you need the server and game in different folders
we are running them like this
screen -dmS factorio_port_number_40006 /opt/factorio/factorio/0.14.22/bin/x64/factorio --config /opt/factorio/username_40006/config.ini --port 40006 --server-settings /opt/factorio/username_40006/server-settings.json ...
Search found 326 matches
- Thu May 04, 2017 12:08 am
- Forum: Multiplayer
- Topic: Headless server and client on same host
- Replies: 11
- Views: 9033
- Wed May 03, 2017 11:56 pm
- Forum: Multiplayer
- Topic: [Server-Service] Free Factorio Server (Release)
- Replies: 77
- Views: 54133
Re: [Server-Service] Free Factorio Server (Release)
The 1000 User Record
Since we released our new website tons of people flood in our site.
amazingly we are so proud that we can support such a great community with our small team.
and words seams spreading faster now.
we get notice of many mistakes we made so far. and have fun dealing with your ...
Since we released our new website tons of people flood in our site.
amazingly we are so proud that we can support such a great community with our small team.
and words seams spreading faster now.
we get notice of many mistakes we made so far. and have fun dealing with your ...
- Mon May 01, 2017 9:59 pm
- Forum: Gameplay Help
- Topic: [Map Creation] via Config
- Replies: 2
- Views: 1208
Re: [Map Creation] via Config
{
"difficulty_settings":
{
"recipe_difficulty": 1,
"technology_difficulty": 1,
"technology_price_multiplier": 1
},
"pollution":
{
"enabled": true,
"_comment_min_to_diffuse_1": "these are values for 60 ticks (1 simulated second)",
"_comment_min_to_diffuse_2": "amount that is diffused to ...
"difficulty_settings":
{
"recipe_difficulty": 1,
"technology_difficulty": 1,
"technology_price_multiplier": 1
},
"pollution":
{
"enabled": true,
"_comment_min_to_diffuse_1": "these are values for 60 ticks (1 simulated second)",
"_comment_min_to_diffuse_2": "amount that is diffused to ...
- Mon May 01, 2017 9:55 pm
- Forum: Gameplay Help
- Topic: [Map Creation] via Config
- Replies: 2
- Views: 1208
Re: [Map Creation] via Config
The - SEED - Part would be the most interesting one.
you know a way yet?
you know a way yet?
- Mon May 01, 2017 9:55 pm
- Forum: Gameplay Help
- Topic: [Map Creation] via Config
- Replies: 2
- Views: 1208
[Map Creation] via Config
As you know , creating a map could be done with configfiles.
today i want you help figure out how to do it correctly and import it to our website to create more difficult savegames.
since our service is free we need you guys help out too
some pictures and code could help us fasten the changes!
today i want you help figure out how to do it correctly and import it to our website to create more difficult savegames.
since our service is free we need you guys help out too
some pictures and code could help us fasten the changes!
- Mon May 01, 2017 9:12 pm
- Forum: Multiplayer
- Topic: Looking for someone to help setup a PVP arena server
- Replies: 5
- Views: 3118
Re: Looking for someone to help setup a PVP arena server
i want to support such a server idea with a 50slot server for free .. if you can handle all the mods and stuff you can do it !
there are quite a lot of mods to archive this. maybe you all can help us gather all needet mods for this?
- Spacebook seams nessacary! what else=?
there are quite a lot of mods to archive this. maybe you all can help us gather all needet mods for this?
- Spacebook seams nessacary! what else=?
- Mon May 01, 2017 9:09 pm
- Forum: Multiplayer
- Topic: download maps
- Replies: 1
- Views: 1363
Re: download maps
there might be a replay waiting inside the savegame?!
even a very very very large map will have 200mb but okay its always possible !
endure the waiting time or get other faster connections to share you a shrinked version
PS: I want to check it myself give me the ip from the server
even a very very very large map will have 200mb but okay its always possible !
endure the waiting time or get other faster connections to share you a shrinked version
PS: I want to check it myself give me the ip from the server
- Mon May 01, 2017 8:12 pm
- Forum: Multiplayer
- Topic: [Server-Service] Free Factorio Server (Release)
- Replies: 77
- Views: 54133
Re: [Server-Service] Free Factorio Server (Release)
meistens landet das ganze im SPam ordner,
ansonsten wenn du uns mitteilst wie deine mail heißt schalten wir dich frei,
PS: Oh hab gerade deine Pm gesehen. Du wurdest aktiviert!
von:
Ausserdem rein interessehalber ein paar Fragen zu eurem Serverangebot:
- Ist es möglich eine eigene, bereits ...
ansonsten wenn du uns mitteilst wie deine mail heißt schalten wir dich frei,
PS: Oh hab gerade deine Pm gesehen. Du wurdest aktiviert!
von:
Ausserdem rein interessehalber ein paar Fragen zu eurem Serverangebot:
- Ist es möglich eine eigene, bereits ...
- Thu Apr 27, 2017 12:45 am
- Forum: Multiplayer
- Topic: i got banned from a server i was an admin on
- Replies: 1
- Views: 1617
Re: i got banned from a server i was an admin on
hmm thats a pity
my advice is :
Everytime you disconnect , save the map to gain access to everything if something happens.
try post screenshots. somehow people remember better when they see their names nobody likes reading ;P
and... get your own server ;P yeah maybe as always people hate me for my ...
my advice is :
Everytime you disconnect , save the map to gain access to everything if something happens.
try post screenshots. somehow people remember better when they see their names nobody likes reading ;P
and... get your own server ;P yeah maybe as always people hate me for my ...
