Search found 28 matches

by Openhand
Sun Nov 18, 2018 4:47 pm
Forum: Gameplay Help
Topic: Help biters
Replies: 8
Views: 2594

Re: Help biters

They were easier before, and they made them harder and harder and harder consistently. Now they will leak through any gap in my base, seems i basically need a wall of turrets and stone, and laser turrets at that. Angelbob marathon was a mistake. I did what you did, no expansion for a railworld with ...
by Openhand
Sun Nov 18, 2018 4:02 pm
Forum: Gameplay Help
Topic: Help biters
Replies: 8
Views: 2594

Help biters

Biters are too difficult, i played a marathon (science and materials x4) angelbob game and they are invincible, biters are too much of an issue and i quit! I'll just have to start a new game because i can't do anything anymore, just have 4 miners or something because anything more will trigger their...
by Openhand
Mon Dec 18, 2017 9:56 pm
Forum: Not a bug
Topic: [0.16.6] Fast replace on long handed inserters not working
Replies: 1
Views: 629

[0.16.6] Fast replace on long handed inserters not working

I cannot fast replace long handed inserters with others inserters, it makes it pretty fiddly and lengthy to make adjustments to my factory.

Yellow on blue and blue on yellow works, red doesn't work.
by Openhand
Tue Nov 28, 2017 6:28 am
Forum: Gameplay Help
Topic: Want suggestions for better 4 Belt T Junction
Replies: 4
Views: 3384

Re: Want suggestions for better 4 Belt T Junction

Each end splitter needs two inputs else the possible throughput gets halved in either direction, so the 4 to 4 belt balancer with the ends being splitters with just 1 input is no go, seems i really need an 8 to 8 belt balancer then, 8 inputs to match 8 outputs kinda makes sense and seems unavoidable...
by Openhand
Mon Nov 27, 2017 1:09 pm
Forum: Gameplay Help
Topic: Want suggestions for better 4 Belt T Junction
Replies: 4
Views: 3384

Want suggestions for better 4 Belt T Junction

Hi, i'm looking for suggestion to improve my current design without building something massive to achieve possible full 4 belt output to two different directions from 4 belts input, essentially 4 to 8 belt balancer BUT i dunno if this is a twist but i want it to be able to output full 4 belt through...
by Openhand
Sat Nov 25, 2017 1:25 pm
Forum: Gameplay Help
Topic: Head is exploding need help with water / steam temperature
Replies: 2
Views: 1005

Re: Head is exploding need help with water / steam temperature

Thanks! that helped a lot and i think i got closer to a solution. I can now see where the 3,6Mj figure comes from in the Steam Engine: (200 joules / 50% efficiency) * 165C - 15C = 60kj and multiplying 60k with 60 water/sec gives us 3,6Mj heating cost per second which matches the in game description ...
by Openhand
Sat Nov 25, 2017 12:41 pm
Forum: Gameplay Help
Topic: Head is exploding need help with water / steam temperature
Replies: 2
Views: 1005

Head is exploding need help with water / steam temperature

Hi, i want to know to know or how to calculate how many joules/watts it cost to warm up water or steam by 1 degree, thx :) I'm using mods that have several steam engines and boilers with different temperature levels and efficiency, but i think i can work it out if i know vanilla. I dunno if i should...
by Openhand
Mon Apr 25, 2016 7:22 pm
Forum: Ideas and Suggestions
Topic: Smart clicking burner inserters not working
Replies: 0
Views: 496

Smart clicking burner inserters not working

Hi, i find it odd that burner inserters do not accept the ctrl + left and right mouse click commands to empty or halve inventory with coal and i would like it if i could manage burning inserters like most other inventories :)

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