Search found 372 matches

by vinzenz
Thu Nov 14, 2024 1:14 pm
Forum: Duplicates
Topic: [2.0.15] Crash (SegmentEngine::updateSegments)
Replies: 5
Views: 812

Re: [2.0.15] Crash (SegmentEngine::updateSegments)

Which mod? Can you provide a save file that crashes?
by vinzenz
Wed Nov 13, 2024 11:02 am
Forum: Assigned
Topic: [Vinzenz][2.0.15]Process failed: Server returned error: Unknown"
Replies: 4
Views: 844

Re: [Vinzenz][2.0.15]Process failed: Server returned error: Unknown"

I see a recent upload for your username at https://factorio.com/galaxy/Sulfur%20IV:%20Iota2-1.G7Y4 already. So this is again just the client side timeout being to low / upload server not keeping the connection active enough.

You should also be able to see this URL by closing the upload menu and ...
by vinzenz
Wed Nov 13, 2024 10:35 am
Forum: Assigned
Topic: [Vinzenz][2.0.15]Process failed: Server returned error: Unknown"
Replies: 4
Views: 844

Re: [2.0.15]Process failed: Server returned error: Unknown"


When uploading save to the hall of fame the bar sticks at 80% (Server package processing) for a minute then gives "Process failed: Server returned error: Unknown"

I am using 3 mods, vehicle snap Disco science and auto research.

Edit: I have just disable all mods except DLC mods and it gives the ...
by vinzenz
Wed Nov 13, 2024 7:40 am
Forum: Duplicates
Topic: [2.0.15] Crash (SegmentEngine::updateSegments)
Replies: 5
Views: 812

Re: [2.0.15] crash with log (SegmentEngine::updateSegments)

Looks like you have plenty of mods loaded, does it crash when running Factorio without them? What are the replication steps, do you have a save file where it crashes?
by vinzenz
Wed Nov 13, 2024 6:21 am
Forum: Technical Help
Topic: [2.0.15 ] API call failed: (path:'api/seach', status: 429)
Replies: 4
Views: 1862

Re: [2.0.15 ] API call failed: (path:'api/seach', status: 429)

The 429 error happens when a lot of search requests come from the same IP. This error usually resolves itself after 1 or 24 hours.
by vinzenz
Wed Nov 13, 2024 6:17 am
Forum: 1 / 0 magic
Topic: [raiguard][2.0.17] Crash on game start (Linux Steam)
Replies: 5
Views: 3945

Re: [2.0.17] Crash on game start (Linux Steam)


Game doesn't even get to the splash screen. Other games work fine, fullscreen and windowed.

No mods are currently enabled except Space Age (all three)

Independent install works fine, so this is a steam intergration issue.

Factorio crashed. Generating symbolized stacktrace, please wait ...
0 ...
by vinzenz
Wed Nov 13, 2024 6:06 am
Forum: Technical Help
Topic: Sign-in Integration with Steam appears broken
Replies: 8
Views: 1826

Re: Sign-in Integration with Steam appears broken


I had a similar issue (my account regged on a lost e-mail) , the "Enter the damn code" would not go away even though I authenticated it with steam mobapp. It did get me logged in to factorio.com, but couldn't really do much as the "CODE window" was for a code. Could even go to the mods page as ...
by vinzenz
Tue Nov 12, 2024 3:15 pm
Forum: Resolved Problems and Bugs
Topic: [raiguard] Crash on launch. Almost no trace
Replies: 16
Views: 5819

Re: [raiguard] Crash on launch. Almost no trace

raiguard wrote: Tue Nov 12, 2024 3:01 pm Ref: https://github.com/ValveSoftware/steam- ... issues/705.

The issue is that Factorio is not respecting $HOME.
...and systemd breaking getpwuid for no reason
by vinzenz
Mon Nov 11, 2024 6:21 pm
Forum: Technical Help
Topic: Unable to upload to Galaxy of Fame
Replies: 9
Views: 1709

Re: Unable to upload to Galaxy of Fame

There were a few errors with our CDN provider today, could you please try again.
by vinzenz
Mon Nov 11, 2024 2:41 pm
Forum: Technical Help
Topic: [2.0.16] Cannot reach headless
Replies: 5
Views: 2804

Re: [2.0.16] Cannot reach headless

Constantly re-downloading the headless server is a good way to get throttled by our servers. Please use the API provided here: https://factorio.com/api/latest-releases before downloading a new release. You can also check the factorio log file for errors.

