Oh man and I thought it was intended behavior. Even made a suggestion on it.
In case a dev comes around again I had two more suggestions:
I also suggest that the number field is selected by default when the gui opens.
I also suggest that one can use the mouse-wheel to increase/decrease values by ...
Search found 44 matches
- Tue May 03, 2016 3:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.12.32] Combinator data entry
- Replies: 3
- Views: 3817
- Thu Apr 28, 2016 6:45 pm
- Forum: Combinator Creations
- Topic: Multiple signals on one wire (multiplexing)
- Replies: 38
- Views: 74665
Re: Multiple signals on one wire (multiplexing)
Hello guys,
thanks for the cool thread. It really got me going with combinators.
I plan a quite big project related to multiplexing. To keep track of all the parts I would like to add them here. I hope you don`t mind. I used the updated multiplexer from the first post.
The first contraption sums ...
thanks for the cool thread. It really got me going with combinators.
I plan a quite big project related to multiplexing. To keep track of all the parts I would like to add them here. I hope you don`t mind. I used the updated multiplexer from the first post.
The first contraption sums ...
- Wed Apr 27, 2016 9:47 am
- Forum: Ideas and Suggestions
- Topic: improve combinator gui for value input
- Replies: 1
- Views: 1356
improve combinator gui for value input
One thing that really bothers me is how the number input in combinators work. It requires too many mouse/keyboard actions just to change a number.
If I want to input "-1" I have to select the field, select the input field in the bottom of the screen, input "1", go to the left with the keyboard ...
If I want to input "-1" I have to select the field, select the input field in the bottom of the screen, input "1", go to the left with the keyboard ...
- Sun Apr 24, 2016 8:37 pm
- Forum: F.A.R.L
- Topic: [0.12] Bugs, crashes & other issues
- Replies: 309
- Views: 197305
Re: [0.12] Bugs, crashes & other issues
I might be wrong, but in my case blue prints with bobs mod "big pole mk4" did not work with only horizontal blueprint. When I desperately tried to use a diagonal blueprint as well it worked. I never used a diagonal blueprint before.
It displayed "out of big-electric-pole" message and tried to place ...
It displayed "out of big-electric-pole" message and tried to place ...