Search found 145 matches
- Wed Jan 15, 2014 12:31 pm
- Forum: General discussion
- Topic: steam
- Replies: 10
- Views: 10077
Re: steam
Give it at least 7-8 months. Its advisable to have multiplayer before steam This is a fallacy. Plenty of singleplayer games are very successful on steam. Ultimately the process of getting onto steam changes with time so the best time for getting onto steam is when the devs really feel ready to star...
- Sun Jan 12, 2014 11:59 pm
- Forum: General discussion
- Topic: Buying Factorio
- Replies: 8
- Views: 7460
Re: Buying Factorio
In my experience from working in IT for a while: People don't read things, especially when they're at the bottom of the page below the "useful" content(thingies to click and thingies to fill) This is the truth but there is no solution in my experience. At least getting a phone call from a...
- Wed Dec 18, 2013 11:02 pm
- Forum: Ideas and Suggestions
- Topic: Electric Network Stats
- Replies: 10
- Views: 8082
Re: Electric Network Stats
Yes please!
- Sun Dec 15, 2013 10:29 pm
- Forum: Balancing
- Topic: Are bitters too hard to kill in end game?
- Replies: 59
- Views: 49525
Re: Are bitters too hard to kill in end game?
My personal opinion is yes they are too hard, but then I'm not a spring chicken any more and have some issues with hand mobility and such which makes it artificially harder.
- Tue Dec 10, 2013 1:19 pm
- Forum: General discussion
- Topic: Combat system far too fast?
- Replies: 47
- Views: 20923
Re: Combat system far too fast?
I saw this problem early on. I also made some suggestions that could change the way the combat is played in Factorio. Read them, be enlightened and give me your feedback(Especially in the "Fight" Thread): Be enlightened? Interesting turn of phrase to use I guess. To the crux of the matter...
- Sun Dec 08, 2013 5:33 pm
- Forum: Releases
- Topic: Version 0.8.0
- Replies: 36
- Views: 31617
Re: Version 0.8.0
Alternate sources of energy (wind, oil and nuclear in particular) are my most wished for addition to Factorio closely followed by better defense/offense options without me having to get my hands dirty
- Fri Dec 06, 2013 3:14 pm
- Forum: General discussion
- Topic: Questions about the game
- Replies: 7
- Views: 8339
Re: Questions about the game
The majority of QA work is usually done on a finished (feature complete) product whereas the current trend of early access / alpha is a very different beast. I've traditionally come in towards the end of beta phase and gleefully broken software to the utter despair of the developers who were sure th...
- Fri Dec 06, 2013 12:26 pm
- Forum: Ideas and Suggestions
- Topic: New Fuel Source and Weapons Targeting System
- Replies: 6
- Views: 4904
Re: New Fuel Source and Weapons Targeting System
I'd be more inclined to go with artillery and just carpet bomb the entire area. I don't want to go shooting things when I can just effectively nuke the buggers
- Fri Dec 06, 2013 12:23 pm
- Forum: General discussion
- Topic: Questions about the game
- Replies: 7
- Views: 8339
Re: Questions about the game
Hello, if we get to steam, we will give Steam keys to anyone who bought the game, naturally (https://www.factorio.com/faq). We are not in the regular greenlight campaign, as we didn't feel like we could complete with others games there, but we plan to start the campaign soon (probably january). My ...
- Mon Dec 02, 2013 1:09 am
- Forum: News
- Topic: Random Ramblings #11
- Replies: 23
- Views: 22350
Re: Random Ramblings #11
Samsung and Sandisk seem to be getting the best reviews currently for SSD's. I'd be happy with anything from either company currently.
- Sat Nov 30, 2013 6:40 pm
- Forum: General discussion
- Topic: passed the 4k
- Replies: 27
- Views: 14388
Re: passed the 4k
Yeah I plan on picking up another couple of copies of this for people I know. But that's a fair time off after it has launched on steam and during one of the sales.
- Mon Nov 25, 2013 11:34 am
- Forum: General discussion
- Topic: Combat system far too fast?
- Replies: 47
- Views: 20923
Re: Combat system far too fast?
Turret only ammo but allowing turrets to use normal ammo also would definitely alleviate some of the issues. I also like the idea of having an inserter with a solar cell to power it. Allowing normal ammo to be reused by turning it into piercing ammo is again another good suggestion, but keep the opt...
- Sun Nov 24, 2013 11:40 am
- Forum: General discussion
- Topic: Combat system far too fast?
- Replies: 47
- Views: 20923
Re: Combat system far too fast?
I think a large part of the problem with gun turrets is the ammo cost and size also. A magazine that only holds 10 shots? Maybe for pistols but for turrets or for the machine guns I want around 30. Piercing ammo? Still too expensive for what it is. Maybe adding a third level of ammo would alleviate ...
- Fri Nov 22, 2013 10:18 pm
- Forum: News
- Topic: Friday Facts #9
- Replies: 12
- Views: 24106
Re: Friday Facts #9
Oh I wish that was possible. Oil is something I am really looking forward to being a reality in Factorio.
- Thu Nov 21, 2013 8:23 pm
- Forum: General discussion
- Topic: Combat system far too fast?
- Replies: 47
- Views: 20923
Re: Combat system far too fast?
I like the current speed to be honest. The part I have issue with is I want to be able to create robots that go out and fight for me, I don't want to have to run around shooting the mobs all the time. I know we have the little robots currently but I find they aren't strong enough and don't last long...
- Mon Nov 04, 2013 12:56 pm
- Forum: Ideas and Suggestions
- Topic: Logics
- Replies: 3
- Views: 2653
Re: Logics
I think it was mentioned that an alternative to wires was being considered. I don't actually have time to go searching for the post now but I have this nagging feeling that logic circuits were being discussed in some capacity and then one of the devs mentioned that an alternative would be the ideal ...
- Sun Nov 03, 2013 1:26 am
- Forum: General discussion
- Topic: Clean or Dirty?
- Replies: 30
- Views: 15087
Re: Clean or Dirty?
I absolutely love playing the clean route. I mix solar and steam for the very early part of the game but as soon as I get automation going I focus on getting a large solar bank setup with accumulators to carry me through the night.
- Thu Oct 31, 2013 11:47 am
- Forum: General discussion
- Topic: Trailer RFC
- Replies: 18
- Views: 16949
Re: Trailer RFC
That looks very cool indeed.
- Sun Oct 27, 2013 10:02 pm
- Forum: News
- Topic: Random Ramblings #8
- Replies: 15
- Views: 19320
Re: Random Ramblings #8
The UK has fun political groups as follows:
* Corrupt left wing
* Corrupt middle group
* Corrupt right wing
* Corrupt independents
Yeah, I'm not bitter or resentful of politicians in this country, honest
* Corrupt left wing
* Corrupt middle group
* Corrupt right wing
* Corrupt independents
Yeah, I'm not bitter or resentful of politicians in this country, honest
- Sun Oct 27, 2013 11:27 am
- Forum: Implemented Suggestions
- Topic: Change names for labs, train stops etc - Station names
- Replies: 23
- Views: 13371
Re: Station names
Agreed. I'm not sure if renaming the stations would be something I'm interested in but more logical names would definitely be an improvement in my opinion. The user names would be better with just the research units (or some other possible extra machinery still to come).