Search found 81 matches
- Sat Apr 09, 2016 8:58 pm
- Forum: News
- Topic: Friday Facts #133 - The train struggle
- Replies: 175
- Views: 64753
Re: Friday Facts #133 - The train struggle
a more practical implementation may be.... to allow Inserters to get the stack size bonus they get for picking up from machines and Et Cetera, to picking things up from belts. which would let Inserters 'scoop' items from a belt. no new type needed at all, just probably a Research. but limited to fas...
- Sat Apr 09, 2016 8:45 pm
- Forum: General discussion
- Topic: SOLAR or STEAM [poll]
- Replies: 72
- Views: 32382
Re: SOLAR or STEAM [poll]
Ore already has fluctuation, in unit volume. every deposit has a varied amount of resources in it.zytukin wrote:taiiat wrote:I could also see things like ore and oil outputting with some random variation.
Well, maybe not so much oil, but definitely ore.
It isn't available in one huge chunk of pure ore in real life.
- Sat Apr 09, 2016 5:28 am
- Forum: General discussion
- Topic: Way to get interesting map ?
- Replies: 3
- Views: 1494
Re: Way to get interesting map ?
i think terrain looks more interesting if you increase Terrain Segmentation. makes biomes 'tile' more, and to me it makes the terrain seem more varied. harder to build on as well, so makes your factories end up looking more interesting as well.
- Sat Apr 09, 2016 5:16 am
- Forum: General discussion
- Topic: SOLAR or STEAM [poll]
- Replies: 72
- Views: 32382
Re: SOLAR or STEAM [poll]
I do think that Factorio needs diversity in its energy, so I think adding Wind Turbines would be a good idea not what i was saying - that Mod calculates fluctuations in production. they don't produce the same amount of power at all times. that should be applied to Solar Panels. Wind Turbines perhap...
- Sat Apr 09, 2016 4:46 am
- Forum: Gameplay Help
- Topic: Railway 'roundabout', what's wrong here.
- Replies: 2
- Views: 1266
Re: Railway 'roundabout', what's wrong here.
ah. more rebuilding of everything, again - but i'll do that.DaveMcW wrote:You need an extra diagonal track in the middle.
- Sat Apr 09, 2016 12:17 am
- Forum: Gameplay Help
- Topic: Railway 'roundabout', what's wrong here.
- Replies: 2
- Views: 1266
Railway 'roundabout', what's wrong here.
looked in the stickied Train post, this strangeness doesn't seem to apply, i don't think. http://i.imgur.com/cS1Pm87.png so what i'm trying to do here - the red line shows the only path the train can currently take. but the train should be able to take the two possible routes in Cyan? i've checked t...
- Sat Apr 09, 2016 12:06 am
- Forum: Gameplay Help
- Topic: Too many seeds generated with only water in the starting are
- Replies: 4
- Views: 2597
Re: Too many seeds generated with only water in the starting are
Terrain Segmentation seems to make a huge impact. if you want more bodies of Water around, i'd suggest increasing Terrain Segmentation a bit.
- Fri Apr 08, 2016 8:02 am
- Forum: General discussion
- Topic: just curious, why no Smart Long Handed Inserters?
- Replies: 5
- Views: 2608
Re: just curious, why no Smart Long Handed Inserters?
i could, but that looks really cool. i can do it the most efficient way, but wanted to make it work the depicted way.Koub wrote:use gates and 6 inserters per car
- Fri Apr 08, 2016 6:19 am
- Forum: General discussion
- Topic: just curious, why no Smart Long Handed Inserters?
- Replies: 5
- Views: 2608
just curious, why no Smart Long Handed Inserters?
this seems like an Inserter type that would exist alongside the other existing ones. but all i'm curious as to right now, is if there's a reason it doesn't already exist. yes, there's some Mods around that have exactly this Inserter (though they include ridiculous things like L Inserters, K Inserter...
- Fri Apr 08, 2016 2:54 am
- Forum: General discussion
- Topic: Loader Poll - Trying to get an idea of what the opinions are
- Replies: 160
- Views: 46787
Re: Loader Poll - Trying to get an idea of what the opinions are
they're pretty insane, and the sorts of costs and upkeep to make balanced... would also probably make them not worth bothering for the first 99% of the game. resource costs and crafting time alone doesn't do it, since that's just a time and logistics gate... if to exist at all, has to have some sort...
