Search found 2119 matches

by Qon
Fri Feb 23, 2024 5:14 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 34498

Re: Friday Facts #399 - Trash to Treasure

Um, does this mean that UPS usage from distinct electric networks will be fixed? Because this sounds like it would destroy perfomance in 1.1. I am also interested in hearing if this issue will be resolved. It has been fixed in 2.0 Out of curiosity, was this mentioned by Wube anywhere? Yes
by Qon
Fri Feb 23, 2024 2:15 pm
Forum: News
Topic: Friday Facts #399 - Trash to Treasure
Replies: 289
Views: 34498

Re: Friday Facts #399 - Trash to Treasure

DeadMG wrote:
Fri Feb 23, 2024 12:30 pm
Um, does this mean that UPS usage from distinct electric networks will be fixed? Because this sounds like it would destroy perfomance in 1.1.
akxcv wrote:
Fri Feb 23, 2024 1:39 pm
I am also interested in hearing if this issue will be resolved.
It has been fixed in 2.0
by Qon
Thu Feb 15, 2024 7:45 pm
Forum: General discussion
Topic: Factorio price in Poland
Replies: 22
Views: 1747

Re: Factorio price in Poland

aka13 wrote:
Thu Feb 15, 2024 3:26 pm
Also, since by purchasing with steam you also get the non-steam version, from a consumer standpoint buying through steam makes more sense.
Buying through Factorio.com gets you a Steam key as well.
by Qon
Wed Feb 14, 2024 12:54 pm
Forum: Ideas and Suggestions
Topic: Circuit network connections for splitters
Replies: 44
Views: 17366

Re: Add circuit controls to splitters

I really wanted to control my splitter with combinator circuits before for the mixed bus and randomly placed assembler cells. I had to use inserters instead, but it was ugly and I would have much preferred controlling splitters instead.
by Qon
Mon Feb 12, 2024 7:22 am
Forum: Ideas and Suggestions
Topic: add new signal RGB (Friday Facts #388)
Replies: 24
Views: 1120

Re: add new signal RGB (Friday Facts #388)

Well, do we want full color signals, whatever encoding? :) Full colour is a term which means inidivdual colours are achieved by blending four primary colours (Cyan, Magenta, yellow and black) and is sometimes referred to as CMYK or full colour process. No, CMYK is for printing, why would I want tha...
by Qon
Sun Feb 11, 2024 9:04 pm
Forum: Ideas and Suggestions
Topic: add new signal RGB (Friday Facts #388)
Replies: 24
Views: 1120

Re: add new signal RGB (Friday Facts #388)

let's start with my "sRGB is unnatural". Our color perception (not eye's RGB sensitivity) is very different than sRGB. It is obvious for everyone who tried to choose more than one color using RGB, like I described. I said RGB when I meant "color models with separate channels for red,...
by Qon
Sun Feb 11, 2024 4:43 pm
Forum: Ideas and Suggestions
Topic: add new signal RGB (Friday Facts #388)
Replies: 24
Views: 1120

Re: add new signal RGB (Friday Facts #388)

Once you are familiar with HCL and CIELAB, have a look at Oklab colorspace, even Photoshop uses it . I vote for HCLᵒᵏˡᵃᵇ Kind of weird to request oklab but not oklch (same space but cylindrical coordinate system). Oklab is better for straight interpolation while oklch works better for color picking...
by Qon
Sun Feb 11, 2024 3:43 pm
Forum: Ideas and Suggestions
Topic: add new signal RGB (Friday Facts #388)
Replies: 24
Views: 1120

Re: add new signal RGB (Friday Facts #388)

Our eyes and brains use RGB That's not true, it's just a useful fiction. We have (most commonly) three kind of colour receptors (cones) each of which is sensitive to different (but overlapping) parts of the visual spectrum; RGB is simply a reasonable approximation of displaying all colours. Light i...
by Qon
Sun Feb 11, 2024 2:43 pm
Forum: Ideas and Suggestions
Topic: add new signal RGB (Friday Facts #388)
Replies: 24
Views: 1120

Re: add new signal RGB (Friday Facts #388)

But [RGB] is what displays output and a common format for stored files. It's technically simple and the natural go-to format for storing and outputting color as. I agree that RGB must be kept because it is very popular. Though the popularity does not mean it is natural. I didn't say it was "po...
by Qon
Sat Feb 10, 2024 9:24 pm
Forum: Ideas and Suggestions
Topic: add new signal RGB (Friday Facts #388)
Replies: 24
Views: 1120

Re: add new signal RGB (Friday Facts #388)

for the love of love, use hcl rather than hsv: it looks good. This is an important point. RGB is unnatural hardware level color representation, it's a shame that people still use it. People used to use RGB and nobody cares this is an evil colorspace. You didn't understand the point . camela was tal...
by Qon
Sat Feb 10, 2024 2:49 pm
Forum: News
Topic: Friday Facts #397 - Factoriopedia
Replies: 118
Views: 16556

