Search found 55 matches

by SoulForge
Fri May 06, 2016 5:26 pm
Forum: Mods
Topic: [MOD 0.12.x] Multiplied Minables
Replies: 15
Views: 8134

Re: [MOD 0.12.x] Multiplied Minables

Can support be added for mods that add ores like bobs?

I tried to add to your existing list;

data.raw["resource"]["zinc-ore"].minable.count = 10

But it throws errors.
by SoulForge
Tue May 03, 2016 1:24 pm
Forum: Mods
Topic: [MOD 0.14.x] Left-Right Load Balancer
Replies: 82
Views: 56118

Re: [MOD 0.12.x] Left-Right Load Balancer

Please re-add the download link OP.

I already have it but it is a good mod. Don't let one person spoil your view of the community.
by SoulForge
Fri Apr 29, 2016 6:57 pm
Forum: Mods
Topic: [MOD 0.12.x] Roboport Quick Charge 0.2.0
Replies: 22
Views: 13469

Re: [MOD 0.12.x] Roboport Quick Charge 0.2.0

Hello guys :) First thing - i have Factorio version 0.12.5. Before i start the game, i have to change all script.on... to game.on... in control.lua. That wasn't problem. Second thing - i start my previous game (game started before activating the mod). Then i want to start first upgrade. I've got an...
by SoulForge
Thu Apr 28, 2016 2:15 pm
Forum: Mods
Topic: [MOD 0.12, 0.13, 0.14, 0.15] Electric Furnaces
Replies: 70
Views: 92528

Re: [MOD 0.12.x] Electric Furnaces v1.3.3

Try again. Downloaded fine here.
by SoulForge
Thu Apr 28, 2016 1:22 pm
Forum: Mods
Topic: [MOD 0.12.x] Roboport Quick Charge 0.2.0
Replies: 22
Views: 13469

Re: [MOD 0.12.x] Roboport Quick Charge 0.2.0

After researching Roboport Upgrade 1 it caused all my Logistic Bots MK4 (from bobs mods) to vanish into thin air. I had 2034. Went straight to 0.
by SoulForge
Mon Apr 25, 2016 3:40 am
Forum: Mods
Topic: [MOD 0.12.x] Landfill (2.1.7)
Replies: 197
Views: 287301

Re: [MOD 0.12.x] Landfill (2.1.7)

The code is supposed to short circuit as soon as it hits either 1k or 10k water tiles though. So should never hit that memory usage. What? no it's not. It goes until it can't find more water. Yeah it will eventually crash. Good discussion on the topic in IRC. I'm off to find more things to break!
by SoulForge
Sun Apr 24, 2016 10:52 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228132

Re: [MOD 0.12.18] Warehousing v0.0.9

Would it be possible for you to add a longer version of the store house? I would like to be able to string together construction going into and out of the building.

Mostly to do with bobs complex module construction :)
by SoulForge
Sat Apr 23, 2016 8:17 pm
Forum: Mods
Topic: [MOD 0.12.x] Landfill (2.1.7)
Replies: 197
Views: 287301

Re: [MOD 0.12.x] Landfill (2.1.7)

What happens when a server with limited ram fills up due to this mod? Dropping the water be gone into an 'ocean sized' water area causes the ram to spike through the roof.

https://content-na.drive.amazonaws.com/ ... ewBox=1200
by SoulForge
Fri Apr 22, 2016 7:52 pm
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 181052

Re: [0.12.x] RSO Discussion thread

Grab the 1.5.6 and try with it. I did what I could and I still get small stutters but it should be much better. Thanks. I'll give it a whirl. EDIT; Props to you Orzelek. This is such a huge improvement that I can't even being to describe it. Even with a few small tweaks to richness and amount in th...
by SoulForge
Fri Apr 22, 2016 4:46 pm
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 181052

Re: [0.12.x] RSO Discussion thread

Is there an issue with newer versions? I have 1.5.1 installed and it seems to work great. But newer versions cause frequent game pauses. I'm not aware of any changes that could cause this. I'd need a bit more info to take a look at this. You can take a look at F5 debug screen and see which mod is u...
by SoulForge
Fri Apr 22, 2016 1:19 am
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 181052

Re: [0.12.x] RSO Discussion thread

Is there an issue with newer versions? I have 1.5.1 installed and it seems to work great. But newer versions cause frequent game pauses. I'm not aware of any changes that could cause this. I'd need a bit more info to take a look at this. You can take a look at F5 debug screen and see which mod is u...
by SoulForge
Thu Apr 21, 2016 1:29 am
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 181052

Re: [0.12.x] RSO Discussion thread

Is there an issue with newer versions? I have 1.5.1 installed and it seems to work great. But newer versions cause frequent game pauses.
by SoulForge
Sat Apr 16, 2016 3:23 pm
Forum: Mods
Topic: [MOD 0.12.x] Specialized oil refineries (not 3 at once)
Replies: 49
Views: 34520

Re: [MOD 0.12.x] Specialized oil refineries (not 3 at once)

You swapped the entry ports on the specialized refinery!

I didn't even notice till I had no plastic :/
by SoulForge
Thu Apr 14, 2016 2:13 am
Forum: Mods
Topic: [MOD 0.15] Robot Mining Site 0.6.3
Replies: 117
Views: 88322

Re: [MOD 0.12.x] Robot Mining Site 0.1.2

No other screenshots to provide. It kicks me back to the main menu.

This happens as soon as I place the tower.

It possible another mod is interfering with it. But couldn't even being to tell which one.

Attached is the save plus the mods I use.
by SoulForge
Wed Apr 13, 2016 7:00 pm
Forum: Mods
Topic: [MOD 0.15] Robot Mining Site 0.6.3
Replies: 117
Views: 88322

Re: [MOD 0.12.x] Robot Mining Site 0.1.2

Getting an error when setting these up;

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