- Fri Apr 08, 2016 2:05 am
- Forum: General discussion
- Topic: How to upload a world (For someone else to download)?
- Replies: 3
- Views: 4708
Re: How to upload a world (For someone else to download)?
if you're starting a new session, you can also copy the Unique ID for your generated map for someone else to paste into the game and create the same map.
looks like this:

just highlight and copy like you would with any text.
looks like this:

just highlight and copy like you would with any text.
- Fri Apr 08, 2016 1:53 am
- Forum: General discussion
- Topic: Can one add mods midgame?
- Replies: 8
- Views: 3686
Re: Can one add mods midgame?
yeah, when grabbing Mods, you'll need to check the first post, as well as the last page for newer versions or unofficial threads if someone's picking up a dead project. (*insert some grumble about people only posting version updates on the last page instead of the first post like someone sensible bu...
- Fri Apr 08, 2016 1:45 am
- Forum: General discussion
- Topic: Damn it my sleep schedule will never survive this
- Replies: 6
- Views: 2253
Re: Damn it my sleep schedule will never survive this
i never get this. is it actually not normal to dream about things you're doing?Evan_ wrote:dreams about belts and inserters.
i dream about all kinds of things, work, games, other interests, Et Cetera.
maybe i'm just weird. seems normal to me though.
- Thu Apr 07, 2016 11:02 pm
- Forum: General discussion
- Topic: SOLAR or STEAM [poll]
- Replies: 72
- Views: 32382
Re: SOLAR or STEAM [poll]
I dislike solar. i don't really disagree. Solar Panels are very... easy. so easy that i feel lame using them(outside of small scale deployment for small outposts or just as a bit of supplemental power for smaller grids that aren't connected to the mains). and infact, am totally fine with managing t...
- Tue Apr 05, 2016 6:23 am
- Forum: General discussion
- Topic: Illegal copies and youtube
- Replies: 55
- Views: 19482
Re: Illegal copies and youtube
Also keep in mind that some people who pirate a game later buy it if they enjoy it. yer damn right. http://i.imgur.com/IYcov9R.png - - - - - i've wasted way too many hundreds of dollars on games i didn't like over the years. so now my principle is that i don't pay money for a game until i've played...
- Tue Apr 05, 2016 6:09 am
- Forum: General discussion
- Topic: Annoyances associated with Factory building
- Replies: 41
- Views: 10705
Re: Annoyances associated with Factory building
a couple good ones: - when you're not paying attention, don't look before you cross the 'road', and get run over by one of your own Trains. - your friends in Multiplayer taking all of a material that's being produced without telling you, and you stare at that machine wondering what went wrong. - you...
- Tue Apr 05, 2016 6:05 am
- Forum: General discussion
- Topic: SOLAR or STEAM [poll]
- Replies: 72
- Views: 32382
Re: SOLAR or STEAM [poll]
a mixture of both is a good combination. both have their perks, so you might as well keep both around. you could just spam a million Solar Panels, but if you're the sort of person that wants to do that, you're not in this Thread anyways. while Steam needs Fuel, it produces a crapload more Electricit...
- Tue Apr 05, 2016 5:47 am
- Forum: General discussion
- Topic: Why use trains?
- Replies: 26
- Views: 42552
Re: Why use trains?
my vote is for efficiency. Trains will ultimately move items around the map faster, and in larger volumes. but significantly more complicated to setup. you can also hitch a ride on your Trains too, if you want to go where it's going. (or make dedicated high speed transport between bases) mostly just...
- Tue Apr 05, 2016 4:47 am
- Forum: Multiplayer
- Topic: Free multiplayer?
- Replies: 11
- Views: 23545
Re: Free multiplayer?
but i do not have access to the modem i use to do any changes like port forward.. Does anyone have any options i could try? I am not looking to pay for anything, just want to be able to load up my save if any of my friends want to jump on and play.. tunneling VPN's are handy for those that are on n...
- Tue Apr 05, 2016 4:40 am
- Forum: General discussion
- Topic: ARM architecture
- Replies: 46
- Views: 44423
Re: ARM architecture
excuse me while i also slightly cry in the corner about direct Processor Core and Hertz comparisons, especially across completely different Architectures. :v It would allow threaded pathfinding, which is another step towards using multiple cores better. a single step is a lot of work for no tangible...