Search found 123 matches

by sdgmlj
Wed Jan 05, 2022 7:45 am
Forum: Ideas and Requests For Mods
Topic: Mod to enable filter on chest slots
Replies: 16
Views: 952

Mod to enable filter on chest slots

The type of items can be locked in the storage box, just like the operation of a train carriage.

My English is not good. I translated it by computer. I don't know if I can express it clearly.
by sdgmlj
Wed Jan 05, 2022 7:32 am
Forum: Implemented Suggestions
Topic: Can you add a clock to the game?
Replies: 45
Views: 3759

Can you add a clock to the game?

When playing this game, time passes too fast and you will miss the rest time. It is inconvenient to see the time in full screen mode. It is best to add a clock in the game to display the current time (not the time in the game)
by sdgmlj
Mon Jan 03, 2022 11:32 pm
Forum: Ideas and Suggestions
Topic: The module setting panel can use the slider
Replies: 7
Views: 386

Re: [suggestion] the module setting panel can use the slider

The computer translation may not be very clear,
I made my own mod and added some setting options. I want to call the slider, which doesn't seem to support it.
by sdgmlj
Mon Jan 03, 2022 11:06 pm
Forum: Ideas and Suggestions
Topic: The module setting panel can use the slider
Replies: 7
Views: 386

The module setting panel can use the slider

That is, in the "settings. Lua" file, which makes it easier to adjust parameters.

Or has it been supported? But I can't find a way to use it in the official wiki.
by sdgmlj
Mon Jan 03, 2022 10:56 pm
Forum: Outdated/Not implemented
Topic: Can the limit of maximum 64 connection distance of poles be lifted
Replies: 30
Views: 1850

Re: Can the limit of maximum 64 connection distance of poles be lifted

You can put this file in the outer layer where mod cannot be modified. In this way, those who want to modify it can modify it themselves and bear the consequences. Is this suggestion OK?
by sdgmlj
Mon Jan 03, 2022 3:45 pm
Forum: Outdated/Not implemented
Topic: Can the limit of maximum 64 connection distance of poles be lifted
Replies: 30
Views: 1850

Re: Can the limit of maximum 64 connection distance of poles be lifted

So, can I modify the file to remove this restriction? I play stand-alone without affecting others. My computer configuration is very high. Even if it slows down, I won't complain about the official. So, where is this file? Hope to tell me No. This is within the core game itself. The devs would need...
by sdgmlj
Mon Jan 03, 2022 2:26 pm
Forum: Outdated/Not implemented
Topic: Can the limit of maximum 64 connection distance of poles be lifted
Replies: 30
Views: 1850

Re: Can the limit of maximum 64 connection distance of poles be lifted

So, can I modify the file to remove this restriction? I play stand-alone without affecting others. My computer configuration is very high. Even if it slows down, I won't complain about the official. So, where is this file? Hope to tell me
by sdgmlj
Mon Jan 03, 2022 6:18 am
Forum: Outdated/Not implemented
Topic: Can the limit of maximum 64 connection distance of poles be lifted
Replies: 30
Views: 1850

Re: Can the limit of maximum 64 connection distance of poles be lifted

Thank you for letting me know a lot, because I haven't been here long
by sdgmlj
Mon Jan 03, 2022 6:04 am
Forum: Outdated/Not implemented
Topic: Can the limit of maximum 64 connection distance of poles be lifted
Replies: 30
Views: 1850

Re: Can the limit of maximum 64 connection distance of poles be lifted

The default setting of Dyson's plan is also very small, but it can be modified through mod, so I enlarged it 1000 times.. I think the game should be unrestricted and let users choose. For example, my computer configuration is high enough and I can change it to a larger number. it used to be the way...
by sdgmlj
Mon Jan 03, 2022 5:37 am
Forum: Outdated/Not implemented
Topic: Can the limit of maximum 64 connection distance of poles be lifted
Replies: 30
Views: 1850

Re: Can the limit of maximum 64 connection distance of poles be lifted

I can't find the link, but the Factorio devs have stated the current power pole range limit exists because of lag. Even at a distance of 64, there can be a lot of lag every time anything builds a pole or anything that uses electricity, because a very large area needs to be searched for poles to con...
by sdgmlj
Mon Jan 03, 2022 5:30 am
Forum: Outdated/Not implemented
Topic: Can the limit of maximum 64 connection distance of poles be lifted
Replies: 30
Views: 1850

