Search found 36 matches
- Sat Sep 10, 2016 5:12 am
- Forum: Not a bug
- Topic: [0.14.5] [Oxyd] random crash - not sure what caused it
- Replies: 7
- Views: 2364
Re: random crash - not sure what caused it
Factorio crashed. Generating symbolized stacktrace, please wait ... 4847.486 Warning Logger.cpp:364: Symbols.size() == 14, usedSize == 10 #0 0x84235d in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-R73bVs/src/Util/Logger.cpp:386 #1 0xaad0eb in CrashHandler::writeStackTrace() at /tmp/fact...
- Sat Sep 10, 2016 4:51 am
- Forum: Not a bug
- Topic: [0.14.5] [Oxyd] random crash - not sure what caused it
- Replies: 7
- Views: 2364
[0.14.5] [Oxyd] random crash - not sure what caused it
this is what I have I will try to get more info. if my save game is required, please let me know. thanks 9.941 Info ServerMultiplayerManager.cpp:701: mapTick(7758289) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 135.570 Error CrashHandler.cpp...
- Fri Sep 09, 2016 9:59 pm
- Forum: Multiplayer / Dedicated Server
- Topic: [linux] Dedicated server init script
- Replies: 115
- Views: 116031
Re: [linux] Dedicated server init script
$ sudo factorio version
0.14.5
sweet, thanks ! that was quick !
0.14.5
sweet, thanks ! that was quick !
- Fri Sep 09, 2016 8:52 pm
- Forum: News
- Topic: Friday Facts #155 - Settling into fall
- Replies: 63
- Views: 31902
Re: Friday Facts #155 - Settling into fall
same here.Deadly-Bagel wrote:I'm getting "Internal server error" trying to load FF =(
- Fri Sep 09, 2016 7:08 pm
- Forum: Multiplayer / Dedicated Server
- Topic: [linux] Dedicated server init script
- Replies: 115
- Views: 116031
Re: [linux] Dedicated server init script
Would it be possible to add a function in the auto complete shell to get the current factorio server version ? like 'factorio --version' something like that ... would be great
- Thu Sep 01, 2016 10:19 pm
- Forum: Multiplayer / Dedicated Server
- Topic: [linux] Dedicated server init script
- Replies: 115
- Views: 116031
Re: [linux] Dedicated server init script
now it's working with that last command : $ factorio --help DEBUG: Determining WRITE_DIR based on /opt/factorio/config/config.ini, IF you edited write-data from the default, this probably fails DEBUG: write path: /opt/factorio/bin/x64/../.. Usage: /usr/local/bin/factorio COMMAND Available commands: ...
- Thu Sep 01, 2016 9:54 pm
- Forum: Multiplayer / Dedicated Server
- Topic: [linux] Dedicated server init script
- Replies: 115
- Views: 116031
Re: [linux] Dedicated server init script
It doesn't seems to work. Heres what I done : cd /opt/factorio-init git pull ln -s /opt/factorio-init/bash_autocomplete /etc/bash_completion.d/factorio then reboot the server. when i try to auto complete, it doesn't recognise 'factorio' as a valid command. $ fa (tab) factor faked-sysv fakeroot faker...
- Thu Sep 01, 2016 9:41 pm
- Forum: Multiplayer / Dedicated Server
- Topic: [linux] Dedicated server init script
- Replies: 115
- Views: 116031
Re: [linux] Dedicated server init script
Hello Bisa, I just updated the init script to use the autocompletion... but i'm not sure how to use it ? what king of function does it do ?
- Wed Aug 31, 2016 5:24 am
- Forum: Ideas and Suggestions
- Topic: Static "latest" headless download link
- Replies: 21
- Views: 9142
Re: Static "latest" headless download link
+1 again here !
- Wed Aug 31, 2016 4:42 am
- Forum: Releases
- Topic: Version 0.14.2
- Replies: 35
- Views: 29027
Re: Version 0.14.2
Is it just me? http://i63.tinypic.com/2jakz77.png but I cant find the DL Link for 0.14.2 it's not just you edit : seems available with the auto updater $ sudo service factorio update --dry-run Running updater in --dry-run mode, no patches will be applied Checking for updates... New version core-lin...
- Fri Jul 08, 2016 7:25 am
- Forum: Multiplayer / Dedicated Server
- Topic: [linux] Dedicated server init script
- Replies: 115
- Views: 116031
Re: [linux] Dedicated server init script
Thanks Bisa for your script.
One question ...
I was using the previous init version. Now with systemd, how can I run the update script ?
One question ...
I was using the previous init version. Now with systemd, how can I run the update script ?
- Fri Jul 01, 2016 10:45 pm
- Forum: Resolved Problems and Bugs
- Topic: 0.13.3 Headless server workaround
- Replies: 25
- Views: 15021
Re: 0.13.3 Headless server workaround
....... it should look like this : { "name": "Name of the game as it will appear in the game listing", "description": "Description of the game that will appear in the listing", "tags": ["game", "tags"], "max_players": &...
- Fri Jul 01, 2016 7:02 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.3] - headless broken - Error Util.cpp:57: No such node
- Replies: 4
- Views: 1562
[0.13.3] - headless broken - Error Util.cpp:57: No such node
factorio@gundabad:/home/tacgnol$ cd '/opt/factorio-init' factorio@gundabad:/opt/factorio-init$ source ./config factorio@gundabad:/opt/factorio-init$ echo $INVOCATION /opt/factorio/bin/x64/factorio --config /opt/factorio/config/config.ini --port 34197 --start-server-load-latest --server-settings /op...
- Tue Jun 28, 2016 10:47 pm
- Forum: Technical Help
- Topic: SOLVED - headless - no config.ini ?
- Replies: 1
- Views: 1017
Re: headless - no config.ini ?
nevermind ..... i had to create the map first
to anyone wondering ...
sudo -u factorio /opt/factorio/bin/x64/factorio --create saves/lol.zip
to anyone wondering ...
sudo -u factorio /opt/factorio/bin/x64/factorio --create saves/lol.zip
- Tue Jun 28, 2016 10:26 pm
- Forum: Technical Help
- Topic: SOLVED - headless - no config.ini ?
- Replies: 1
- Views: 1017
SOLVED - headless - no config.ini ?
Hello everyone, i'm running ubuntu server 16.04 i am following direction from this page to have the init script working .... https://github.com/Bisa/factorio-init but i can't find the config.ini file in the headless package... FACTORIO_PATH=/opt/factorio FCONF=${FACTORIO_PATH}/config/config.ini ####...
- Sun May 29, 2016 3:55 am
- Forum: Resolved Problems and Bugs
- Topic: minor issue with research
- Replies: 1
- Views: 810
minor issue with research
Hello guys,
- With the research page already open
An in progress research is now done, it won't show up on the research page, and if you start something else even after the finished message flash, you won't get the previous & completed research (and wasted research bottle).
- With the research page already open
An in progress research is now done, it won't show up on the research page, and if you start something else even after the finished message flash, you won't get the previous & completed research (and wasted research bottle).