Yeah, this is just for game balance, but I suppose concessions can be made. However, heavy oil has more impurities, doesn't combust as well, and requires pre-heating - all which uses up energy and makes it less efficient. Yup that's why Aviation fuel is based on heavy oils like octane or kerosene (...
it's a 'special' inventory but in code I'm pretty sure it's just handled as a paired requester chest and active provider chest, there's nothing different about it than any other requester having an item dropped off or requester having an item picked up. The tool belt is entirely within the player mo...
though route might change I don't think distance does in that situation Koub, a train parked on a critical link another train has to path round that link to get to it's 'closest' station might go past other stations with the same name on the long way there. In principle though it seems reasonable, c...
The situation I thought was one train emptying and reloading with a different fluid not multiple trains using the same station, for different things, cause infinite space why not more stations, though yes there are ways to have it all on the same side but I made a mock up that was easy to see what w...
Tick 1: Has anything arrived? Yes - Solar panel arrives, check heap, check solar panel list, issue solar panel 16 Tick 2: Has anything arrived? No [but 1 check per player so not O(1) and not O(Log2(n)) scaleable] ... Moving the check out of the bot code is still a check, and moving it out of the bot...
While I kind of like it I'm sure there are practical reasons (like blueprints take 1 tick to place) why this wouldn't be possible and along with a speed increase or decrease but on which the Devs have refused I feel they won't be inclined to add this. Things to consider: Normally your planning and b...
Is this really a thing given that so many people rely on this 'quirk' to make compact systems I mean really it should be a non-issue, the graphics seem to clip so what, the graphics are old need updating anyway when undergrounds get their update a small notch out of the centre fixes the apparent inc...
I don't know, I mean scientifically speaking we already do quantum level information teleportation in labs and have for 2 decades, I remember reading somewhere we'd leveled it up to photonic teleportation, a critical step towards quantum desk top computing, I don't know how feasible matter transport...
I think it would be far easier to simply add a a requirement for the tech that provide the specific science pack. Oddly Eradicator I said the same thing way back https://forums.factorio.com/viewtopic.php?f=6&t=47945 thread even has a mod that provides those dependencies though I didn't spot tha...
Or max biter speed could becomes proportional to damage % so at say 50% health max speed could be 75% of full health making damage and run away a more viable option
They're not quite equivalent inside lanes filled vs outside lanes but you only need to add 2 belts/1 length to make the middle one single colour simply move the blue underground right one tile and everything after it to match and then add 2 belts in the freed up tiles (where the blue underground was...
I like this, it would make sense of the beaming chests were bulkier (2x2) and hold many fewer items maybe relative to the number that could be transmitted so say the beaming is a stack per n ticks per satellite you then have the box able to hold 2 stacks and it only transmits full stacks to get rid ...
That says a lot if the Devs removed the ability to make this mod function they're hardly going to add it anything in vanilla now that does the same task
So long as all the inputs/outputs of a recipe have to be the same maybe make it allow inputs/outputs to all sides, it doesn't trivialise the problem any further than it already is and it actually makes for some interesting edge cases where you don't want pipes that otherwise could just run past asse...
Place underground belt and then rotate it, that reverses the direction whether it is stand alone or part of a pair auto connecting is part of the puzzle so you can't belt braid with one colour for 100% speed
Personally I don't like sound effects that are useless, an alert going ping is fine when certain things happen, the sound of a train when close to a moving train great. But proximity for things you already are 100% aware of or have no bearing on game play for ambience like a dosimeter clicking has n...