<3 thanks NoPants!NoPantsMcDance wrote:http://sugaming.us/downloads/latestsave.zipReverend wrote:Will you upload the last save plz? Thx
Search found 41 matches
- Thu Jun 23, 2016 6:37 pm
- Forum: Multiplayer
- Topic: [Whitelist|0.12.35|US] Whitelist Dedicated Server (OFFLINE)
- Replies: 111
- Views: 35666
Re: [Whitelist|0.12.35|US] Whitelist Dedicated Server (OFFLINE)
- Mon Jun 20, 2016 1:51 am
- Forum: Multiplayer
- Topic: [Whitelist|0.12.35|US] Whitelist Dedicated Server (OFFLINE)
- Replies: 111
- Views: 35666
- Thu Jun 16, 2016 7:34 pm
- Forum: Multiplayer
- Topic: Europe Brand New Server
- Replies: 19
- Views: 5833
Re: Europe Brand New Server
PM me pls.
- Tue Jun 14, 2016 2:28 am
- Forum: Show your Creations
- Topic: My first train station
- Replies: 7
- Views: 3249
Re: My first train station
u dont need to split from 2 to 4 and then cross all lines. would be more efficient to split in-line into 2-3 or 4 waiting line then to stations and from stations to 1 exit line. just play a bit more, sure u can improve it :) not a bad start.i also check those signals, idk at all, but your waiting li...
- Tue May 31, 2016 8:53 am
- Forum: Multiplayer
- Topic: [Whitelist|0.12.35|US] Whitelist Dedicated Server (OFFLINE)
- Replies: 111
- Views: 35666
Re: [Whitelist|0.12.34|US] Whitelist Dedicated Server
There is no official objective on this map. If there was, I'm sure it was considered "reached" a long time ago. But Wall and I have made a new objective and we're doing the factory up north where trains transport ingredients between "module factories". Ultimately, we'll have a R...
- Thu May 26, 2016 5:06 am
- Forum: Show your Creations
- Topic: Trains direction
- Replies: 15
- Views: 8171
Re: Trains direction
make a video showing how it works.
- Tue May 24, 2016 12:46 am
- Forum: Multiplayer
- Topic: [Whitelist|0.12.35|US] Whitelist Dedicated Server (OFFLINE)
- Replies: 111
- Views: 35666
Re: [Whitelist|0.12.33|US] Whitelist Dedicated Server
anyone wanna help me in this Challenge? http://s33.postimg.org/8dp33dr3v/minimap.jpg FACTORYCONCEPT No Belts MAINBUS Train MAINBUS Subfactory modules (i.e. i just finished the iron/copper furnace module.) http://s33.postimg.org/6jf34ympn/furnacemodule.jpg Train setups: +Common: LOCO+WAGON+WAGON / LO...
- Mon May 23, 2016 8:39 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Modular Extensible PnP Factory
- Replies: 76
- Views: 158410
Re: Modular Extensible PnP Factory
Or this way with red underground which seem to not affect the speed. cause did a race and both filled the lane same time almost, dunno which one first.
- Thu May 19, 2016 6:15 pm
- Forum: Ideas and Suggestions
- Topic: Idea to discuss: biter corpses leaving artifacts
- Replies: 15
- Views: 3203
Re: Idea to discuss: biter corpses leaving artifacts
what about bots collecting it?bobingabout wrote:I call it bubble-gum, because of the combination of the colourful artefacts that I use, combined with the fact that it looks like someone smashed a gumball machine, and they stilled out all over the place.
- Thu May 19, 2016 5:00 am
- Forum: Ideas and Suggestions
- Topic: Idea to discuss: biter corpses leaving artifacts
- Replies: 15
- Views: 3203
Re: Idea to discuss: biter corpses leaving artifacts
yay +1, would be nice some gameplay options. to make it easier or harder.ssilk wrote:... after turning such a random option on/off ...
