Can support be added for mods that add ores like bobs?
I tried to add to your existing list;
data.raw["resource"]["zinc-ore"].minable.count = 10
But it throws errors.
Search found 55 matches
- Fri May 06, 2016 5:26 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Multiplied Minables
- Replies: 15
- Views: 8134
- Tue May 03, 2016 1:24 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Left-Right Load Balancer
- Replies: 82
- Views: 56118
Re: [MOD 0.12.x] Left-Right Load Balancer
Please re-add the download link OP.
I already have it but it is a good mod. Don't let one person spoil your view of the community.
I already have it but it is a good mod. Don't let one person spoil your view of the community.
- Fri Apr 29, 2016 6:57 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Roboport Quick Charge 0.2.0
- Replies: 22
- Views: 13469
Re: [MOD 0.12.x] Roboport Quick Charge 0.2.0
Hello guys :) First thing - i have Factorio version 0.12.5. Before i start the game, i have to change all script.on... to game.on... in control.lua. That wasn't problem. Second thing - i start my previous game (game started before activating the mod). Then i want to start first upgrade. I've got an...
- Thu Apr 28, 2016 2:15 pm
- Forum: Mods
- Topic: [MOD 0.12, 0.13, 0.14, 0.15] Electric Furnaces
- Replies: 70
- Views: 92528
Re: [MOD 0.12.x] Electric Furnaces v1.3.3
Try again. Downloaded fine here.
- Thu Apr 28, 2016 1:22 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Roboport Quick Charge 0.2.0
- Replies: 22
- Views: 13469
Re: [MOD 0.12.x] Roboport Quick Charge 0.2.0
After researching Roboport Upgrade 1 it caused all my Logistic Bots MK4 (from bobs mods) to vanish into thin air. I had 2034. Went straight to 0.
- Mon Apr 25, 2016 3:40 am
- Forum: Mods
- Topic: [MOD 0.12.x] Landfill (2.1.7)
- Replies: 197
- Views: 287301
Re: [MOD 0.12.x] Landfill (2.1.7)
The code is supposed to short circuit as soon as it hits either 1k or 10k water tiles though. So should never hit that memory usage. What? no it's not. It goes until it can't find more water. Yeah it will eventually crash. Good discussion on the topic in IRC. I'm off to find more things to break!
- Sun Apr 24, 2016 10:52 pm
- Forum: Mods
- Topic: [MOD 1.1] Warehousing v0.4.0
- Replies: 251
- Views: 228132
Re: [MOD 0.12.18] Warehousing v0.0.9
Would it be possible for you to add a longer version of the store house? I would like to be able to string together construction going into and out of the building.
Mostly to do with bobs complex module construction
Mostly to do with bobs complex module construction
- Sat Apr 23, 2016 8:17 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Landfill (2.1.7)
- Replies: 197
- Views: 287301
Re: [MOD 0.12.x] Landfill (2.1.7)
What happens when a server with limited ram fills up due to this mod? Dropping the water be gone into an 'ocean sized' water area causes the ram to spike through the roof.
https://content-na.drive.amazonaws.com/ ... ewBox=1200
https://content-na.drive.amazonaws.com/ ... ewBox=1200
- Fri Apr 22, 2016 7:52 pm
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 181052
Re: [0.12.x] RSO Discussion thread
Grab the 1.5.6 and try with it. I did what I could and I still get small stutters but it should be much better. Thanks. I'll give it a whirl. EDIT; Props to you Orzelek. This is such a huge improvement that I can't even being to describe it. Even with a few small tweaks to richness and amount in th...
- Fri Apr 22, 2016 4:46 pm
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 181052
Re: [0.12.x] RSO Discussion thread
Is there an issue with newer versions? I have 1.5.1 installed and it seems to work great. But newer versions cause frequent game pauses. I'm not aware of any changes that could cause this. I'd need a bit more info to take a look at this. You can take a look at F5 debug screen and see which mod is u...
- Fri Apr 22, 2016 1:19 am
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 181052
Re: [0.12.x] RSO Discussion thread
Is there an issue with newer versions? I have 1.5.1 installed and it seems to work great. But newer versions cause frequent game pauses. I'm not aware of any changes that could cause this. I'd need a bit more info to take a look at this. You can take a look at F5 debug screen and see which mod is u...
- Thu Apr 21, 2016 1:29 am
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 181052
Re: [0.12.x] RSO Discussion thread
Is there an issue with newer versions? I have 1.5.1 installed and it seems to work great. But newer versions cause frequent game pauses.
- Sat Apr 16, 2016 3:23 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
- Replies: 49
- Views: 34520
Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
You swapped the entry ports on the specialized refinery!
I didn't even notice till I had no plastic :/
I didn't even notice till I had no plastic :/
- Thu Apr 14, 2016 2:13 am
- Forum: Mods
- Topic: [MOD 0.15] Robot Mining Site 0.6.3
- Replies: 117
- Views: 88322
Re: [MOD 0.12.x] Robot Mining Site 0.1.2
No other screenshots to provide. It kicks me back to the main menu.
This happens as soon as I place the tower.
It possible another mod is interfering with it. But couldn't even being to tell which one.
Attached is the save plus the mods I use.
This happens as soon as I place the tower.
It possible another mod is interfering with it. But couldn't even being to tell which one.
Attached is the save plus the mods I use.
- Wed Apr 13, 2016 7:00 pm
- Forum: Mods
- Topic: [MOD 0.15] Robot Mining Site 0.6.3
- Replies: 117
- Views: 88322
Re: [MOD 0.12.x] Robot Mining Site 0.1.2
Getting an error when setting these up;