Search found 57 matches

by TheDagmaar
Wed Aug 03, 2016 10:28 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen]Serious tearing issues/ Vsync problem
Replies: 21
Views: 9907

Re: [Twinsen]Serious tearing issues/ Vsync problem

Can you post a screenshot of the timings when you activate vsync in Catalyst Control Center? Press F4, select show_time_used_percent and make a screenshot. Thanks. Sorry for the late answer. And making a print screen is a pain in the ass. I had a delay between pressing the button and my comp making...
by TheDagmaar
Mon Aug 01, 2016 1:23 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen]Serious tearing issues/ Vsync problem
Replies: 21
Views: 9907

Re: [Twinsen]Serious tearing issues/ Vsync problem

TheDagmaar wrote:I think I have the same problem.
Ok. I made it work. I just forced vsync on everything by Catalyst Control Center > (your video card) > 3d Settings > Wait for vertical refresh > Allways on
It should work for you too LloydQrow!
by TheDagmaar
Mon Aug 01, 2016 12:59 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen]Serious tearing issues/ Vsync problem
Replies: 21
Views: 9907

Re: [Twinsen]Serious tearing issues/ Vsync problem

I think I have the same problem. 0.004 2016-08-01 14:54:17; Factorio 0.13.13 (build 23721, win64, steam) 0.004 Operating system: Windows 8.1 0.004 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.005 Read data path: C:/Program Files (x86)/S...
by TheDagmaar
Sat Jul 16, 2016 5:32 am
Forum: Balancing
Topic: Take the magic out of the ballistic turret
Replies: 13
Views: 5178

Re: Take the magic out of the ballistic turret

YAAAAAA! MORE TURRETS!!!
+1 for the idea BUT wrong forum section.
by TheDagmaar
Sun Jul 10, 2016 7:05 pm
Forum: Yuoki Industries
Topic: Yuoki Industries should be a stand alone
Replies: 6
Views: 4731

Re: Yuoki Industries should be a stand alone

steinio wrote:You can try to deactivate base mod and look whats left.
Base mod required. Without it there is nothing. That's why I suggest it.
by TheDagmaar
Sun Jul 10, 2016 4:26 pm
Forum: Yuoki Industries
Topic: Yuoki Industries should be a stand alone
Replies: 6
Views: 4731

Yuoki Industries should be a stand alone

Well, I tried it and I didn't gone too deep in it yet BUT it has a great potential. What I feel is: the game is broken in two, because there is the original factorio with its stuff and there is this mod. Why don't you make it in your way? My main problems are: >you can build everything on the start ...
by TheDagmaar
Sat Jul 09, 2016 8:58 pm
Forum: Ideas and Suggestions
Topic: Fixed maps discussion
Replies: 3
Views: 1616

Re: Fixed maps discussion

A random map is a random map This thread is about not having one. And about human made fix (maybe this isn't the proper word) /solid/pre-made/pre-build maps I don't want to fix the random map generator, because its not broken. My problem is we don't have maps what are fully made by human in vanilla...
by TheDagmaar
Sat Jul 09, 2016 5:50 pm
Forum: Ideas and Suggestions
Topic: Fixed maps discussion
Replies: 3
Views: 1616

Fixed maps discussion

Well it's probably posted before, but (maybe I posted in the wrong sub-forum) I want to talk a discussion about it. A brainstorming if you like. Basically its not a suggestion. First things first: Why do I made this post? Things are changing & evolving, and soon its time to improve a thing what ...
by TheDagmaar
Sat Jul 09, 2016 3:05 pm
Forum: Off topic
Topic: This is how your gears work
Replies: 4
Views: 2104

Re: This is how your gears work

Thank you! I love this stuff!
by TheDagmaar
Wed Jul 06, 2016 2:11 pm
Forum: Off topic
Topic: Rocket Test
Replies: 0
Views: 694

Rocket Test

Don't mind me, I just leave this here.

Maybe some of the dews get an inspiration from stuff like this.
by TheDagmaar
Thu Jun 23, 2016 6:49 pm
Forum: General discussion
Topic: Factorio is not on Sale (Steam)
Replies: 20
Views: 15697

Factorio is not on Sale (Steam)

While its a great opportunity to advertising Factorio, I am just sad you missed it.
by TheDagmaar
Sun Jun 12, 2016 7:41 pm
Forum: Balancing
Topic: Purple science require rare ore
Replies: 19
Views: 6428

Re: Purple science require rare ore

Reminder: The game is still in alpha. We still don't have a >>>LOT<<< of stuff. I think the devs know this problem, and will deal with it later, when they remaking the tech tree. BTW I think there will be one more lvl science bottle, so patience. Hey devs! Code faster! Tak-tak-tak-tak! =D
by TheDagmaar
Sun Jun 12, 2016 11:38 am
Forum: Outdated/Not implemented
Topic: Automatic repair research
Replies: 5
Views: 2214

Re: Automatic repair research

It is a very stupid idea even in the late game. I do not support it!
by TheDagmaar
Sat Jun 11, 2016 7:55 am
Forum: Ideas and Suggestions
Topic: Aditional Smelter / Assembling Machine
Replies: 6
Views: 1678

Re: Aditional Smelter / Assembling Machine

btw, you could use water input for cooldown. and use heated water in steam engine attached :) Heated water is only 100Β°C.... what if you need to put boilers (not steam machines) for this 4x4 thing, and needs to boil some oil? And for the 'hurr-durr-itsoverpower': high tier means endgame stuff, this...
by TheDagmaar
Fri Jun 10, 2016 6:30 pm
Forum: Ideas and Suggestions
Topic: Aditional Smelter / Assembling Machine
Replies: 6
Views: 1678

Re: Aditional Smelter / Assembling Machine

What if the smelter haven't got cooldown time, but heat up time! If the smelter isn't in use then it will start slowly cool. When there is ore then it needs some time to start working again. And what if it won't be any faster but instead it can smelt 2 or 3 ores at once. Or what if its a high tier e...
by TheDagmaar
Fri Jun 10, 2016 4:45 pm
Forum: Ideas and Suggestions
Topic: The light should be REAL problem
Replies: 8
Views: 3860

Re: The light should be REAL problem

But I love the survival! I demand it! I want to get hungry, kill to eat, grow corps, drink water, die from disease! Not seeing shi- could be a thing. What if every 9th night is a total darkness, others are the same?

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