No sorry for the misunderstanding.
I copied the code into the game by going into the console with ~
Search found 46 matches
- Sat May 14, 2016 11:34 am
- Forum: Gameplay Help
- Topic: Challenge
- Replies: 6
- Views: 1895
- Fri May 13, 2016 11:14 pm
- Forum: Gameplay Help
- Topic: Challenge
- Replies: 6
- Views: 1895
Re: Challenge
Looks great, just doesn't return anything.
Even if I put a test blueprint in a box next to me.
I copied the code directly into the lua, was that ok?
Even if I put a test blueprint in a box next to me.
I copied the code directly into the lua, was that ok?
- Fri May 13, 2016 10:05 pm
- Forum: Gameplay Help
- Topic: Challenge
- Replies: 6
- Views: 1895
Challenge
So, I have a challenge. I kinda maybe lost my chest with blue prints (specifically power generation blue prints) somewhere on the map. After having run around the entire know world 3 times and power demand growing steadily, i'm getting desperate to find all the designs. is there a way to actually lo...
- Sat May 07, 2016 1:34 pm
- Forum: Technical Help
- Topic: Game Crash
- Replies: 0
- Views: 447
Game Crash
Today my game crashed and as per your request in the error screen here is the log file. Hope it helps.
- Thu Apr 21, 2016 2:08 pm
- Forum: Ideas and Requests For Mods
- Topic: Inserter/Transport belt Replacement Tool (blue print style)
- Replies: 2
- Views: 1027
Re: Inserter/Transport belt Replacement Tool (blue print style)
Why yes exactly like that. Sorry for being blind. and thank you for the link.
- Thu Apr 21, 2016 12:43 pm
- Forum: Ideas and Requests For Mods
- Topic: Inserter/Transport belt Replacement Tool (blue print style)
- Replies: 2
- Views: 1027
Inserter/Transport belt Replacement Tool (blue print style)
I would like to see a mod where I could select an area (like you do with blue print selections or destruction plans) where it would then start to replace the existing inserters/transport belts with the selected inserters/transport belts from your inventory or the logistic system. Not sure if it is p...