Thank you for your quick reply:
Here a short overview of my code:
Soundfile is located at: "sounds/wololo.wav"
Its added as "wololo" via "data.lua", which is located in root dir:
--sounds
data:extend(
{
{
type = "sound",
name = "wololo",
filename = "__new-scenario__/sounds/wololo.wav ...
Search found 29 matches
- Thu Oct 04, 2018 5:35 pm
- Forum: Modding help
- Topic: play_sound{} in scenarios
- Replies: 4
- Views: 1960
- Thu Oct 04, 2018 4:52 pm
- Forum: Modding help
- Topic: play_sound{} in scenarios
- Replies: 4
- Views: 1960
play_sound{} in scenarios
Hello devs,
I`m wondering why it is not possible to play custom sounds in a custom scenario and only possible by using mods.
Or am I wrong? Then, can you Show me how to do this?
I`m wondering why it is not possible to play custom sounds in a custom scenario and only possible by using mods.
Or am I wrong? Then, can you Show me how to do this?
- Fri Mar 31, 2017 5:50 pm
- Forum: Maps and Scenarios
- Topic: Create blueprint.dat
- Replies: 1
- Views: 3183
Create blueprint.dat
Hi together,
I have a quick question:
What do I have to do to create a "blueprint.dat" which contains all data of the map to use in a custom scenario?
For example:
The Team production challenge scenario contains a "blueprint.dat"-file which contains the map layout to use? How can I create such a ...
I have a quick question:
What do I have to do to create a "blueprint.dat" which contains all data of the map to use in a custom scenario?
For example:
The Team production challenge scenario contains a "blueprint.dat"-file which contains the map layout to use? How can I create such a ...
- Thu Mar 09, 2017 10:13 am
- Forum: Modding help
- Topic: Add further LUA librarys to the mod
- Replies: 2
- Views: 1159
Re: Add further LUA librarys to the mod
Thank you for your quick answer. 

- Wed Mar 08, 2017 9:29 pm
- Forum: Modding help
- Topic: Add further LUA librarys to the mod
- Replies: 2
- Views: 1159
Add further LUA librarys to the mod
Hello there,
we are discussing in our community a way to check if People can Play on our games.
Therefore we want to use our web-board. If the user is assigned to a Special Group he/she can Play on our server.
For this we need use of the HTTP-socket for LUA. Is there a way to implement new ...
we are discussing in our community a way to check if People can Play on our games.
Therefore we want to use our web-board. If the user is assigned to a Special Group he/she can Play on our server.
For this we need use of the HTTP-socket for LUA. Is there a way to implement new ...
- Wed Aug 31, 2016 11:22 am
- Forum: Ideas and Suggestions
- Topic: Cancel connecting to multiplayer-game
- Replies: 1
- Views: 1485
Cancel connecting to multiplayer-game
Hi all together,
I've tested the new Multiplayer with Version 0.14. Great Job guys! :)
But ther eis ane Thing, I would really appreciate:
A cancel-button during connecting to a game.
Today I had the Problem that my internet-Connection breaks:
Unbenannt.png
So I had to break the game via Task ...
I've tested the new Multiplayer with Version 0.14. Great Job guys! :)
But ther eis ane Thing, I would really appreciate:
A cancel-button during connecting to a game.
Today I had the Problem that my internet-Connection breaks:
Unbenannt.png
So I had to break the game via Task ...
- Sun May 08, 2016 12:51 am
- Forum: Multiplayer
- Topic: GER/DE - Eine Runde Abends spielen
- Replies: 5
- Views: 2641
Re: GER/DE - Eine Runde Abends spielen
Such a great evening!
Ebaw is contuniuing hosting the game: Join it, have fun!
Join the game using the following adress now:
ebaw.no-ip.org
Ebaw is contuniuing hosting the game: Join it, have fun!
Join the game using the following adress now:
ebaw.no-ip.org
- Sat May 07, 2016 5:54 pm
- Forum: Multiplayer
- Topic: GER/DE - Eine Runde Abends spielen
- Replies: 5
- Views: 2641
Re: GER/DE - Eine Runde Abends spielen
After some smaller Problems I have restartet my machine. Hope it runs faster now 

- Sat May 07, 2016 4:11 pm
- Forum: Multiplayer
- Topic: GER/DE - Eine Runde Abends spielen
- Replies: 5
- Views: 2641
GER/DE - Eine Runde Abends spielen
Helle everyone,
I try to Play this evening via Multiplayer online. If you are from Germany or Europe, feel free to join:
85.179.70.19:34197
I send the savegame to Ebaw, he is continuing the night of Hosting our game:
Join the game using this adress now:
ebaw.no-ip.org
You can also use his TS3 ...
I try to Play this evening via Multiplayer online. If you are from Germany or Europe, feel free to join:
85.179.70.19:34197
I send the savegame to Ebaw, he is continuing the night of Hosting our game:
Join the game using this adress now:
ebaw.no-ip.org
You can also use his TS3 ...