Search found 2119 matches
- Fri Feb 23, 2024 5:14 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 34498
Re: Friday Facts #399 - Trash to Treasure
Um, does this mean that UPS usage from distinct electric networks will be fixed? Because this sounds like it would destroy perfomance in 1.1. I am also interested in hearing if this issue will be resolved. It has been fixed in 2.0 Out of curiosity, was this mentioned by Wube anywhere? Yes
- Fri Feb 23, 2024 2:15 pm
- Forum: News
- Topic: Friday Facts #399 - Trash to Treasure
- Replies: 289
- Views: 34498
Re: Friday Facts #399 - Trash to Treasure
It has been fixed in 2.0
- Thu Feb 15, 2024 7:45 pm
- Forum: General discussion
- Topic: Factorio price in Poland
- Replies: 22
- Views: 1747
- Wed Feb 14, 2024 12:54 pm
- Forum: Ideas and Suggestions
- Topic: Circuit network connections for splitters
- Replies: 44
- Views: 17366
Re: Add circuit controls to splitters
I really wanted to control my splitter with combinator circuits before for the mixed bus and randomly placed assembler cells. I had to use inserters instead, but it was ugly and I would have much preferred controlling splitters instead.
- Mon Feb 12, 2024 7:22 am
- Forum: Ideas and Suggestions
- Topic: add new signal RGB (Friday Facts #388)
- Replies: 24
- Views: 1120
Re: add new signal RGB (Friday Facts #388)
Well, do we want full color signals, whatever encoding? :) Full colour is a term which means inidivdual colours are achieved by blending four primary colours (Cyan, Magenta, yellow and black) and is sometimes referred to as CMYK or full colour process. No, CMYK is for printing, why would I want tha...
- Sun Feb 11, 2024 9:04 pm
- Forum: Ideas and Suggestions
- Topic: add new signal RGB (Friday Facts #388)
- Replies: 24
- Views: 1120
Re: add new signal RGB (Friday Facts #388)
let's start with my "sRGB is unnatural". Our color perception (not eye's RGB sensitivity) is very different than sRGB. It is obvious for everyone who tried to choose more than one color using RGB, like I described. I said RGB when I meant "color models with separate channels for red,...
- Sun Feb 11, 2024 4:43 pm
- Forum: Ideas and Suggestions
- Topic: add new signal RGB (Friday Facts #388)
- Replies: 24
- Views: 1120
Re: add new signal RGB (Friday Facts #388)
Once you are familiar with HCL and CIELAB, have a look at Oklab colorspace, even Photoshop uses it . I vote for HCLᵒᵏˡᵃᵇ Kind of weird to request oklab but not oklch (same space but cylindrical coordinate system). Oklab is better for straight interpolation while oklch works better for color picking...
- Sun Feb 11, 2024 3:43 pm
- Forum: Ideas and Suggestions
- Topic: add new signal RGB (Friday Facts #388)
- Replies: 24
- Views: 1120
Re: add new signal RGB (Friday Facts #388)
Our eyes and brains use RGB That's not true, it's just a useful fiction. We have (most commonly) three kind of colour receptors (cones) each of which is sensitive to different (but overlapping) parts of the visual spectrum; RGB is simply a reasonable approximation of displaying all colours. Light i...
- Sun Feb 11, 2024 2:43 pm
- Forum: Ideas and Suggestions
- Topic: add new signal RGB (Friday Facts #388)
- Replies: 24
- Views: 1120
Re: add new signal RGB (Friday Facts #388)
But [RGB] is what displays output and a common format for stored files. It's technically simple and the natural go-to format for storing and outputting color as. I agree that RGB must be kept because it is very popular. Though the popularity does not mean it is natural. I didn't say it was "po...
- Sat Feb 10, 2024 9:24 pm
- Forum: Ideas and Suggestions
- Topic: add new signal RGB (Friday Facts #388)
- Replies: 24
- Views: 1120
Re: add new signal RGB (Friday Facts #388)
for the love of love, use hcl rather than hsv: it looks good. This is an important point. RGB is unnatural hardware level color representation, it's a shame that people still use it. People used to use RGB and nobody cares this is an evil colorspace. You didn't understand the point . camela was tal...