- Mon Apr 24, 2017 6:15 pm
- Forum: Technical Help
- Topic: [server] 0.15 Updater
- Replies: 1
- Views: 859
[server] 0.15 Updater
https://www.factorio.com/updater/get-available-versions
have not been changed yet experimental versions might be in another website?
thanks fpr help
have not been changed yet experimental versions might be in another website?
thanks fpr help
- Mon Apr 24, 2017 6:07 pm
- Forum: Multiplayer
- Topic: [Server-Service] Free Factorio Server (Release)
- Replies: 77
- Views: 54133
Re: [Server-Service] Free Factorio Server (Release)
We are heavy working on our website to support version 0.15
since we havent any time to prepare for all the changes check this post every day to see changes
please support us with your translation
http://factorio.i-craft.de/languages/de/index.txt
just send in your language with this list of words ...
since we havent any time to prepare for all the changes check this post every day to see changes
please support us with your translation
http://factorio.i-craft.de/languages/de/index.txt
just send in your language with this list of words ...
- Tue Apr 18, 2017 10:59 pm
- Forum: General discussion
- Topic: Just bought the game; What were Your first impressions?
- Replies: 476
- Views: 411482
Re: Just bought the game; What were Your first impressions?
my second impression:
MYSELF
Will i ever be able to learn to drive this Tank!?! WHO SET UP A POLE On the ROAD!
2933+ hours in the game made my second impression today
holy cow, what an amazing potential.... and since i started the website about server i got into it even more!
what is it what ...
MYSELF
Will i ever be able to learn to drive this Tank!?! WHO SET UP A POLE On the ROAD!
2933+ hours in the game made my second impression today
holy cow, what an amazing potential.... and since i started the website about server i got into it even more!
what is it what ...
- Tue Apr 18, 2017 10:41 pm
- Forum: General discussion
- Topic: Are trains really more efficient than belts?
- Replies: 31
- Views: 27578
Re: Are trains really more efficient than belts?
the trains choose their destination by pathfinding... the closest AVIABLE path the train is going to route!
signals, stations and other trains pathing their way will restart the routing if needet.
lets say "IRON UNLOADING" to = > IRON LOADING
so once a train goes to IRON LOADING but a train ...
signals, stations and other trains pathing their way will restart the routing if needet.
lets say "IRON UNLOADING" to = > IRON LOADING
so once a train goes to IRON LOADING but a train ...
- Tue Apr 18, 2017 10:31 pm
- Forum: Implemented Suggestions
- Topic: Grief: Recovering items from banned inventories
- Replies: 4
- Views: 4511
Re: Grief: Recovering items from banned inventories
but that makes pvp Killing even more interesting 
- Tue Apr 18, 2017 10:28 pm
- Forum: General discussion
- Topic: Is 20 the final price?
- Replies: 13
- Views: 7902
Re: Is 20 the final price?
its worth 60$ , but that wont grow the community ;P
- Tue Apr 18, 2017 11:23 am
- Forum: Technical Help
- Topic: Monitor buzzing on certain zoom level
- Replies: 2
- Views: 1978
Monitor buzzing on certain zoom level
On a Certain Zoom my monitor begins bumming? making a noise
i play with show_Grid all the time and duo tue my headphones i was protected a long time from this.
but at a certain zoom it start doing crazy noise a small HIGH frequency zzzzzzZZZZzzzzzzz (bums?).
I tested 2 Monitors with different ...
i play with show_Grid all the time and duo tue my headphones i was protected a long time from this.
but at a certain zoom it start doing crazy noise a small HIGH frequency zzzzzzZZZZzzzzzzz (bums?).
I tested 2 Monitors with different ...
- Sun Apr 16, 2017 1:31 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Endless Linear Module Setup (for a bus)
- Replies: 4
- Views: 5039
Re: Endless Linear Module Setup (for a bus)
pretty clean setup... would be cool if you can support the blueprint code?!
- Sun Apr 16, 2017 1:29 am
- Forum: Technical Help
- Topic: Settings up a server ?
- Replies: 8
- Views: 4807
Re: Settings up a server ?
you cannot connect to your own server on your own pc because of the same port you need or something like this.
just install/create another folder to start this or use the system inside the game > Multiplayer > create a game > start
just install/create another folder to start this or use the system inside the game > Multiplayer > create a game > start
- Sat Apr 15, 2017 2:59 am
- Forum: General discussion
- Topic: Are trains really more efficient than belts?
- Replies: 31
- Views: 27578
Re: Are trains really more efficient than belts?
his problem is being fixed in 0.15 - you'll be able to disable train stations by signal. So if you can wait, it won't be a problem anymore.
Until that time, what I do is just give my mines names like "Iron Mine 1", "Iron Mine 2", and so on. Depending on how lazy I am in the game I've (re)started ...
Until that time, what I do is just give my mines names like "Iron Mine 1", "Iron Mine 2", and so on. Depending on how lazy I am in the game I've (re)started ...
- Fri Apr 14, 2017 8:09 pm
- Forum: Implemented Suggestions
- Topic: Grief: Recovering items from banned inventories
- Replies: 4
- Views: 4511
Re: Grief: Recovering items from banned inventories
NICE!!!! even Banned players?