And with the hidden "Artillery cannon" item only accessible in editor mode, you can shoot artillery shells with the character.
Thanks for this report, I never noticed and didn't believed it at first
Search found 394 matches
- Thu Jan 20, 2022 9:12 pm
- Forum: Not a bug
- Topic: [1.1.53] Ammo that can't be used with handheld guns can still be inserted into character ammo slots
- Replies: 3
- Views: 1342
- Thu Jan 06, 2022 9:01 am
- Forum: Ideas and Suggestions
- Topic: show speaker alerts all at the same time
- Replies: 2
- Views: 1133
Re: show speaker alerts all at the same time
Yes, I agree that the speaker alert system could be improved...
I made this thread some time ago : viewtopic.php?f=6&t=46677
I made this thread some time ago : viewtopic.php?f=6&t=46677
- Tue May 04, 2021 6:06 pm
- Forum: Releases
- Topic: Version 1.1.33
- Replies: 14
- Views: 28512
Re: Version 1.1.33
Nice rework ! It's simpler & better. Maybe the Construction robotics & Logistic robotics are a bit too look alike and hard to differentiate at first glance.
Generally I like how technology images are closer to item images.
Generally I like how technology images are closer to item images.
- Wed Mar 24, 2021 6:05 pm
- Forum: Releases
- Topic: Version 1.1.29
- Replies: 6
- Views: 10789
Re: Version 1.1.29
Does that mean this release contains only Easter eggs?
- Sat Mar 13, 2021 9:07 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [0.17.56] Blueprints ignore planned upgrades
- Replies: 3
- Views: 4702
Re: [0.17.56] Blueprints ignore planned upgrades
Excellent !
- Thu Feb 11, 2021 7:55 am
- Forum: Ideas and Suggestions
- Topic: Oil patch show oil/s instead of %
- Replies: 2
- Views: 1127
Re: Oil patch show oil/s instead of %
Remember back in the days, fluid amounts were 10 times smaller, but were decimals. 100% richness was equal to 1/s.
- Sat Feb 06, 2021 11:41 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 164950
Re: Friday Facts #365 - Future plans
Hi, large DLC sound nice, but Factorio 2 full 3D where you can mine your way underworld sound cool no ? The thing is, as said by others in the past, 2D fits the genre so well : - you can see all your factory easily, more than in a 3D game like Satisfactory - building is so much easier - all of this...
- Fri Feb 05, 2021 10:30 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 164950
Re: Friday Facts #365 - Future plans
Great news. The big DLC option is one of the 2 directions I'd have been really happy with, the other one being working on a new game of another genre. Thx again for putting this game to this high quality level ! Can't wait to buy the DLC
- Tue Jan 26, 2021 12:02 am
- Forum: Balancing
- Topic: Steam Engine should not "scale down" automatically.
- Replies: 26
- Views: 17173
Re: Steam Engine should not "scale down" automatically.
I like it as is because : - constant fuel consumption by nuclear reactor is additional challenge to tackle, it's good that it comes later when the player has more tools and knowledge - i like the non-punishing aspect of Factorio balance : build as large as you want, your base will just work I also f...
- Fri Jan 22, 2021 12:54 pm
- Forum: Releases
- Topic: Version 1.1.13
- Replies: 12
- Views: 11703
Re: Version 1.1.13
we're gonna get one someday and it's gonna be the 2nd greatest FFF ever
(here's the 1st one if you're wondering : https://www.factorio.com/blog/post/fff-220)
- Sat Jan 16, 2021 10:52 pm
- Forum: Technical Help
- Topic: I need help with stutter diagnosis (probably not GFX related)
- Replies: 10
- Views: 3160
Re: I need help with FPS stutter diagnosis
Good evening, and thank you all for answering to this post. I made some additional tests. Setting minimal CPU at 100% as FFF 261 linked by Bilka suggested had no effect. Changing atlas texture size as Deadlock suggested had no effect. I also tested 2 games as MEOWMI suggested and found something tha...
