Search found 79 matches
- Tue Mar 29, 2016 7:17 pm
- Forum: General discussion
- Topic: So what's after the campaign?
- Replies: 10
- Views: 5503
Re: So what's after the campaign?
So, when you are done with the campaign, what next? I'd say mods and multiplayer. Look for some servers in your region, check what mods they use, and join if you like 'em. It's much fun, especially if you manage to catch a restart and join from the beginning. It's currently mostly cooperative - pvp...
- Tue Mar 29, 2016 9:38 am
- Forum: General discussion
- Topic: How I sort of wish this was a Warhammer 40k game
- Replies: 18
- Views: 8891
Re: How I sort of wish this was a Warhammer 40k game
The beauty of the W40k universe is that it's soo vast. It's ridden with systems where imperial technology is present in one way or another, but it's origin is forgotten or got mythified during the millennia. So I can totally imagine the Biter Planet and the protagonist(s) being part of that universe...
- Mon Mar 28, 2016 6:45 pm
- Forum: Not a bug
- Topic: [0.12.29]set-filter is limitated to the mouse buttons
- Replies: 6
- Views: 3830
Re: [0.12.29]set-filter is limitated to the mouse buttons
I found that weird too. No matter how cool gaming mice I get, sooner or later I always return to my decades old ancient but loved mouse. What's wheel click doesn't work for years.
So I use that function by ctrl-shift left-click. Not a big deal, but it's silly.
So I use that function by ctrl-shift left-click. Not a big deal, but it's silly.
- Sun Mar 27, 2016 6:33 pm
- Forum: Multiplayer
- Topic: [whitelist/0.12.29/EU] BobsMod - looking for few players
- Replies: 2
- Views: 1589
Re: [whitelist/0.12.29/EU] BobsMod - looking for few players
Yay!
A server with Bob's mod popping up in the region. Cool. Always wanted to try it, but never could get myslef to do single-player.
A server with Bob's mod popping up in the region. Cool. Always wanted to try it, but never could get myslef to do single-player.
- Sun Mar 27, 2016 10:00 am
- Forum: Mods
- Topic: [MOD 0.12.x] Diplomacy (0.12.2)
- Replies: 18
- Views: 24466
Re: [MOD 0.12.x] Diplomacy (0.12.0)
This looks sooo fun. Hope I'll see a server soon in my region running it.
- Sun Mar 27, 2016 8:53 am
- Forum: Ideas and Suggestions
- Topic: Sign posts that display item icons
- Replies: 2
- Views: 2001
Re: Sign posts that display item icons
I kinda' prefer creative workarounds rather than an item that just does the very thing that's missing. Signposts are a good example. On my first multiplayer day, I was missing them. Than I realized I can just write by dropping ore, placing belts or lights. The latter can also be interactive - like a...
- Sat Mar 26, 2016 6:49 am
- Forum: Combinator Creations
- Topic: Tetris... in Factorio?
- Replies: 50
- Views: 51161
Re: Tetris... in Factorio?
Strange, I can't do the opposite. I always play Factorio while playing Factorio. And it's totally mindblowing indeed.Koub wrote:Factorio playing Factorio would be totally mind blowing - even if I'm aware it can't be done ^^
Awesomesauce Tetries by the way.
- Sat Mar 26, 2016 2:18 am
- Forum: Combinator Creations
- Topic: Digital Display, Yay!
- Replies: 114
- Views: 149506
Re: Digit Display Blueprint
You know you only realize how cool are the blueprints above if you try to build a counter yourself. Mine didn't have zero filtering, yet I had to use a bit more hardware. Ok, I'm a layman. I was still very proud after smashing the last bug.
- Fri Mar 25, 2016 2:29 pm
- Forum: Multiplayer
- Topic: [EU] Server Looking for people
- Replies: 77
- Views: 20224
- Fri Mar 25, 2016 11:46 am
- Forum: Combinator Creations
- Topic: Digital Display, Yay!
- Replies: 114
- Views: 149506
Re: Digit Display Blueprint
Thanks!
I'm seriously surprized that I understood the very first answer I got. It makes sense. Think I can do that.
EDIT: Yay, it works. Soon I'll have a nice display showing me that all ore reserves are empty, since I'm wasting time with combinators instead of making mines.
I'm seriously surprized that I understood the very first answer I got. It makes sense. Think I can do that.
