Search found 197 matches

by dgw
Sun Apr 07, 2019 4:25 pm
Forum: Mods
Topic: [MOD 1.1.x|1.0.x]Recycling Machines
Replies: 187
Views: 69609

Re: [MOD 0.17.x|0.16.x|0.15.x]Recycling Machines

Found a bug. It is related to the Power Armor mod. Hope that you will be able to fix it. https://i.ibb.co/PjDKvXm/zrecykling-error.png Known issue already addressed a few posts up. As of Factorio 17.25 recycling mod will not load displaying this error: Error while running setup for recipe prototype...
by dgw
Fri Apr 05, 2019 9:15 pm
Forum: News
Topic: Friday Facts #289 - Character GUI
Replies: 137
Views: 57894

Re: Friday Facts #289 - Character GUI

SpwnX wrote:
Fri Apr 05, 2019 8:59 pm
Can we have one extra logistics tab that displays the whole logistics network inventory (and maybe some statistics) that you are in range of?
Press L in the current version of the game and have your mind blown.
by dgw
Fri Apr 05, 2019 8:18 pm
Forum: News
Topic: Friday Facts #289 - Character GUI
Replies: 137
Views: 57894

Re: Friday Facts #289 - Character GUI

Add me to the contingent of users who noticed the unexplained (9) pointer in the Logistics tab. But I think it probably does exactly what it looks like it does (change the number of visible slots/rows). If you're giving out pins at EGX Rezzed, does that mean we can maybe get those in the merch store...
by dgw
Thu Mar 21, 2019 10:26 am
Forum: Mods
Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
Replies: 502
Views: 320555

Re: [MOD 0.17] Orbital Ion Cannon 1.7.1

Hmm, Factorio 0.17.12 was supposed to add auto-install of required dependencies. (source)
by dgw
Wed Mar 20, 2019 9:59 am
Forum: Mod portal Discussion
Topic: [Sanqui] Mod portal notification emails have wrong username (sometimes?)
Replies: 9
Views: 3379

Re: [Sanqui] Mod portal notification emails have wrong username (sometimes?)

Sanqui wrote:
Wed Mar 20, 2019 9:33 am
Well I pushed it but didn't deploy it. So let's see now :)
:lol:
by dgw
Wed Mar 20, 2019 8:24 am
Forum: Mod portal Discussion
Topic: [Sanqui] Mod portal notification emails have wrong username (sometimes?)
Replies: 9
Views: 3379

Re: [Sanqui] Mod portal notification emails have wrong username (sometimes?)

Latest mod portal notification (received 06:05 UTC) says I posted the message, so I guess this is not fixed. :/
by dgw
Tue Mar 19, 2019 11:21 pm
Forum: Mod portal Discussion
Topic: [Sanqui] Mod portal notification emails have wrong username (sometimes?)
Replies: 9
Views: 3379

Re: [Sanqui] Mod portal notification emails have wrong username (sometimes?)

Sanqui wrote:
Tue Mar 19, 2019 4:57 pm
This is annoying because I can't reproduce it but I pushed something that should fix it
I know that feeling… Thanks! I'll see what happens in my next notification.
by dgw
Sat Mar 16, 2019 11:31 pm
Forum: Modding discussion
Topic: Automated testing against new game versions?
Replies: 14
Views: 3317

Re: Automated testing against new game versions?

It's a big if though, don't you think? Could you imagine wube devoting resources to CI all the mods in the portal, whenever a new version is released? Not suggesting that Wube be responsible for running the tests. Only that the headless binary (or a dedicated test binary) be capable of running test...
by dgw
Fri Mar 08, 2019 7:30 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.7] Syncing with save shows incorrect status for deprecated mods
Replies: 12
Views: 3487

Re: [0.17.7] Syncing with save shows incorrect status for deprecated mods

You removed the mod from the mod portal and it shows it's not on the mod portal? Or you marked it as deprecated? Neither; it's not my mod. I just moved the .zip file out of ~/.factorio/mods Actually, the more I think about this I think it's fine for it to say it's not on the mod portal. Marking a m...
by dgw
Fri Mar 08, 2019 7:22 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.7] Syncing with save shows incorrect status for deprecated mods
Replies: 12
Views: 3487

Re: [0.17.7] Syncing with save shows incorrect status for deprecated mods

Updated to 0.17.9 via Steam and removed my edited version of the mod from the mod folder.