- Sat Feb 10, 2024 2:49 pm
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 118
- Views: 16556
Re: Friday Facts #397 - Factoriopedia
Also, to the developers of Recipe Book and FJEI, I think someone stole your job! You mean Recipe Book by Wube employee raiguard got his... job stolen... by himself? How was i supposed to know that? Well I just noticed that raiguard was staff when I encountered his posts while browsing around on the...
- Sat Feb 10, 2024 11:52 am
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 118
- Views: 16556
Re: Friday Facts #397 - Factoriopedia
You mean Recipe Book by Wube employee raiguard got his... job stolen... by himself?BraveCaperCat wrote: ↑Sat Feb 10, 2024 10:05 amAlso, to the developers of Recipe Book and FJEI, I think someone stole your job!
- Sat Feb 10, 2024 11:44 am
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 118
- Views: 16556
Re: Friday Facts #397 - Factoriopedia
I see that this "Epic" / "Legendary" labels are still there :( Can you consider changing the? I admit that my reaction to them may be extreme, but I have seen lives destroyed by gambling (yes, including gacha games) so I have quite immediate revulsion to anything connected to th...
- Fri Feb 09, 2024 5:52 pm
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 118
- Views: 16556
Re: Friday Facts #397 - Factoriopedia
Anyone notice how it looks like quality is going to be a separate mod? I really hope that it's not and it's just the base game locked behind researched technology. I know several people are against it, but unless its standardized as a base part of the game, I believe it's going to be frowned upon b...
- Fri Feb 09, 2024 4:51 pm
- Forum: Modding help
- Topic: Renaming Items
- Replies: 1
- Views: 128
Re: Renaming Items
It's simple. You just don't.
But you can change the display name. Look up locale files and make a new translation for rocket fuel.
But you can change the display name. Look up locale files and make a new translation for rocket fuel.
- Fri Feb 09, 2024 1:20 pm
- Forum: News
- Topic: Friday Facts #397 - Factoriopedia
- Replies: 118
- Views: 16556
Re: Friday Facts #397 - Factoriopedia
One little side note, saying "mountainous volcanoes" is a bit redundant, for all volcanoes are mountains. It's like saying "wet water", or "tall giant". An adjective like " towering volcanoes" or " looming volcanoes" might be better~ No. A volcano i...
- Fri Feb 09, 2024 10:50 am
- Forum: Gameplay Help
- Topic: Highest Signal Combinator Setup
- Replies: 8
- Views: 461
- Fri Feb 09, 2024 10:49 am
- Forum: Gameplay Help
- Topic: Highest Signal Combinator Setup
- Replies: 8
- Views: 461
Re: Highest Signal Combinator Setup
It doesn't really want to work the way i want it to. When a signal which was previously being sent stops being sent, the negative of that signal stays in the input. And that still says it is the greatest signal. The largest signal finding part just updates it's output from input without memory. The...
- Fri Feb 09, 2024 9:06 am
- Forum: Gameplay Help
- Topic: Highest Signal Combinator Setup
- Replies: 8
- Views: 461
Re: Highest Signal Combinator Setup
0eNrtXFmO20YQvQs/A9Fhd3MVnACGD2DAkz9jIFBij9SwRApcJhkMdIDcIj+5WE6SpiRzX6qohRqPfgwPpS5216uu5XW1XpX5OuHbUPixMn1VxCLwI2X67VWJxNJ31+mz+GXLlanyLMI4kU8miu9u0geHb6gPym6iCN/jfylTspsgRn4pjKSokV8LIxlq5B+FkfrucaJwPxax4IdF7/94mfnJZs5DuZxstMcXwuOhugg2c+G7cRBKydsgkkMDP32tFOd8MCbKizJVqS7f4YmQLw6f6hNFqjUOg/Vszlfus5...
- Tue Feb 06, 2024 1:13 pm
- Forum: Ideas and Suggestions
- Topic: Roboports should output missing materials to circuit network / Roboports emit signals with missing blueprint items
- Replies: 135
- Views: 40335
Re: Roboports should output missing materials to circuit network / Roboports emit signals with missing blueprint items
Why not just not worry about that and let player design ingenuity handle it? We just want ghost combinator as another option on roboports. The scanner for Recursive Blueprints+ provides a solution I think is superior. It can do any area (up to a max size), anywhere. And it can be configured with si...