Search found 42 matches

by Bluelight
Tue Jun 28, 2016 4:11 am
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

I can try to post it on here.. Though it's gonna get messy! I just made a folder on my remote server's drive called Factorio, inside there I put all the stuff that was generated by the game that I first ran on my computer.. Just to find out where the folders where supposed to go.. and how the config...
by Bluelight
Tue Jun 28, 2016 3:40 am
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

If you don't have the full path in the start-server thing then it will try to load the save called F1.zip in the same dir as the bat file is.. And if you don't have the folder called save inside the "C:/Users/repub/Downloads/Factorio_x64_0.13.0/Factorio_0.13.0/" -folder it will not work ei...
by Bluelight
Tue Jun 28, 2016 3:32 am
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

No they apparently use the pingpong servers for this or the IP would not be checked two times.. They first check the IP then they check it again, and the second time the port number is not the same.. So thats annoying.. My setting are on default port number, but can you post your log again? I did se...
by Bluelight
Tue Jun 28, 2016 3:20 am
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

I edited the last post a little.. Can you just post the log again?
by Bluelight
Tue Jun 28, 2016 3:11 am
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

Oh! Are you trying to run it from the ProgramFiles folder with UAC on? You have to use a different folder or use the Users/AppData/Roaming/Factorio save location.. Nevermind.. lol You mean for my issue! No I get to see it in the log that my IP's port numbers are not the same.. It's the pingpong serv...
by Bluelight
Tue Jun 28, 2016 3:09 am
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

{ "name": "Bluelights Server", "description": "Bluelights Vanilla Factorio Server", "tags": ["vanilla", "game", "co", "op"], "max_players": "6", "_comment_visibility": ["publ...
by Bluelight
Tue Jun 28, 2016 3:01 am
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

Am.. The IP is gathered through the pingpong servers and the port number is not the same.. How do I solve this?
I'll try to reduce the number of tags.. I have a similar file..!
by Bluelight
Tue Jun 28, 2016 2:51 am
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

I get the error: "Error Util.cpp:57: Attempting to create notice box in headless mode. Message: Failed to determine external IP address. Other players might not be able to connect." This is my Server start.bat file: START /wait factorio.exe --server-settings "F:/user's Mappe/Factorio_...
by Bluelight
Tue Jun 28, 2016 2:17 am
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

Hmm.. That is strange, I'm currently working on getting my server listed in the server browser.. Seems like you have to change login info in the F:\user's Mappe\Factorio_0.13.0\data\server-settings.example.json

It looks like for me you are missing ../Factorio_0.13.0/.. in the file dir..
by Bluelight
Tue Jun 28, 2016 1:53 am
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

It seems I have to use the .ZIP file download and not copy Factorio from Steam folders.. And I changed the Start.bat file to the following: START /wait factorio.exe --start-server "F:\user's Mappe\Factorio_0.13.0\saves\mpworld.zip" So you have to define savefile location and make proper co...
by Bluelight
Mon Jun 27, 2016 10:02 pm
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Re: Headless dedicated server issue!

I tried to add stuff like this start /wait factorio.exe --autosave-interval 8 --latency 12 --read-data="F:\user's Mappe\Factoriosave" --write-data="F:\user's Mappe\Factoriosave" --start-server mpworld.zip to try and force the load and save location but it throws an error, "a...
by Bluelight
Mon Jun 27, 2016 9:37 pm
Forum: Technical Help
Topic: Headless dedicated server issue!
Replies: 28
Views: 13068

Headless dedicated server issue!

Why has nobody posted about this yet? I'm trying to host a dedicated server, and it worked before the 0.13.0 version, now it's totally not working.. First I got an error that the server was unable to load the savefile, so I copied the savefile into Factorio\bin\x64 folder (already had it in the C:/U...
by Bluelight
Thu Apr 14, 2016 8:50 pm
Forum: Technical Help
Topic: Server not saving data!
Replies: 1
Views: 640

Server not saving data!

The dedicated server does not save on Ctrl+C anymore.. It does autosave though so I have to restore an autosave every time I restart the server now!
by Bluelight
Wed Apr 13, 2016 2:11 pm
Forum: Technical Help
Topic: Mods causing desync!
Replies: 4
Views: 1916

Re: Mods causing desync!

I'm running 0.12.30 now and it seems to be better.. Although the mods does not mismatch.. And didn't earlier either..So no difference in mods running, but desync happen less often..
by Bluelight
Mon Apr 11, 2016 6:47 pm
Forum: Technical Help
Topic: Steam Auto Update is not updating..
Replies: 15
Views: 21229

Steam Auto Update is not updating..

Why is Steam not updating to the current version automatically? I have to select Opt into beta!? Updated version is now 0.12.30 and my Steam version is still 0.12.29
by Bluelight
Mon Apr 11, 2016 8:29 am
Forum: Technical Help
Topic: Mods causing desync!
Replies: 4
Views: 1916

Mods causing desync!

Hello there! I have a collection of mods by request on my server, but they often cause lots of desync and as of now it is impossible to play on the server.. Does anyone know what mods is causing this, so I can remove them? Here is the log: 0.003 2016-04-11 10:15:43; Factorio 0.12.29 (Build 17931, wi...
by Bluelight
Fri Mar 25, 2016 10:18 pm
Forum: Multiplayer
Topic: [Public/Europe] Dedicated Server
Replies: 331
Views: 138276

Re: [Public/Europe] Dedicated Server [0.12.29/Vanilla]

Can't connect!
by Bluelight
Fri Mar 25, 2016 10:10 pm
Forum: Multiplayer
Topic: Looking for Factorio 0.12.29 server
Replies: 7
Views: 2660

Re: Looking for Factorio 0.12.29 server

Yeah it updated just after we wrote about it.. But I have to select it from the BETA list still I think.. Wish they did a normal update!
by Bluelight
Thu Mar 24, 2016 3:37 pm
Forum: Technical Help
Topic: [Steam] Game is not updated properly!
Replies: 3
Views: 1915

Re: [Steam] Game is not updated properly!

Yeah it is now! But still you have to select it from that list! Thats annoying.. It should auto update..
by Bluelight
Thu Mar 24, 2016 12:55 am
Forum: Technical Help
Topic: [Steam] Game is not updated properly!
Replies: 3
Views: 1915

[Steam] Game is not updated properly!

I have to manually go into BETA versions when the game updates on Steam, and the 0.12.29 version got no news no nothing.. Please solve this issue with a dragons haste!

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