Search found 90 matches

by datarza
Mon Jul 31, 2023 7:34 pm
Forum: Not a bug
Topic: Locomotive GUI, Fuel tab, Character grid contains unnecessary itmes
Replies: 2
Views: 569

Re: Locomotive GUI, Fuel tab, Character grid contains unnecessary itmes

Is it possible to implement filter by fuel here?
by datarza
Mon Jul 31, 2023 6:15 pm
Forum: Not a bug
Topic: Locomotive GUI, Fuel tab, Character grid contains unnecessary itmes
Replies: 2
Views: 569

Locomotive GUI, Fuel tab, Character grid contains unnecessary itmes

In Locomotive GUI, on Fuel tab, in Character grid, here supposed to be shown only the compatible fuel. I mean, do not show all items.
image_2023-07-31_141056244.png
image_2023-07-31_141056244.png (251.08 KiB) Viewed 569 times
by datarza
Sat Jul 29, 2023 7:35 pm
Forum: Ideas and Suggestions
Topic: Charging/Discharging/Idle status for personal batteries
Replies: 0
Views: 364

Charging/Discharging/Idle status for personal batteries

Not sure if personal batteries have a status, but it would be nice if the armor's tooltip displays the "Charging/Discharging/Idle" status along with percentages.
image_2023-07-29_153150538.png
image_2023-07-29_153150538.png (63.33 KiB) Viewed 364 times
by datarza
Sat Jul 29, 2023 7:19 pm
Forum: Ideas and Suggestions
Topic: Additional info on Spidertron remote tooltip
Replies: 0
Views: 343

Additional info on Spidertron remote tooltip

Is it possible to add general tooltip of `Spidertron` to `Spidertron remote` tooltip?
Screenshot 2023-07-29 151455.png
Screenshot 2023-07-29 151455.png (2.13 MiB) Viewed 343 times
by datarza
Sat Jul 29, 2023 6:22 pm
Forum: Ideas and Suggestions
Topic: Search should not be case sensitive
Replies: 10
Views: 2121

Re: Search should not depends on Upper/Lower case

lm-: was you frozen in the 1980s and melted just now? - https://www.google.com/search?q=app+loc ... or+dummies

Incredible nonsense, many times moaned feature for seven years, seven string of code to implement, stubbornness of Factorio staff is amazing
by datarza
Sat Jul 29, 2023 4:54 pm
Forum: Outdated/Not implemented
Topic: Infinity Cargo Wagon and Infinity Fluid Wagon
Replies: 6
Views: 1617

Re: Infinity Cargo Wagon and Infinity Fluid Wagon

Please review this topic and inform if you have plans to add this feature into game in future.
by datarza
Sat Jul 29, 2023 4:49 pm
Forum: Bug Reports
Topic: Blueprint with `Relative` option in `Snap to grid`
Replies: 0
Views: 670

Blueprint with `Relative` option in `Snap to grid`

Blueprint with `Relative` option in `Snap to grid` freezes sometimes. It looks like `Shift` key was already pressed before blueprint was selected (dragging started). The bug is not easy to reproduces, but it happens a lot of times. Possible (no warranty) way to reproduce it: 1 select blueprint with ...
by datarza
Sat Jul 29, 2023 4:16 pm
Forum: Ideas and Suggestions
Topic: Spidertron remote command to center the map
Replies: 1
Views: 592

Spidertron remote command to center the map

Can you please add a `command`, to be possible center the map on the spidertron? Maybe Shift+Control+Left-click or something similar.
image_2023-07-29_121306387.png
image_2023-07-29_121306387.png (109.48 KiB) Viewed 592 times
by datarza
Wed Jul 19, 2023 11:34 pm
Forum: Not a bug
Topic: Recipe in tooltip over items in `Map editor`
Replies: 1
Views: 474

Recipe in tooltip over items in `Map editor`

Not sure if it is a bug, but in `Map editor` over item, instead of current informationless tooltip (red circle), will be better to display the `Recipe` tooltip (green circle).
editor.png
editor.png (1.24 MiB) Viewed 474 times
by datarza
Mon Jul 17, 2023 4:48 pm
Forum: Outdated/Not implemented
Topic: Infinity Cargo Wagon and Infinity Fluid Wagon
Replies: 6
Views: 1617

Re: Infinity Cargo Wagon and Infinity Fluid Wagon

Why? Just replace the piece of rail that the cargo wagon or fluid wagon would sit on with an infinity chest or infinity pipe. It's functionally the same. For testing loading and unloading stations before creating or updating the blueprints. Infinity chest and infinity pipe should be removed manuall...
by datarza
Mon Jul 17, 2023 3:09 am
Forum: Outdated/Not implemented
Topic: Infinity Cargo Wagon and Infinity Fluid Wagon
Replies: 6
Views: 1617

