Search found 40 matches

by Melodi-of-Crystals
Thu Jun 29, 2023 1:46 pm
Forum: Gameplay Help
Topic: <Switch> Blueprint importing
Replies: 10
Views: 8169

Re: <Switch> Blueprint importing

I'm hoping so. I'm struggling to learn how everything works currently and the wiki is helpful only once I figure out how to find what I'm not understanding. I'm trying to get a decent bp book for a starting base that cleanly upgrades into a train base since big bot networks don't work well on switch.
by Melodi-of-Crystals
Sun Jun 25, 2023 3:54 am
Forum: Gameplay Help
Topic: <Switch> Blueprint importing
Replies: 10
Views: 8169

Re: <Switch> Blueprint importing

I don't have the pc version of Factorio to connect to myself sadly.
by Melodi-of-Crystals
Wed Jun 21, 2023 11:06 am
Forum: Gameplay Help
Topic: <Switch> Blueprint importing
Replies: 10
Views: 8169

<Switch> Blueprint importing

Does anyone know a way, or have ideas to create a way, to import blueprints for switch players?

As far as I'm aware, the few methods are as follows.

- Copy a BP book from a multiplayer game
- Manually recreate the blueprint
- Connect a USB keyboard and type the entire string manually

While ...
by Melodi-of-Crystals
Wed Jun 21, 2023 10:55 am
Forum: Energy Production
Topic: Emergency power supply
Replies: 3
Views: 4179

Re: Emergency power supply

Can you get another photo of how it connects to the power grid? I can't copy the BP. (switch issues)
by Melodi-of-Crystals
Sat Jun 10, 2023 2:03 am
Forum: Ideas and Suggestions
Topic: Blueprint Library - Add a "Community" section tab
Replies: 4
Views: 1797

Re: Blueprint Library - Add a "Community" section tab

I could see something like this with a few modifications. A player could be limited to one added book, and there could be a search system included as well to search for tags added to the books.

This would be ESPECIALLY helpful for switch players since there's no way to import schematics other than ...
by Melodi-of-Crystals
Fri Apr 28, 2023 10:29 pm
Forum: Development Proposals
Topic: Nintendo Switch version feedback
Replies: 82
Views: 52687

Re: Nintendo Switch version feedback

Maybe just an option to not display decorations?
by Melodi-of-Crystals
Mon Apr 24, 2023 2:34 am
Forum: Development Proposals
Topic: Nintendo Switch version feedback
Replies: 82
Views: 52687

Re: Nintendo Switch version feedback

Honestly I'm all for qol or optimization mods. I literally got notified when I loaded my save today that I had to turn down sprite rendering quality of risk running out of memory. So yeah, there's that. Also who knew trees were so damaging to memory? I'm in a forest world essentially and my base ...
by Melodi-of-Crystals
Fri Apr 21, 2023 9:40 pm
Forum: Development Proposals
Topic: Nintendo Switch version feedback
Replies: 82
Views: 52687

Re: Nintendo Switch version feedback


There are no statements of developers suggesting mod support for the switch in the future. Even if some kind of mod support would be implemented the technical limitations of only 4GB of total memory and the weakish processor would not allow to run mods like Space Exploration anyway.


Perhaps ...
by Melodi-of-Crystals
Wed Apr 12, 2023 5:39 am
Forum: This Forum
Topic: New section idea
Replies: 0
Views: 1166

New section idea

Is it possible to create a section for the switch players? We have a wide set of limitations and differences compared to PC players. EX: if it can't be done in vanilla, we can't do it. The blueprint screen isn't entirely usable for us since on large BP's we can't reach the parts selection section ...
by Melodi-of-Crystals
Tue Apr 04, 2023 8:03 pm
Forum: Development Proposals
Topic: Nintendo Switch version feedback
Replies: 82
Views: 52687

Re: Nintendo Switch version feedback


First up a Super duper minor issue; The default keybind for Copy was SL, an inaccessible button when joycons are attached to the Switch.
Solved because rebinding keybinds is simple, and also because Copy is accessible in Quick Panel.


