Search found 47 matches

by Bi0nicM4n
Mon May 30, 2016 5:17 pm
Forum: News
Topic: Friday Facts #140 - Soon
Replies: 144
Views: 61799

Re: Friday Facts #140 - Soon

V453000 wrote: ...huge-powerful-expensive-powerhogging-hightech-aoe weapon...
Precisely what I meant it to be (a resource sink, that is).
by Bi0nicM4n
Mon May 30, 2016 1:51 am
Forum: News
Topic: Friday Facts #140 - Soon
Replies: 144
Views: 61799

Re: Friday Facts #140 - Soon

Offtopic: I've been watching speedruns of recently released DOOM for over a week now, and BFG there is really good - shreds mancubi simply with beams from main projectile passing by, and those take a s***ton of rockets to pacify. So I thought that a weapon launching an explosive plasmoid which radi...
by Bi0nicM4n
Sun May 29, 2016 9:36 am
Forum: News
Topic: Friday Facts #140 - Soon
Replies: 144
Views: 61799

Re: Friday Facts #140 - Soon

Circuit network additions look promising, can't wait to simplify my engineering train loading station. Flamethrower seems somewhat capable of dealing with big biters but will it be effective against behemoths? This and the game needs resource sinks, so I'd like to see some kind of really expensive a...
by Bi0nicM4n
Sun May 15, 2016 12:53 pm
Forum: News
Topic: Friday Facts #138 - Better Circuit Network III
Replies: 59
Views: 28028

Re: Friday Facts #138 - Better Circuit Network III

I have one question though, now that there is no smart chest anymore, how do we make logistic chests? Are smart chests replaced with steel ones in those recipes? My guess is that it won't be possible anymore to make logistic chests. Kappa. Contrary! As far as I understand; all chests will be connec...
by Bi0nicM4n
Sat May 14, 2016 9:27 pm
Forum: News
Topic: Friday Facts #138 - Better Circuit Network III
Replies: 59
Views: 28028

Re: Friday Facts #138 - Better Circuit Network III

First of all, congrats on getting those two awards, they are well deserved. Factorio, despite being an alpha, already accomplished more than many games do after release. Keep up the good work. On this FFF - with belts detection we can now tell if there is enough ore for smelters, or enough plates in...
by Bi0nicM4n
Fri May 13, 2016 11:01 am
Forum: News
Topic: Friday Facts #137 - The release scarecrow
Replies: 197
Views: 71396

Re: Friday Facts #137 - The release scarecrow

OK, I might be a little late, but still. As I understand, the rapid inserter becomes an Inserter To Rule Them All, if all old inserters lose stack bonus. And if it’s done, yet another inserter (the fast one now) will become forgotten – it will follow the footsteps of burner and yellow inserters (yel...
by Bi0nicM4n
Tue Apr 12, 2016 4:44 pm
Forum: Mods
Topic: [MOD 0.12.x] More Locomotives!
Replies: 30
Views: 20429

Re: [MOD 0.12.x] More Locomotives!

I took the liberty of continuing research conducted by sillyfly (here https://forums.factorio.com/viewtopic.php?f=18&t=8145#p64914 ) to figure out a way that a train's max speed is determined with. I've varied same parameters for both cargo wagon and locomotive (such as air_resistance and fricti...

Go to advanced search