Sadly, it is still displayed under "Not on mod portal".
by dgw
Fri Mar 08, 2019 9:01 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.17] Mod bool settings change randomly
Replies: 11
Views: 3937

Re: [Rseding91] [0.17] Mod bool settings change randomly

That's great news. My Bottleneck colors got shuffled today (yesterday, in Wube-land) in 0.17.8, so I will eagerly await .9 tomorrow (later today, in Wube-land)!
by dgw
Fri Mar 08, 2019 1:41 am
Forum: Minor issues
Topic: [0.17.8] Prioritized splitter stuck after loading 0.16 save
Replies: 2
Views: 1776

[0.17.8] Prioritized splitter stuck after loading 0.16 save

After migrating a save file from 0.16(.51) to 0.17(.7 & .8; this happened multiple times), at least some splitters in the map with priority settings became stuck trying to output to the blocked priority side, and would not let items through to the other output lane. Can't attach save file (too b...
by dgw
Thu Mar 07, 2019 9:59 pm
Forum: Mod portal Discussion
Topic: [Sanqui] Mod portal notification emails have wrong username (sometimes?)
Replies: 9
Views: 3379

Re: [Sanqui] Mod portal notification emails have wrong username (sometimes?)

Briefly updating to add that this issue is affecting all threads I've gotten notifications about since posting, not just the one example I linked.
by dgw
Thu Mar 07, 2019 9:57 pm
Forum: Mods
Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
Replies: 502
Views: 320555

Re: [MOD 0.16] Orbital Ion Cannon 1.6.3

Mod portal thread links to a fork that's updated.
by dgw
Thu Mar 07, 2019 9:54 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.7] Syncing with save shows incorrect status for deprecated mods
Replies: 12
Views: 3487

Re: [0.17.7] Syncing with save shows incorrect status for deprecated mods

orzelek wrote:
Thu Mar 07, 2019 7:26 pm
You are missing one thing - More locomotives has no 0.17 version. So dialog is actually correct :D
No, it's not. Every other mod with no 0.17 version available is under "No release".
by dgw
Thu Mar 07, 2019 4:19 am
Forum: Resolved Problems and Bugs
Topic: [0.17.7] Syncing with save shows incorrect status for deprecated mods
Replies: 12
Views: 3487

[0.17.7] Syncing with save shows incorrect status for deprecated mods

I started working on bringing my heavily modded 0.16 save into 0.17, and came across this very confusing sight in the "Sync mods with save" dialog. Screenshot 2019-03-06 22.06.15.png After briefly trying to think when I installed a mod from outside the portal, I checked: More-Locomotives i...
by dgw
Tue Mar 05, 2019 9:24 pm
Forum: Mods
Topic: [MOD 0.16] Vehicle Wagon 1.2.5
Replies: 100
Views: 49903

Re: [MOD 0.16] Vehicle Wagon 1.2.5

Earendel has not yet completed the AAI 0.17 update, considering this is dependent on that, you will have to wait for the prerequisite. This is incorrect. Vehicle Wagon works with AAI, but does not require it. (Source: I do not have AAI in my 0.16 map, but Vehicle Wagon is installed and works just f...
by dgw
Tue Mar 05, 2019 4:13 pm
Forum: Mod portal Discussion
Topic: [Sanqui] Mod portal notification emails have wrong username (sometimes?)
Replies: 9
Views: 3379

[Sanqui] Mod portal notification emails have wrong username (sometimes?)

I subscribed to https://mods.factorio.com/mod/Construction_Drones/discussion/5c7e58fab450fd000c16eecb manually, apparently a few seconds after Foreros posted. Since then, my email notifications from the mod portal have been off by one in terms of which username is called out. For example, the last n...
by dgw
Tue Mar 05, 2019 12:47 am
Forum: Mods
Topic: Epic Artillery Sounds
Replies: 11
Views: 7508

Re: Epic Artillery Sounds

Sworn wrote:
Tue Mar 05, 2019 12:39 am
Any chance to have a 0.17 version?
A sound mod like this probably will work with just an info.json edit, until the author can update the mod portal release.

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