- Thu May 19, 2016 12:50 am
- Forum: Ideas and Suggestions
- Topic: Idea to discuss: biter corpses leaving artifacts
- Replies: 15
- Views: 3203
Re: Idea to discuss: biter corpses leaving artifacts
for me it should randomly drop with a low rate of dropping if added.
- Wed May 18, 2016 4:04 pm
- Forum: Implemented Suggestions
- Topic: Symmetry mode
- Replies: 4
- Views: 2717
Re: Symmetry mode
sry for bump, but i think it would work if those items are excluded from this feature, or just getting a red warn to know which object wont be symmetric at all, just to position, when confirming the blueprint. (btw, i think just items with 2 pipe in's depending on the recipt wouldn't work, all the r...
- Mon May 16, 2016 11:05 pm
- Forum: Ideas and Suggestions
- Topic: Another approach to Cable Resistance (with fluid network)
- Replies: 27
- Views: 10164
- Mon May 16, 2016 4:21 pm
- Forum: Multiplayer
- Topic: Tyring to find some friends to play with[EU]
- Replies: 3
- Views: 1393
Re: Tyring to find some friends to play with[EU]
i usually play some MP factorio, played for 300-400h, have teamspeak gmt+1, located in BCN. Steam acc: walljaik
- Sun May 15, 2016 4:08 am
- Forum: Ideas and Suggestions
- Topic: Another approach to Cable Resistance (with fluid network)
- Replies: 27
- Views: 10164
Electric energy loss due per distance
Joined with this thread, cause basically the same idea -- Γilk basically the idea is to copy pipes system, pressure decreases per tile, to electric network. would be more realistic and have sense. Like pump take 1 tile straight so you need 2 tiles to turn electric network needed an item without ele...
- Sun May 15, 2016 3:13 am
- Forum: Multiplayer
- Topic: [Vanilla|0.14|US] SUG Dedicated Server
- Replies: 416
- Views: 175842
Re: [Vanilla|0.12.33|US] MP Dedicated Server
as u added me in the whitelist i guess ill play less here,But i spend lovely time playing so will pop up to play with some of nice engineers there. related to this just wanted to support U1tro against dunama. proof of dunama messing the map or others work: http://s32.postimg.org/e8fa1od4h/2016051504...
- Sun May 15, 2016 3:04 am
- Forum: Multiplayer
- Topic: [Whitelist|0.12.35|US] Whitelist Dedicated Server (OFFLINE)
- Replies: 111
- Views: 35666
Re: [Whitelist|0.12.33|US] Whitelist Dedicated Server
ty, nice map! much more quiet now ill PM you soon, Fey said you rent sv too and there are more and more EU players so if theres a bit cash backup you could open a EU sv, but ill PM u with for more detail about it.NoPantsMcDance wrote:added
thank you again.
- Sat May 14, 2016 3:05 am
- Forum: Multiplayer
- Topic: [Whitelist|0.12.35|US] Whitelist Dedicated Server (OFFLINE)
- Replies: 111
- Views: 35666
- Tue May 10, 2016 5:04 am
- Forum: Multiplayer
- Topic: [PUBLIC/SanFracisco] Aerodo.me 12.33 now with more Endgame
- Replies: 6
- Views: 1852
Re: [PUBLIC/SanFracisco] Aerodo.me 12.33 now with 77% more mods
ill try this later, cause last time got some mod problems, as i can see, u found out my problem.
- Sun May 08, 2016 4:05 am
- Forum: Multiplayer
- Topic: [Public/Europe] Dedicated Server [0.12.35/Modded]
- Replies: 175
- Views: 71119
Re: [Public/Europe] Dedicated Server [0.12.33/Modded]
mod loading gives me an error with out unzipping, when unzipping it gives another error. 1st error __hardcrafting__/locale/ES-es/generated.cfg(27):duplicate key name I've forwarded the error to the mod author here . Workaround: in locale/ES-es/generated.cfg you can remove line 27 in the file ( lase...