Search found 403 matches

by DanGio
Sun Oct 30, 2022 5:52 pm
Forum: Not a bug
Topic: Can't place landfill on water, shows red under water
Replies: 3
Views: 2040

Re: Can't place landfill on water, shows red under water

I'm placing landfill without any issue. Are you using mods ?
by DanGio
Fri Sep 23, 2022 10:12 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 73
Views: 43849

Re: Friday Facts #370 - The journey to Nintendo Switch

SHiRKiT wrote: Fri Sep 23, 2022 7:37 pm Of course this is not the same, but still the it was not 360 FFF saying "we're not ready", so yeah, that part makes no sense at all.
The first FFF were great because we were playtesting the game along. Can you imagine all those FFF without any release before 1.0 ? :)
by DanGio
Fri Sep 23, 2022 1:03 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 73
Views: 43849

Re: Friday Facts #370 - The journey to Nintendo Switch

I love FFFs. But the reasons stated for stopping them are still valid. 50 FFF basically saying "we're not ready, soon" don't seem necessary. People, don't forget that FFF drained a lot of dev time :)
by DanGio
Fri Aug 19, 2022 11:56 am
Forum: Releases
Topic: Version 1.1.66
Replies: 8
Views: 14325

Re: Version 1.1.66

Ha ! Factorio has gotten to the point where it cannot get better.
by DanGio
Fri Apr 08, 2022 8:20 am
Forum: Resolved Problems and Bugs
Topic: [1.1.57] Grenade animation contains almost duplicate frames
Replies: 5
Views: 5290

Re: [1.1.57] Grenade animation contains almost duplicate frames

I'm gonna watch this video until next FFF.
by DanGio
Wed Apr 06, 2022 8:46 am
Forum: News
Topic: We support Ukraine
Replies: 3348
Views: 1061471

Re: We support Ukraine

Maybe this thread could be moved to Off topic section ? It's never been about Factorio form the start, only created automatically by the forum bot. In Off topic section, the discussion could continue without taking the 1st place of every FFF threads on the News page.
by DanGio
Tue Feb 08, 2022 9:12 am
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 183688

Re: Friday Facts #367 - Expansion news


To the price: I bought Factorio for 15 €. I I played around 6000 hours, which I think is a very good price per hour. :D

And as I understood: Factorio 1.2 will cost 30€. Which includes 1.1. Two games for one?!

Wube has always fulfilled their promises.


As stated before, 30$ or 25€, if they ...
by DanGio
Mon Feb 07, 2022 9:32 pm
Forum: Ideas and Suggestions
Topic: Make it clearer when an object is connected to a network
Replies: 3
Views: 2148

Re: Make it clearer when an object is connected to a network

I'd like to propose a mock-up for the GUI modifications, but because I'm not UI/UX expert and because it's a complex matter, I can only

+1
by DanGio
Fri Feb 04, 2022 11:47 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 220
Views: 183688

Re: Friday Facts #367 - Expansion news

It's nice to have some news about the expansion ! 30$ is a fair price.

Guys are you sure they're showing us a concept art for a new bad guy ? If it's a bad guy, in the form of a *giant brain*, we're gonna be expecting a very intelligent behavior from it right ? So Wube would be now focused on ...
by DanGio
Thu Jan 20, 2022 9:12 pm
Forum: Not a bug
Topic: [1.1.53] Ammo that can't be used with handheld guns can still be inserted into character ammo slots
Replies: 3
Views: 2080

Re: Ammo that can't be used with handheld guns can still be inserted into character ammo slots

And with the hidden "Artillery cannon" item only accessible in editor mode, you can shoot artillery shells with the character. :lol:

Thanks for this report, I never noticed and didn't believed it at first :)
by DanGio
Thu Jan 06, 2022 9:01 am
Forum: Ideas and Suggestions
Topic: show speaker alerts all at the same time
Replies: 2
Views: 1833

Re: show speaker alerts all at the same time

Yes, I agree that the speaker alert system could be improved...

I made this thread some time ago : viewtopic.php?f=6&t=46677
by DanGio
Tue May 04, 2021 6:06 pm
Forum: Releases
Topic: Version 1.1.33
Replies: 14
Views: 32745

Re: Version 1.1.33

Nice rework ! It's simpler & better. Maybe the Construction robotics & Logistic robotics are a bit too look alike and hard to differentiate at first glance.

Generally I like how technology images are closer to item images.
by DanGio
Wed Mar 24, 2021 6:05 pm
Forum: Releases
Topic: Version 1.1.29
Replies: 6
Views: 12752

Re: Version 1.1.29

Does that mean this release contains only Easter eggs?
by DanGio
Thu Feb 11, 2021 7:55 am
Forum: Ideas and Suggestions
Topic: Oil patch show oil/s instead of %
Replies: 2
Views: 1736

Re: Oil patch show oil/s instead of %

Remember back in the days, fluid amounts were 10 times smaller, but were decimals. 100% richness was equal to 1/s.
by DanGio
Sat Feb 06, 2021 11:41 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 299
Views: 259187

Re: Friday Facts #365 - Future plans


Hi, large DLC sound nice, but Factorio 2 full 3D where you can mine your way underworld sound cool no ?


The thing is, as said by others in the past, 2D fits the genre so well :
- you can see all your factory easily, more than in a 3D game like Satisfactory
- building is so much easier
- all of ...
by DanGio
Fri Feb 05, 2021 10:30 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 299
Views: 259187

Re: Friday Facts #365 - Future plans

Great news. The big DLC option is one of the 2 directions I'd have been really happy with, the other one being working on a new game of another genre. Thx again for putting this game to this high quality level ! Can't wait to buy the DLC :)
by DanGio
Tue Jan 26, 2021 12:02 am
Forum: Balancing
Topic: Steam Engine should not "scale down" automatically.
Replies: 27
Views: 24369

Re: Steam Engine should not "scale down" automatically.

I like it as is because :
- constant fuel consumption by nuclear reactor is additional challenge to tackle, it's good that it comes later when the player has more tools and knowledge
- i like the non-punishing aspect of Factorio balance : build as large as you want, your base will just work

I also ...
by DanGio
Fri Jan 22, 2021 12:54 pm
Forum: Releases
Topic: Version 1.1.13
Replies: 12
Views: 15512

Re: Version 1.1.13

SuperSandro2000 wrote: Fri Jan 22, 2021 12:44 pm Factorio Friday Fupdates :|
we're gonna get one someday and it's gonna be the 2nd greatest FFF ever :)

(here's the 1st one if you're wondering : https://www.factorio.com/blog/post/fff-220)
by DanGio
Sat Jan 16, 2021 10:52 pm
Forum: Technical Help
Topic: I need help with stutter diagnosis (probably not GFX related)
Replies: 10
Views: 5211

Re: I need help with FPS stutter diagnosis

Good evening, and thank you all for answering to this post. I made some additional tests. Setting minimal CPU at 100% as FFF 261 linked by Bilka suggested had no effect. Changing atlas texture size as Deadlock suggested had no effect.

I also tested 2 games as MEOWMI suggested and found something ...

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