Re: Friday Facts #397 - Factoriopedia

Also, to the developers of Recipe Book and FJEI, I think someone stole your job! You mean Recipe Book by Wube employee raiguard got his... job stolen... by himself? How was i supposed to know that? Well I just noticed that raiguard was staff when I encountered his posts while browsing around on the...
by Qon
Sat Feb 10, 2024 11:52 am
Forum: News
Topic: Friday Facts #397 - Factoriopedia
Replies: 118
Views: 16556

Re: Friday Facts #397 - Factoriopedia

BraveCaperCat wrote:
Sat Feb 10, 2024 10:05 am
Also, to the developers of Recipe Book and FJEI, I think someone stole your job!
You mean Recipe Book by Wube employee raiguard got his... job stolen... by himself?
by Qon
Sat Feb 10, 2024 11:44 am
Forum: News
Topic: Friday Facts #397 - Factoriopedia
Replies: 118
Views: 16556

Re: Friday Facts #397 - Factoriopedia

I see that this "Epic" / "Legendary" labels are still there :( Can you consider changing the? I admit that my reaction to them may be extreme, but I have seen lives destroyed by gambling (yes, including gacha games) so I have quite immediate revulsion to anything connected to th...
by Qon
Fri Feb 09, 2024 5:52 pm
Forum: News
Topic: Friday Facts #397 - Factoriopedia
Replies: 118
Views: 16556

Re: Friday Facts #397 - Factoriopedia

Anyone notice how it looks like quality is going to be a separate mod? I really hope that it's not and it's just the base game locked behind researched technology. I know several people are against it, but unless its standardized as a base part of the game, I believe it's going to be frowned upon b...
by Qon
Fri Feb 09, 2024 4:51 pm
Forum: Modding help
Topic: Renaming Items
Replies: 1
Views: 128

Re: Renaming Items

It's simple. You just don't.

But you can change the display name. Look up locale files and make a new translation for rocket fuel.
by Qon
Fri Feb 09, 2024 1:20 pm
Forum: News
Topic: Friday Facts #397 - Factoriopedia
Replies: 118
Views: 16556

Re: Friday Facts #397 - Factoriopedia

One little side note, saying "mountainous volcanoes" is a bit redundant, for all volcanoes are mountains. It's like saying "wet water", or "tall giant". An adjective like " towering volcanoes" or " looming volcanoes" might be better~ No. A volcano i...
by Qon
Fri Feb 09, 2024 10:50 am
Forum: Gameplay Help
Topic: Highest Signal Combinator Setup
Replies: 8
Views: 461

Re: Highest Signal Combinator Setup

mmmPI wrote:
Fri Feb 09, 2024 10:07 am
have you pressed the reset button ? or automate the reseting ? Otherwise it will only work once.
Resetting is only needed for indexing, not for finding max. At least if you remove the parts not relevant for finding max.
by Qon
Fri Feb 09, 2024 10:49 am
Forum: Gameplay Help
Topic: Highest Signal Combinator Setup
Replies: 8
Views: 461

Re: Highest Signal Combinator Setup

It doesn't really want to work the way i want it to. When a signal which was previously being sent stops being sent, the negative of that signal stays in the input. And that still says it is the greatest signal. The largest signal finding part just updates it's output from input without memory. The...
by Qon
Fri Feb 09, 2024 9:06 am
Forum: Gameplay Help
Topic: Highest Signal Combinator Setup
Replies: 8
Views: 461

Re: Highest Signal Combinator Setup

0eNrtXFmO20YQvQs/A9Fhd3MVnACGD2DAkz9jIFBij9SwRApcJhkMdIDcIj+5WE6SpiRzX6qohRqPfgwPpS5216uu5XW1XpX5OuHbUPixMn1VxCLwI2X67VWJxNJ31+mz+GXLlanyLMI4kU8miu9u0geHb6gPym6iCN/jfylTspsgRn4pjKSokV8LIxlq5B+FkfrucaJwPxax4IdF7/94mfnJZs5DuZxstMcXwuOhugg2c+G7cRBKydsgkkMDP32tFOd8MCbKizJVqS7f4YmQLw6f6hNFqjUOg/Vszlfus5...
by Qon
Tue Feb 06, 2024 1:13 pm
Forum: Ideas and Suggestions
Topic: Roboports should output missing materials to circuit network / Roboports emit signals with missing blueprint items
Replies: 135
Views: 40335

Re: Roboports should output missing materials to circuit network / Roboports emit signals with missing blueprint items

Why not just not worry about that and let player design ingenuity handle it? We just want ghost combinator as another option on roboports. The scanner for Recursive Blueprints+ provides a solution I think is superior. It can do any area (up to a max size), anywhere. And it can be configured with si...

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