Search found 2634 matches

by steinio
Thu Dec 17, 2020 6:17 pm
Forum: Technical Help
Topic: CTD shortly after loading the game
Replies: 5
Views: 1531

Re: CTD shortly after loading the game

Downloaded game from website and it works :) guess steam is the issue right? Or one of the other overlay hooks you have active conflicting with steam. Hmm not in my setup which also has Discord and RivaTuner hook installed with Steam. Today was a Discord update and RivaTuner updates regularly. @dev...
by steinio
Wed Dec 16, 2020 6:26 pm
Forum: Not a bug
Topic: [1.1.6] Train ghosts can be placed off of rails
Replies: 4
Views: 1520

Re: [1.1.6] train blueprints can be placed off of rails

I would say not a bug.
by steinio
Sun Dec 13, 2020 5:15 pm
Forum: Mod portal Discussion
Topic: Mods must have a banner-picture
Replies: 53
Views: 14942

Re: Mods must have a banner-picture

Good Intention but a bit over the top.

Maybe only pictures for mods with more then a specific amount of kilobytes.
by steinio
Fri Dec 11, 2020 5:06 am
Forum: Ideas and Suggestions
Topic: "add wait condition" seems wrong
Replies: 15
Views: 4995

Re: "add wait condition" seems wrong

ssilk wrote:
Tue Dec 08, 2020 6:13 am
What does the plus do? I would hover over it and wait for a tooltip popping up. :) in such cases you can write also text.

@oleg4f: the problem with that is the word “if”. :)
As if you wouldn't understand what + means...
Every baby knows it.
by steinio
Thu Dec 10, 2020 6:03 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen][1.1.5] Programmable speaker not worked in menu simulation
Replies: 4
Views: 3298

Re: Programmable speaker not worked in menu simulation

Nexarius wrote:
Thu Dec 10, 2020 5:49 pm
The menu simulation is without sound and without the rest of the normal interface. What do you expect to happen?
Without sound is wrong.
At least i hear death screams of biters once in a while.
by steinio
Thu Dec 10, 2020 5:50 am
Forum: General discussion
Topic: What do you think Petroleum Gas is?
Replies: 5
Views: 2975

Re: What do you think Petroleum Gas is?

At the end it's biter shit and bones rotted million years in the ground.
by steinio
Tue Dec 08, 2020 9:11 am
Forum: Logistic Train Network
Topic: LTN 1.0 weird deliveries
Replies: 1
Views: 1135

Re: LTN 1.0 weird deliveries

by steinio
Mon Dec 07, 2020 4:07 pm
Forum: Ideas and Suggestions
Topic: "add wait condition" seems wrong
Replies: 15
Views: 4995

Re: "add wait condition" seems wrong

How about just displaying a large + on the button. No text needed
by steinio
Mon Dec 07, 2020 5:33 am
Forum: Ideas and Suggestions
Topic: Snap to grid should default to relative again
Replies: 20
Views: 5762

Re: Snap to grid should default to relative again

No. this would break my workflow.
by steinio
Sun Dec 06, 2020 4:36 pm
Forum: Ideas and Suggestions
Topic: Fix the infinite inventory / crafting hack or at least make it an option
Replies: 9
Views: 2776

Re: Fix the infinite inventory / crafting hack or at least make it an option

@Koub

The 'hack' works as handcrafting is suspended if inventory is full.

I would assume you have read about it
by steinio
Sat Dec 05, 2020 4:18 pm
Forum: Gameplay Help
Topic: automating wood with angel-bob mods
Replies: 7
Views: 5564

Re: automating wood with angel-bob mods

Use your Bob's Greenhouse. Research the tech if it's not yet.
by steinio
Sat Dec 05, 2020 10:35 am
Forum: Ideas and Suggestions
Topic: Train schedule: Need way to fast replace stop and/or copy+paste criteria
Replies: 13
Views: 4330

Change train stop in train schedule condition

Hej, can we please have the possibility to change the train stop directly in the schedule? Now, you add a train stop, set conditions and let it go. If you need the same conditions in another train but with an other train stop, you have to create it from scratch. Copy/pasting it to the other train an...
by steinio
Fri Dec 04, 2020 7:17 pm
Forum: Ideas and Suggestions
Topic: Flashing Notification when Research Completes.
Replies: 1
Views: 793

Re: Flashing Notification when Research Completes.

Open the research tab again (press T or click on the flashing bar) and close it.
by steinio
Mon Nov 30, 2020 4:55 pm
Forum: General discussion
Topic: Chain signals are overused
Replies: 23
Views: 9408

Re: Chain signals are overused

Hmm if you have automated them who cares how many you use?
by steinio
Mon Nov 30, 2020 4:54 pm
Forum: Gameplay Help
Topic: 1.1.2 How to disable border stripes?
Replies: 12
Views: 4172

Re: 1.1.2 How to disable border stripes?

No and they are intended - but also stupid imho.
Looks like a screen from the Pip boy
by steinio
Sun Nov 29, 2020 11:01 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 123
Views: 97540

Re: [MOD 0.13] Water Well - pump water from the underground

Thank you, i fixed it as soon as i could.

Not sure what's also inherited. Maybe the night glow?
by steinio
Sun Nov 29, 2020 12:49 am
Forum: Won't fix.
Topic: [1.1.2] Modded rail pipettes wrong entity if placeable_by is used
Replies: 7
Views: 2606

Re: [1.1.2] Modded rail pipettes wrong entity if placeable_by is used

In the case of a ghost the first item-to-place-this-entity is used to revive the ghost. If only the first item is ever used, why is it possible to specify more than one placeable_by item? I always assumed bots use the first compatible item they can find in the logistic network (i.e. if there's thre...
by steinio
Sun Nov 29, 2020 12:46 am
Forum: Gameplay Help
Topic: Mark all 1.1 Tipps read / prevent popping up?
Replies: 6
Views: 2047

Re: Mark all 1.1 Tipps read / prevent popping up?

You can quickly skip through all tips with 'e'

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