There's also a docker image provided by the ...
by vinzenz
Mon Nov 11, 2024 8:10 am
Forum: Technical Help
Topic: Unable to upload to Galaxy of Fame
Replies: 9
Views: 1709

Re: Unable to upload to Galaxy of Fame

You're not logged in according to the logs. Can you please check Settings -> Other in Factorio and try to Log in?
11-11-2024, 09-10-29.png
11-11-2024, 09-10-29.png (8.71 KiB) Viewed 1626 times
by vinzenz
Sat Nov 09, 2024 7:25 am
Forum: Technical Help
Topic: Unable to upload to Galaxy of Fame
Replies: 9
Views: 1709

Re: Unable to upload to Galaxy of Fame

Please attach the factorio log file of your failed upload attempt
by vinzenz
Thu Nov 07, 2024 8:03 pm
Forum: 1 / 0 magic
Topic: crash for no reason
Replies: 3
Views: 579

Re: crash for no reason

Your CPU is also known for microcode issues which might be fixed by a BIOS update: https://www.windowscentral.com/hardware ... date-intel
by vinzenz
Thu Nov 07, 2024 8:02 pm
Forum: 1 / 0 magic
Topic: crash for no reason
Replies: 3
Views: 579

Re: crash for no reason

Random crashes sound like an issue with your PC, e.g. failing memory, faulty PSU. I recommend starting with memtest https://www.memtest86.com/
by vinzenz
Thu Nov 07, 2024 7:51 pm
Forum: Resolved Problems and Bugs
Topic: [raiguard] Crash on launch. Almost no trace
Replies: 16
Views: 5819

Re: Crash on launch. Almost no trace

That's great to hear! You can report these issue to Valve here: https://github.com/ValveSoftware/steam-runtime/issues

We'll look into disabling this runtime by default.
by vinzenz
Thu Nov 07, 2024 7:39 pm
Forum: Technical Help
Topic: Planet reset?
Replies: 2
Views: 1317

Re: Planet reset?

You can delete a planet with the /editor command and deleting the surface
11-07-2024, 20-38-10.png
11-07-2024, 20-38-10.png (222.15 KiB) Viewed 1301 times
by vinzenz
Thu Nov 07, 2024 7:30 pm
Forum: Gameplay Help
Topic: Stuck playing without biters
Replies: 9
Views: 2697

Re: Stuck playing without biters

For this save the peaceful/no enemies map gen settings were not used. It looks like you used a command like https://wiki.factorio.com/Console#Preve ... ted_chunks instead which is kinda outside of regular user support. I fixed your save regardless...
by vinzenz
Thu Nov 07, 2024 6:22 pm
Forum: Modding discussion
Topic: Using space age assets in mods.
Replies: 11
Views: 4126

Re: Using space age assets in mods.

unpingabot wrote: Thu Nov 07, 2024 6:15 pm Awesome, I was planning to use spoilage anyway, would I be able to use assets if the feature flags are on? I'm just making sure because I do not want to get in trouble for copyright
Yes you can use Space Age assets when you enable a Space Age feature flag for your mod.
by vinzenz
Thu Nov 07, 2024 6:21 pm
Forum: Gameplay Help
Topic: Stuck playing without biters
Replies: 9
Views: 2697

Re: Stuck playing without biters

Feel free to attach your save file so I can check the settings. There are probably nests on Nauvis if you explore a bit further.
by vinzenz
Thu Nov 07, 2024 6:20 pm
Forum: Technical Help
Topic: [2.0.14] Crash when starting the game
Replies: 10
Views: 1968

Re: [2.0.14] Crash when starting the game

Another problem could be your system memory, which you can check with this tool https://www.memtest86.com/download.htm

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