Search found 215 matches
- Sat Jun 21, 2014 2:35 am
- Forum: Implemented Suggestions
- Topic: Add "Show pollution on map when detailed info info is on"
- Replies: 9
- Views: 8464
Re: Add "Show pollution on map when detailed info info is on
err sry yes i mean main screen
- Fri Jun 20, 2014 6:06 am
- Forum: Implemented Suggestions
- Topic: Add "Show pollution on map when detailed info info is on"
- Replies: 9
- Views: 8464
Re: Add "Show pollution on map when detailed info info is on
if there are an extra button to toggle polution, it will be finde to see polution on the regular map too
- Sat Jun 14, 2014 7:27 pm
- Forum: Ideas and Suggestions
- Topic: Turrets on Walls & Modular Turrets.
- Replies: 10
- Views: 3601
Re: Turrets on Walls & Modular Turrets.
maybe i calculate wrong but it seems a mg turret fires 10 times faster then my rl turret try to calculate damage (rate of fire * damage) with full research rl-turret 1 * (60+48) = 108 (nomal rockets) rl-turret 1 * (40+32) = 72 (explosive rockets) mg turret 10 * (2+7) = 90 (normal rounds) mg turret 1...
- Sat Jun 14, 2014 7:17 pm
- Forum: Ideas and Suggestions
- Topic: Turrets on Walls & Modular Turrets.
- Replies: 10
- Views: 3601
Re: Turrets on Walls & Modular Turrets.
errr self created mod dont know is this the right english translation i make a mod with a mg turret that use rockets and not bullets, it works and looks cool, but i adjust the settings of the turret to balance it but its still overpowerd and with explosive rockets you can kill yourself (ok thats the...
- Sat Jun 14, 2014 5:57 pm
- Forum: Ideas and Suggestions
- Topic: Turrets on Walls & Modular Turrets.
- Replies: 10
- Views: 3601
Re: Turrets on Walls & Modular Turrets.
i dont have a mod for a modular turret, just tested the rl turret and my rocketturet does 60+48 damage with firerate 1 (normal rocket)
laserturret 5+6 damage firerate 3+2 (normal rounds)
mg turret 2+7 firerate 10
laserturret 5+6 damage firerate 3+2 (normal rounds)
mg turret 2+7 firerate 10
- Sat Jun 14, 2014 6:28 am
- Forum: Ideas and Suggestions
- Topic: Turrets on Walls & Modular Turrets.
- Replies: 10
- Views: 3601
Re: Turrets on Walls & Modular Turrets.
i tested a rocket turret and if i cant find a way to decrease the damage and/or attackspeed it looks like overpowerd
- Fri Jun 13, 2014 10:07 pm
- Forum: Modding help
- Topic: noob need help
- Replies: 10
- Views: 2978
Re: noob need help
ok then i will use blender, i think im not short in time, i want to make nice and cool sprites that all ppls love to have in game
but im a noob and need the 100x time to create something *sniff*
but im a noob and need the 100x time to create something *sniff*
- Fri Jun 13, 2014 7:31 pm
- Forum: Modding help
- Topic: noob need help
- Replies: 10
- Views: 2978
Re: noob need help
thats a way to do it one of my problems is the perspective
what is the better tec. make a 3d model in blender? or draw a sprite in gimp? but the i have to draw different facings ...
what is the better tec. make a 3d model in blender? or draw a sprite in gimp? but the i have to draw different facings ...
- Fri Jun 13, 2014 9:36 am
- Forum: Modding help
- Topic: noob need help
- Replies: 10
- Views: 2978
Re: noob need help
i test around little things and i added cheese just a test item and does same like the raw fish
at the moment i look about sprite and pixel-art tutorials have no idea how to create cool looking items, a iron plate is simple but hard to redesing without knowladge
at the moment i look about sprite and pixel-art tutorials have no idea how to create cool looking items, a iron plate is simple but hard to redesing without knowladge
- Fri Jun 13, 2014 7:12 am
- Forum: Modding help
- Topic: noob need help
- Replies: 10
- Views: 2978
noob need help
i think about to make a mod, but there are a problem. i have no idea how to make one, i read a mod tutorial already but it dosnt help very well. i have the basic files already info.json - control.lua - data.lua so my problem is how to start? what folder structure i have to creat? how i make my 1st i...
- Thu May 22, 2014 3:44 pm
- Forum: Ideas and Requests For Mods
- Topic: Suggestion: alert sound / voice
- Replies: 2
- Views: 2731
Suggestion: alert sound / voice
my english is not the best and i hope you will understand what i mean; we all love soundfiles and here are my suggestions for types of alert sound / voice :) we have the little icon next to the belt that shows whats going wrong but i missing sounds for that i have a little poll for that maybe there ...
- Thu May 22, 2014 3:29 pm
- Forum: Implemented Suggestions
- Topic: Suggestion: New Robots
- Replies: 11
- Views: 19100
Re: Suggestion: New Robots
im sry about that i suggest something that are already suggested ther e are tons of suggestion and i tried words in the search menu but my english is realy bad im sry about that
- Thu May 22, 2014 3:21 pm
- Forum: Ideas and Suggestions
- Topic: Suggestion: defense structures
- Replies: 2
- Views: 1973
Suggestion: defense structures
my english is not the best and i hope you will understand what i mean; we all love walls and turrets and here are my suggestions for new types of defense strucktures :) Gates All types what we need like wood steel iron stone doors for player gates for trains Briges wood stone steel iron bridges for ...
- Thu May 22, 2014 8:40 am
- Forum: Implemented Suggestions
- Topic: Suggestion: New Robots
- Replies: 11
- Views: 19100
Suggestion: New Robots
my english is not the best and i hope you will understand what i mean; we all love robots and here are my suggestions for new types of robots :) Civilian Robots Cleaner Robot - pick up items from the ground and items from the player that they dont want to have it in his inventory and bring them to a...
- Thu May 22, 2014 8:28 am
- Forum: Ideas and Suggestions
- Topic: New Locomotives and Wagons, More Trains.
- Replies: 8
- Views: 6252
Suggestion: New Locomotives and Wagons
Joined, because very similar. --ssilk --------/- my english is not the best and i hope you will understand what i mean; we all love locomotives and here are my suggestions for new types of locomotives :) Locomotives: Solar Locomotive - no fuel, less max speed, need daylight to move Accumulator Locom...