Search found 1909 matches

by pyanodon
Wed Sep 07, 2016 9:25 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 589436

Re: [MOD 0.14.x] pY Coal Processing

You say cleaner energy, do you mean nuclear? Anyway, keeping an eye on this. Cheers. Oh.. nono. Nuclear will come in the vanilla game if i remember well. The goal in this mod is use actual knowledge of coal processing and a bit of scifi to generate energy from coal with very low emissions in late g...
by pyanodon
Wed Sep 07, 2016 3:03 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 589436

pY Coal Processing - Discussion

http://i.imgur.com/jEUSvpc.jpg Description: Add several processes to break and improve coal to make it more valuable and useful in game. Add more than 30 new buildings, 100+recipes and ingredients. Not compatible Bob´s mods. Adjusted some vanilla recipes to be compatible with this mod. This mod is ...
by pyanodon
Sun Aug 28, 2016 4:51 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: Development and Discussion

very nice! :)
by pyanodon
Fri Aug 12, 2016 1:57 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: Development and Discussion

Very nice!! You envolved well since the beggining.
by pyanodon
Wed Aug 10, 2016 4:28 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: Development and Discussion

Ooohhh what that ovem do?? O.o
by pyanodon
Tue Aug 02, 2016 4:22 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: Development and Discussion

Looking pretty nice so far. Cant wait!
by pyanodon
Sun Jul 17, 2016 11:04 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: Development and Discussion

Arch666Angel wrote:Slurp slurp
Image

Do want!
by pyanodon
Thu Jun 23, 2016 11:45 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: Development and Discussion

That´s how we make plates!
by pyanodon
Mon Jun 20, 2016 4:53 pm
Forum: Mods
Topic: MOD[0.13+]Oil & Gas Extension 0.1.0
Replies: 17
Views: 7997

Re: MOD[0.12.35]Oil & Gas

aklesey1 wrote:Hey people, i see another mod directed for oil and natural gas processing - its interesting so i'm waiting for angle's Petrochem mod, but now i want to look at cartmen's work ;)

Or a fusion... like, the mods being compatible :D
by pyanodon
Mon Jun 20, 2016 9:32 am
Forum: Yuoki Industries
Topic: Concepts + GFX related to Yuoki-Industries MOD
Replies: 54
Views: 50967

Re: Concepts + GFX related to Yuoki-Industries MOD

I love your designs :D
by pyanodon
Fri Jun 17, 2016 7:59 pm
Forum: Mods
Topic: Introducing NARMod 4.1
Replies: 35
Views: 16792

Re: Introducing NARMod 4.1

Can't confirm the evaporator thing, i just used it for a short time until i had storage technology for gases... Anyway, you are right with the pressure vessel. You have to open furnaces.lua in prototypes directory. At the end of the file change the line enabled= "false" to enabled= "...
by pyanodon
Thu Jun 16, 2016 10:17 pm
Forum: Mods
Topic: Introducing NARMod 4.1
Replies: 35
Views: 16792

Re: Introducing NARMod 4.1

Catbert wrote:Use the other input of the evaporator if it does not work...
Still not working, it´s compress the numbers, but not eliminate the gases/fluids.

Also, pressure vessel structure is missing recipe and technology, im stuck when try to make aluminum. :/
by pyanodon
Thu Jun 16, 2016 12:38 pm
Forum: Mods
Topic: Introducing NARMod 4.1
Replies: 35
Views: 16792

Re: Introducing NARMod 4.1

hmmm evaporator is not evaporating. o-o
by pyanodon
Fri Jun 10, 2016 1:02 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: Development and Discussion

Looking good! :)
by pyanodon
Sat Jun 04, 2016 11:02 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: Development and Discussion

There´s a missing "," in the migration file on angelsrefining mod after your update, which is giving me an error when loading the game.
by pyanodon
Thu May 26, 2016 7:31 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: Development and Discussion

Arch666Angel wrote: Small update on petrochems:
I'm adapting some of GotLags Flowcontrol mod into the petrochem since you have to deal with a lot of fluids. Here is my take on a valve model (overflow and non return valve).
valve-big.png
Oh woa...your modeling skills got another milestone :)
by pyanodon
Fri May 20, 2016 3:53 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: Development and Discussion

Ohjhh nice...in the gas refinery there´s a burner? humm if the smoke is hard to make what about use a cauldron to show boiling liquids? I noticed in your refinery design the place where the pipes connect are there, but nothing "after" it to connect in the model to suggest the gas/liquid ar...
by pyanodon
Fri May 20, 2016 9:21 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: [MOD 0.12.x][Base] Angels Processing and Angels PetroChem

Too SciFi for the advanced-chemical-plant? (WIP) http://i.imgur.com/cHIF2Ap.png Just a bit, a thing i really miss is some chimney or place to put out unwanted gases/residues. Based on the Factorio design, something less clean a bit. Here a image that i think it´s good to use as inspiration in almos...
by pyanodon
Sat May 14, 2016 12:37 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: [MOD 0.12.x][Base] Angels Processing and Angels PetroChem

I always appreciate feedback. The silo was inspired by the real world pendants which have have a flexible roof to allow expansion for the increased volume needed when gases are produced by decomposing. I have to check if it looks that weird ingame, else I have another IDE how to change it. Have to ...
by pyanodon
Fri May 13, 2016 9:38 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1385298

Re: [MOD 0.12.x][Base] Angels Processing and Angels PetroChem

That looks really, really weird. :P I must agree with Pandemoneus. I love new graphics to this game and im enjoying a lot the stuff you´re doing but that building in particular makes no much sense the entire reactor pulsing "breathing" like that. Of couse, it´s my two cents and i will sur...

Go to advanced search