I've noticed this issue as well, I've managed to fix it by ...
by Melodi-of-Crystals
Thu Mar 30, 2023 5:30 am
Forum: Gameplay Help
Topic: Inefficient but compact
Replies: 3
Views: 1332

Re: Inefficient but compact

I like both ideas, I'm just trying to figure out what's possible to recreate given the Switch's two limitations of no modding and no importing blueprints except by passing them between players. (Can't even copy from chat)
by Melodi-of-Crystals
Tue Mar 28, 2023 8:24 am
Forum: Gameplay Help
Topic: Inefficient but compact
Replies: 3
Views: 1332

Inefficient but compact

What's the smallest footprint you can make that gets to blue belts? I'm trying to find up with something small, and don't mind idling a while since I'll usually be cutting down swaths of trees and fighting off huge waves using most starter base builds I've seen.
by Melodi-of-Crystals
Thu Mar 23, 2023 5:33 am
Forum: Development Proposals
Topic: Nintendo Switch version feedback
Replies: 82
Views: 52687

Re: Nintendo Switch version feedback

They should make. The BP edit screen have a max size so the components section always fits in the bottom, or give it a second tab where you can edit the description on the switch. That or give us a way to zoom on the BP display so we can edit from inside there. I know their trying for parity but ...
by Melodi-of-Crystals
Wed Mar 22, 2023 4:45 pm
Forum: Development Proposals
Topic: Nintendo Switch version feedback
Replies: 82
Views: 52687

Re: Nintendo Switch version feedback


This thread looks to be the best place for me to provide my feedback about the game on Switch
Nintendo Switch version 1.1.76 (build 60350, arm64-ns)

I've launched a rocket, gotten a Spidertron and thoroughly enjoyed the game and wanted to give some feedback to help make this masterpiece even ...
by Melodi-of-Crystals
Mon Mar 20, 2023 5:31 am
Forum: Gameplay Help
Topic: Semi-complex circuit
Replies: 3
Views: 1171

Re: Semi-complex circuit

Thanks to both of you, I got this circuit added and could watch the network usage really well. Finally got my first rocket launched!
by Melodi-of-Crystals
Fri Mar 17, 2023 1:04 pm
Forum: Gameplay Help
Topic: Semi-complex circuit
Replies: 3
Views: 1171

Semi-complex circuit

Is there a way to create a circuit that detects when a variable changes, and output what direction it changed in?

Most of my base right now is just waiting for bots and construction, so I built visual trackers of how much of the robotics network is in action. But I'm trying to build a simpler ...
by Melodi-of-Crystals
Wed Mar 08, 2023 10:21 pm
Forum: Development Proposals
Topic: Nintendo Switch version feedback
Replies: 82
Views: 52687

Re: Nintendo Switch version feedback



Part two is, the only blueprints I've been able. To get/use are the ones I've made myself. Without a way to copy/paste blueprints in or in some other way import them into the game file, it's incredibly taxing to create any sort of repeatable blueprint aside from basic smelting arrays. For myself ...
by Melodi-of-Crystals
Wed Mar 08, 2023 7:32 pm
Forum: Show your Creations
Topic: regarding my blueprints and other neat things
Replies: 21
Views: 26256

Re: regarding my blueprints and other neat things

I was given a copy of your train grid base book, and have had a great time with it. But for some reason it seems to be missing a bunch of things from the mall recipes. I've had to sort a handful out by guessing what went where but some are still completely missing. Is there anywhere I could get a ...
by Melodi-of-Crystals
Wed Mar 08, 2023 6:27 pm
Forum: Development Proposals
Topic: Nintendo Switch version feedback
Replies: 82
Views: 52687

Re: Nintendo Switch version feedback

Two parts, Relating to the above, I'm facing the same problem when pasting a BP from anywhere other than the map. If I'm zoomed in far enough to see the entities instead of just the colored grid, my FPS tanks. And that happens even with blueprints that fit within one chunk sometimes, just because ...
by Melodi-of-Crystals
Wed Mar 08, 2023 1:32 pm
Forum: Gameplay Help
Topic: Using Combinators to find Pectentages
Replies: 0
Views: 685

Using Combinators to find Pectentages

So I'm fairly new to factorio, though not to logic systems in general, and I feel like I'm ether missing something, or that the arithmetic calculators aren't working the way I understand them to.

I'm attempting to find out what percentage of my construction bots are currently deployed.

My ...

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