Search found 24 matches

by Lochar
Thu Apr 21, 2016 11:19 pm
Forum: Bob's mods
Topic: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
Replies: 587
Views: 287105

Re: [0.12.x][v0.12.10] Bob's Metals, Chemicals and Intermediates

Hello bobingabout, now i'm also at the point to assembly wood from raw wood and can only select wood from heavy oil. Is it possible to comment out the parts of code which provide the heavy oil wood because i will not use this receipe (plently of treefarms). Could you give me a hint where i should l...
by Lochar
Tue Mar 15, 2016 4:11 pm
Forum: News
Topic: Friday Facts #129 - The late game
Replies: 273
Views: 134922

Re: Friday Facts #129 - The late game

And if the storage tanks are screwed up with multiple liquids? Honest question, as I haven't gotten to the point yet of being good with the networks.
by Lochar
Tue Mar 15, 2016 3:12 pm
Forum: News
Topic: Friday Facts #129 - The late game
Replies: 273
Views: 134922

Re: Friday Facts #129 - The late game

Going to have to be careful though, as you don't want to send the wrong tanker to the wrong port, as we don't have a liquid 'smart inserter' if you send petroleum to a crude oil station.
by Lochar
Mon Mar 14, 2016 4:26 pm
Forum: News
Topic: Friday Facts #129 - The late game
Replies: 273
Views: 134922

Re: Friday Facts #129 - The late game

What I'd like to see as a late game mining option is a 'strip miner' that is huge (9x9 or bigger) that converts a finite patch of ore to an infinite one. It would require large amounts of resources to build (electric engines, raw steel, etc) and create large amounts of pollution due to the fact that...

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