 4
Views: 1308

[0.14.13] "Logistic system" unlocks already unlocked item

Developing technology "Logistic system" states, that it will unlock "Storage chest". But I got Storage Chest along with "Passive Provider Chest" few techs earlier
by gacekssj4
Sun Oct 09, 2016 3:56 pm
Forum: Duplicates
Topic: [0.14.13] Accumulator lost translation
Replies: 1
Views: 711

[0.14.13] Accumulator lost translation

Like in attachment

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