- Sat Jan 16, 2021 12:53 pm
- Forum: Technical Help
- Topic: I need help with stutter diagnosis (probably not GFX related)
- Replies: 10
- Views: 3160
Re: I need help with FPS stutter diagnosis
How much GPU memory is on the card 6 Go GDDR6 how much RAM is "in use" when idling after Windows starts up 2.8 Go in use of 8 Go total how many PCIe cards do you have installed? I'm not 100% sure, but I'd say only the nvidia GFX one. (assuming pcie cards are the cards connected on the lon...
- Sat Jan 16, 2021 11:11 am
- Forum: Ideas and Suggestions
- Topic: Offensive Backer List entry (Train stops, Trains, Labs, Roboports, Radars)
- Replies: 31
- Views: 8475
Re: [1.0.0] Offensive Automatic Train Name
While I agree that this is not an appropriate name, I wonder for how long this name has been in the game. Because if the name has been accepted and integrated in the list 2 years ago, it would maybe be complicated to remove it now. Considering that name ingame is a reward and Wube always delivers wh...
- Sat Jan 16, 2021 11:01 am
- Forum: Technical Help
- Topic: I need help with stutter diagnosis (probably not GFX related)
- Replies: 10
- Views: 3160
Re: I need help with FPS stutter diagnosis
Thank you. I'm currently investigating Graphics settings. Turning everything to very low improved performance : the stutters happen but they're much shorter so FPS drops to 56-58 only. I'm confused about force-openGL, I did try that, and thought it was enabled on the config.ini I sent, but it turns ...
- Sat Jan 16, 2021 10:18 am
- Forum: Technical Help
- Topic: I need help with stutter diagnosis (probably not GFX related)
- Replies: 10
- Views: 3160
Re: I need help with FPS stutter diagnosis
To complete the first post, here's my config.ini file, and a log from a 2 minutes session where I experienced these FPS drops (from 50 to 55) :
- when opening Load game window
- when walking a few steps
- when opening Inventory
- when opening Menu
- when opening Load game window
- when walking a few steps
- when opening Inventory
- when opening Menu
- Sat Jan 16, 2021 8:23 am
- Forum: Technical Help
- Topic: I need help with stutter diagnosis (probably not GFX related)
- Replies: 10
- Views: 3160
I need help with stutter diagnosis (probably not GFX related)
Hello, I lack the technical knowledge to know why my game stutters sometimes. The stutters appear when "calling" a new element (that wasn't used in the last minutes) : opening a GUI (very prone to stutter), browsing menus, game tips simulation, playing a new soundtrack, playing an entity s...
- Thu Jan 14, 2021 2:46 pm
- Forum: Releases
- Topic: Version 1.1.10
- Replies: 13
- Views: 10875
Re: Version 1.1.10
Hotfix release
- Thu Jan 14, 2021 10:03 am
- Forum: Gameplay Help
- Topic: [1.1.8] Train suddenly instantly stop from full speed and unable to path for a moment.
- Replies: 9
- Views: 2677
Re: [1.1.8] Train suddenly instantly stop from full speed and unable to path for a moment.
I don't know about the first part, does fixing the signal solve the problem ?
The second part has been reported already, here's boskid's answer :
The second part has been reported already, here's boskid's answer :
- Thu Jan 14, 2021 9:58 am
- Forum: Releases
- Topic: Version 1.1.9
- Replies: 20
- Views: 15135
Re: Version 1.1.9
Oh myFactorioBot wrote: βThu Jan 14, 2021 9:55 am
- Added smart belt dragging option that unlocks 2 fundamental features for belt building and is enabled by default: 1) Rotating while belt dragging can be used to build belt segments faster. 2) Automatic underground belt placement when obstacle is encountered.
- Thu Jan 07, 2021 10:58 pm
- Forum: Releases
- Topic: Version 1.1.8
- Replies: 26
- Views: 23427
Re: Version 1.1.8
Very nice fixes in 1.1.7 & 1.1.8, very nice GUI update... Thank you !