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by saturn7
Mon Jun 27, 2016 7:56 pm
Forum: Releases
Topic: Version 0.13.0
Replies: 213
Views: 191145

Re: Version 0.13.0

spinba11 wrote:I'm not able to play until Friday, do 0.12 saves work with 0.13?
Yes, the only problem I've seen so far is that all train stations need to be adjusted.

And robots consume 5x as much energy.
by saturn7
Mon Jun 27, 2016 7:53 pm
Forum: Releases
Topic: Version 0.13.0
Replies: 213
Views: 191145

Re: Version 0.13.0

" Blueprints can also toggle whether to include modules, entities and tiles." Okay, I understand modules, and tiles I assume means flooring like stone bricks or concrete, but what "entities" get saved in the blueprint? Is this saying if you do a blueprint with items on belts tho...
by saturn7
Mon Jun 27, 2016 7:49 pm
Forum: Releases
Topic: Version 0.13.0
Replies: 213
Views: 191145

Re: Version 0.13.0

" Blueprints can also toggle whether to include modules, entities and tiles." Okay, I understand modules, and tiles I assume means flooring like stone bricks or concrete, but what "entities" get saved in the blueprint? Is this saying if you do a blueprint with items on belts tho...
by saturn7
Mon Jun 27, 2016 7:29 pm
Forum: Releases
Topic: Version 0.13.0
Replies: 213
Views: 191145

Re: Version 0.13.0

Proxy wrote: wh- why is the last Inserter not Doing stuff?
Confused Inserter
That has been changed since 0.12. You have to extend the belt to the last inserter.
by saturn7
Mon Jun 27, 2016 6:55 pm
Forum: Releases
Topic: Version 0.13.0
Replies: 213
Views: 191145

Re: Version 0.13.0

Omg, landfill is now in vanilla!
by saturn7
Mon Jun 27, 2016 6:20 pm
Forum: General discussion
Topic: My steam is updating!!
Replies: 11
Views: 4140

Re: My steam is updating!!

My factorio is not updating. Yet.
by saturn7
Fri Jun 24, 2016 11:04 am
Forum: News
Topic: Friday Facts #144 - The gfx report
Replies: 99
Views: 49733

Re: Friday Facts #144 - The gfx report

I wonder what the signal with number 44 on the right means.

Edit: maybe it's not a signal but something logic-related?
by saturn7
Wed Apr 27, 2016 6:30 pm
Forum: General discussion
Topic: Productivity modules: where do you draw the line?
Replies: 52
Views: 20105

Re: Productivity modules: where do you draw the line?

I use them (almost) everywhere, together with beacons with speed modules.

And a huge solar farm to power the beast.
by saturn7
Wed Apr 27, 2016 6:25 pm
Forum: General discussion
Topic: End game/Fog of War
Replies: 4
Views: 1843

Re: End game/Fog of War

That's just a self made goal, what is the point of growth and expansion if you're going to be making everything more efficient? Unfortunately, that's how it is at the moment. Once you have researched everything and have production 3 modules everywhere (and thousands of solar panels/accus to power e...

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