Infinity Cargo Wagon and Infinity Fluid Wagon

Please, add to `map editor` the following items:

* `Infinity Cargo Wagon`, like usual `Cargo Wagon` with features of `Infinity chest`
* `Infinity Fluid Wagon`, like usual `Fluid Wagon` with features of `Infinity pipe`

Thank you
by datarza
Fri Jul 14, 2023 4:31 pm
Forum: Assigned
Topic: [Klonan] Train overview GUI does not display tooltip over train stations
Replies: 0
Views: 653

[Klonan] Train overview GUI does not display tooltip over train stations

The name of station and tooltip contain information about number of existing stations with blue font. First screen: if name of station is long, there is not possibility to see the number of existing stations. Tooltip does not appear. Second screen: here is demonstration how tooltip works over train ...
by datarza
Fri Jul 14, 2023 12:49 am
Forum: Assigned
Topic: [Klonan] [1.1.87] Click on station name in Locomotive GUI focuses map on a station with that name, not actual target
Replies: 2
Views: 897

[Klonan] [1.1.87] Click on station name in Locomotive GUI focuses map on a station with that name, not actual target

The click in `Locomotive` window on the station's name will center map on a random station, instead of center the map on the destination station.
train bug.png
train bug.png (1.21 MiB) Viewed 897 times
by datarza
Wed Jul 12, 2023 7:50 pm
Forum: Ideas and Suggestions
Topic: Station window
Replies: 0
Views: 345

Station window

Not sure if it was already suggested, but it is very simple to implement and most user's comfortable things: 1. Can you please add `previous station` and `next station` button with feature to loop over the all stations with the same name 2. Filter trains, `all trains` (like now) and `only trains rel...
by datarza
Mon Jul 10, 2023 10:23 pm
Forum: Ideas and Suggestions
Topic: Search should not be case sensitive
Replies: 10
Views: 2121

Re: Search should not depends on Upper/Lower case

waitofaiorur wrote:
Mon Jul 10, 2023 7:16 pm
Internationalization is troublesome at the best of times.
I don't believe you.
by datarza
Mon Jul 10, 2023 7:48 am
Forum: Show your Creations
Topic: Jut a train's book
Replies: 0
Views: 1177

Jut a train's book

4 wagons for resources, 2 wagons for items, uranium ore and belts with inserters are exception, all wagons have filters, locomotives have colors. image_2023-07-10_034637075.png 0eNrsvd1uZUmyHvYqjbqygWJ5ZUT+zoUB2ZAEARJsSDZ8YQwaLNauamJYZIFkzTljYQDJvrQfwRd6BME/sCHD8iv0vJHX3iSLi+TKzO+LJHvPOWf1RXdXrdyRmV...
by datarza
Mon Jul 10, 2023 6:24 am
Forum: Balancing
Topic: The Most Obvious Imbalance I've Ever Seen After 4K Hours
Replies: 11
Views: 5651

Re: The Most Obvious Imbalance I've Ever Seen After 4K Hours

Do you noticed only problem in size of night vision and battery? But, the portable fusion reactor did not surprised you? I will tell another surprising: you can not build Engine unit without assembling machine, but can build nuclear reactor using only backpack and your hands. And look at this: dddd....
by datarza
Mon Jul 10, 2023 3:36 am
Forum: Technical Help
Topic: Best CPU available: AMD Ryzen 9 7950X3D?
Replies: 48
Views: 15283

Re: Best CPU : i5-11600K vs i7-11700K

azesmbog, your tests once again proves that calcus in Factorio does not depends on CPU speed or number of cores. Primary depends on memory speed, secondary depends on CPU cache. I just curious, it you can also post `task manager` screens with `Performance` page on `CPU` for i5-6400 on big Factorio m...
by datarza
Sun Jul 09, 2023 9:03 pm
Forum: Multiplayer
Topic: Ищу союзников
Replies: 6
Views: 2149

Re: Ищу союзников

у меня есть скайп,но мне надо понять как можно играть вместе на пиратке,вот в чём проблема. А так мой скайп https://join.skype.com/invite/llqJxABsQtxS Настолько жалко 1200 рублей за такую шикарную игру? Какие 1200 рублей? Бери выше в пару раз и скроро ещё увеличиться, у бременских ИТ-пенсионеров не...
by datarza
Fri Jul 07, 2023 9:58 pm
Forum: This Forum
Topic: Topic disappeared without notification
Replies: 4
Views: 1938

Re: Topic disappeared without notification

No I haven't. Just nothing. That really felt like very rude behaviour against a user. Why was my topic off-topic? Where to post such problems? You are not alone, very rude behaviour against users is an usual behaviour of factorio staff. And of course staff can delete my message and lock this topic....

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