Re: Can the limit of maximum 64 connection distance of poles be lifted

I can't find the link, but the Factorio devs have stated the current power pole range limit exists because of lag. Even at a distance of 64, there can be a lot of lag every time anything builds a pole or anything that uses electricity, because a very large area needs to be searched for poles to con...
by sdgmlj
Mon Jan 03, 2022 4:31 am
Forum: Outdated/Not implemented
Topic: Can the limit of maximum 64 connection distance of poles be lifted
Replies: 30
Views: 1850

Re: Can the limit of maximum 64 connection distance of poles be lifted

I can't find the link, but the Factorio devs have stated the current power pole range limit exists because of lag. Even at a distance of 64, there can be a lot of lag every time anything builds a pole or anything that uses electricity, because a very large area needs to be searched for poles to con...
by sdgmlj
Mon Jan 03, 2022 4:28 am
Forum: Outdated/Not implemented
Topic: Can the limit of maximum 64 connection distance of poles be lifted
Replies: 30
Views: 1850

Re: Can the limit of maximum 64 connection distance of poles be lifted

I like this game very much, but I just don't like placing a lot of poles. Can I lift the maximum 64 limit or add some appropriately? To meet different needs of people. uhm use substations Thank you. Can the substation have a long connection distance? Or is there a larger scope? But I can't find thi...
by sdgmlj
Sun Jan 02, 2022 5:41 am
Forum: Outdated/Not implemented
Topic: Can the limit of maximum 64 connection distance of poles be lifted
Replies: 30
Views: 1850

Can the limit of maximum 64 connection distance of poles be lifted

I like this game very much, but I just don't like placing a lot of poles. Can I lift the maximum 64 limit or add some appropriately? To meet different needs of people.
by sdgmlj
Sun Jan 02, 2022 5:24 am
Forum: Modding help
Topic: Is there any way to make the maximum connection distance of poles exceed 64
Replies: 4
Views: 457

Re: Is there any way to make the maximum connection distance of poles exceed 64

Not in data.lua In control.lua you can connect 2 poles close together, then teleport one as far as you want. I couldn't understand. I only know that "maximum_wire_distance = 64" is the maximum number. I want a larger number. Can you tell me the specific operation? Thank you it's a game en...
by sdgmlj
Sun Jan 02, 2022 5:23 am
Forum: Ideas and Requests For Mods
Topic: Request a mod that makes the connection distance of the pole more than 64
Replies: 2
Views: 341

Request a mod that makes the connection distance of the pole more than 64

I like this game very much, but I just don't like placing a lot of poles. I request a mod that can make the connection distance and coverage exceed 64. The larger the better, thank you
by sdgmlj
Sun Jan 02, 2022 3:35 am
Forum: Modding help
Topic: Is there any way to make the maximum connection distance of poles exceed 64
Replies: 4
Views: 457

Re: Is there any way to make the maximum connection distance of poles exceed 64

DaveMcW wrote:
Sat Jan 01, 2022 5:40 pm
Not in data.lua

In control.lua you can connect 2 poles close together, then teleport one as far as you want.
I couldn't understand.

I only know that "maximum_wire_distance = 64" is the maximum number. I want a larger number. Can you tell me the specific operation? Thank you
by sdgmlj
Sat Jan 01, 2022 4:57 pm
Forum: Modding help
Topic: Is there any way to make the maximum connection distance of poles exceed 64
Replies: 4
Views: 457

Is there any way to make the maximum connection distance of poles exceed 64

It seems that the maximum number is limited to 64. Is there any way to exceed this number?
I just don't like inserting a lot of poles
by sdgmlj
Sun Dec 26, 2021 4:00 am
Forum: Modding help
Topic: Ask for a grammar
Replies: 8
Views: 1020

Re: Ask for a grammar

Can it be implemented in "settings. Lua"? It should be in control.lua Here is an example of a mod using notched sliders: https://github.com/raiguard/Factorio-QuickItemSearch/blob/master/src/scripts/gui/logistic-request.lua#L95 That file is required in control.lua: https://github.com/raigu...
by sdgmlj
Sat Dec 25, 2021 9:19 am
Forum: Modding help
Topic: Ask for a grammar
Replies: 8
Views: 1020

Re: Ask for a grammar

Thank you. I think you understand it wrong. I mean: I want to implement this drag bar in my own mod. How to add it grammatically Maybe I didn't express it clearly enough. Thank you Oh, I should have seen what forum it was in. I am not sure what you mean by 'grammatically'. Here is an example of a s...

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