EDIT: Yay, it works. Soon I'll have a nice display showing me that all ore reserves are empty, since I'm wasting time with combinators instead of making mines.
- Fri Mar 25, 2016 10:46 am
- Forum: Multiplayer
- Topic: Gathering Players for Private Server
- Replies: 7
- Views: 2617
Re: Gathering Players for Private Server
May I chime in? Cross-Continent multiplayer is very painful, or downright unplayable for all participants in the current version. I really suggest everyone to look for players in the same geographical area. That's my experience anyways, but let me link a thread too for reference. https://forums.fact...
- Fri Mar 25, 2016 10:36 am
- Forum: Combinator Creations
- Topic: Digital Display, Yay!
- Replies: 114
- Views: 149506
Re: Digit Display Blueprint
May I ask? How do multiple digits work? I mean what's the logic or equation or anything that splits a number? I'm fairly certain I could make a display for 1-9, even 0-9 with some struggling. But I have no idea how to tell after an input of (for example) 125 that "you display 1, you display 2 a...
- Thu Mar 24, 2016 10:47 am
- Forum: Multiplayer
- Topic: [EU] Server Looking for people
- Replies: 77
- Views: 20224
Re: [EU] Server Looking for people
Address sent. Evan_ can you PM me your steam name ? Well, sure I could, but you you're almost better off getting me here. I'm pretty active on forums, while only launching Steam when I really have to. Though... I'm just a player here who talks much - server issues are Woozie's table. He's always pre...
- Wed Mar 23, 2016 7:20 pm
- Forum: Multiplayer
- Topic: Mechanical Synergy (Co-op|Whitelist|Vanilla|Dedicated|NA/EU)
- Replies: 13
- Views: 4095
Re: Mechanical Synergy (Co-op|Whitelist|Vanilla|Dedicated|NA/EU)
Love your lowpoly stuff!
May I ask if the server is in NA or EU? It's strange you display both in the title. You look fun and dedicated, but in my experience, cross-continent multiplayer with Factorio's current net-code is pretty painful for all participants.
May I ask if the server is in NA or EU? It's strange you display both in the title. You look fun and dedicated, but in my experience, cross-continent multiplayer with Factorio's current net-code is pretty painful for all participants.
- Wed Mar 23, 2016 6:03 pm
- Forum: Multiplayer
- Topic: [EU] Server Looking for people
- Replies: 77
- Views: 20224
Re: [EU] Server Looking for people
Address sent.
- Wed Mar 23, 2016 1:07 pm
- Forum: Ideas and Suggestions
- Topic: Upgradable Inventory Sizes
- Replies: 12
- Views: 3765
Re: Upgradable Inventory Sizes
I think it's a good suggestion, that should be at least considered by the devs - if there are enough people showing interest in it. Than this thread is as good as any to express how cool I find this idea. The server I'm playing or currently runs a double-inventory mod, and it's pretty addictive. Ii...
- Wed Mar 23, 2016 12:39 pm
- Forum: Off topic
- Topic: A place to put music
- Replies: 11
- Views: 5569
Re: A place to put music
It's good to know I'm not the only one who distinguishes this two. xD
- Wed Mar 23, 2016 12:25 pm
- Forum: Gameplay Help
- Topic: What are good Circuit Network Designs/What is the point?
- Replies: 15
- Views: 12728
Re: What are good Circuit Network Designs/What is the point?
And of course you can leave a flashy memento of your presence while visiting unknown servers.
- Wed Mar 23, 2016 12:04 pm
- Forum: General discussion
- Topic: The world wakes up to Factorio
- Replies: 8
- Views: 4556
Re: The world wakes up to Factorio
The learning curve is in no way shallow. I can't debate with that - it's pretty steep. But not too long. I admit, once a player gets the basics, more advanced concepts look intimidating. But I don't think it takes too much fiddling with specific systems (fluids, trains, logistics) until they make s...
- Wed Mar 23, 2016 11:58 am
- Forum: Off topic
- Topic: A place to put music
- Replies: 11
- Views: 5569
Re: A place to put music
Like some others, I posted my favorite in this thread:
viewtopic.php?f=27&t=21265&p=138429&hilit=music#p138429
viewtopic.php?f=27&t=21265&p=138429&hilit=music#p138429