The type of items can be locked in the storage box, just like the operation of a train carriage.
My English is not good. I translated it by computer. I don't know if I can express it clearly.
Search found 123 matches
- Wed Jan 05, 2022 7:45 am
- Forum: Ideas and Requests For Mods
- Topic: Mod to enable filter on chest slots
- Replies: 16
- Views: 952
- Wed Jan 05, 2022 7:32 am
- Forum: Implemented Suggestions
- Topic: Can you add a clock to the game?
- Replies: 45
- Views: 3759
Can you add a clock to the game?
When playing this game, time passes too fast and you will miss the rest time. It is inconvenient to see the time in full screen mode. It is best to add a clock in the game to display the current time (not the time in the game)
- Mon Jan 03, 2022 11:32 pm
- Forum: Ideas and Suggestions
- Topic: The module setting panel can use the slider
- Replies: 7
- Views: 386
Re: [suggestion] the module setting panel can use the slider
The computer translation may not be very clear,
I made my own mod and added some setting options. I want to call the slider, which doesn't seem to support it.
I made my own mod and added some setting options. I want to call the slider, which doesn't seem to support it.
- Mon Jan 03, 2022 11:06 pm
- Forum: Ideas and Suggestions
- Topic: The module setting panel can use the slider
- Replies: 7
- Views: 386
The module setting panel can use the slider
That is, in the "settings. Lua" file, which makes it easier to adjust parameters.
Or has it been supported? But I can't find a way to use it in the official wiki.
Or has it been supported? But I can't find a way to use it in the official wiki.
- Mon Jan 03, 2022 10:56 pm
- Forum: Outdated/Not implemented
- Topic: Can the limit of maximum 64 connection distance of poles be lifted
- Replies: 30
- Views: 1850
Re: Can the limit of maximum 64 connection distance of poles be lifted
You can put this file in the outer layer where mod cannot be modified. In this way, those who want to modify it can modify it themselves and bear the consequences. Is this suggestion OK?
- Mon Jan 03, 2022 3:45 pm
- Forum: Outdated/Not implemented
- Topic: Can the limit of maximum 64 connection distance of poles be lifted
- Replies: 30
- Views: 1850
Re: Can the limit of maximum 64 connection distance of poles be lifted
So, can I modify the file to remove this restriction? I play stand-alone without affecting others. My computer configuration is very high. Even if it slows down, I won't complain about the official. So, where is this file? Hope to tell me No. This is within the core game itself. The devs would need...
- Mon Jan 03, 2022 2:26 pm
- Forum: Outdated/Not implemented
- Topic: Can the limit of maximum 64 connection distance of poles be lifted
- Replies: 30
- Views: 1850
Re: Can the limit of maximum 64 connection distance of poles be lifted
So, can I modify the file to remove this restriction? I play stand-alone without affecting others. My computer configuration is very high. Even if it slows down, I won't complain about the official. So, where is this file? Hope to tell me
- Mon Jan 03, 2022 6:18 am
- Forum: Outdated/Not implemented
- Topic: Can the limit of maximum 64 connection distance of poles be lifted
- Replies: 30
- Views: 1850
Re: Can the limit of maximum 64 connection distance of poles be lifted
Thank you for letting me know a lot, because I haven't been here long
- Mon Jan 03, 2022 6:04 am
- Forum: Outdated/Not implemented
- Topic: Can the limit of maximum 64 connection distance of poles be lifted
- Replies: 30
- Views: 1850
Re: Can the limit of maximum 64 connection distance of poles be lifted
The default setting of Dyson's plan is also very small, but it can be modified through mod, so I enlarged it 1000 times.. I think the game should be unrestricted and let users choose. For example, my computer configuration is high enough and I can change it to a larger number. it used to be the way...
- Mon Jan 03, 2022 5:37 am
- Forum: Outdated/Not implemented
- Topic: Can the limit of maximum 64 connection distance of poles be lifted
- Replies: 30
- Views: 1850
Re: Can the limit of maximum 64 connection distance of poles be lifted
I can't find the link, but the Factorio devs have stated the current power pole range limit exists because of lag. Even at a distance of 64, there can be a lot of lag every time anything builds a pole or anything that uses electricity, because a very large area needs to be searched for poles to con...
- Mon Jan 03, 2022 5:30 am
- Forum: Outdated/Not implemented
- Topic: Can the limit of maximum 64 connection distance of poles be lifted
- Replies: 30
- Views: 1850
Re: Can the limit of maximum 64 connection distance of poles be lifted
I can't find the link, but the Factorio devs have stated the current power pole range limit exists because of lag. Even at a distance of 64, there can be a lot of lag every time anything builds a pole or anything that uses electricity, because a very large area needs to be searched for poles to con...
- Mon Jan 03, 2022 4:31 am
- Forum: Outdated/Not implemented
- Topic: Can the limit of maximum 64 connection distance of poles be lifted
- Replies: 30
- Views: 1850
Re: Can the limit of maximum 64 connection distance of poles be lifted
I can't find the link, but the Factorio devs have stated the current power pole range limit exists because of lag. Even at a distance of 64, there can be a lot of lag every time anything builds a pole or anything that uses electricity, because a very large area needs to be searched for poles to con...
- Mon Jan 03, 2022 4:28 am
- Forum: Outdated/Not implemented
- Topic: Can the limit of maximum 64 connection distance of poles be lifted
- Replies: 30
- Views: 1850
Re: Can the limit of maximum 64 connection distance of poles be lifted
I like this game very much, but I just don't like placing a lot of poles. Can I lift the maximum 64 limit or add some appropriately? To meet different needs of people. uhm use substations Thank you. Can the substation have a long connection distance? Or is there a larger scope? But I can't find thi...
- Sun Jan 02, 2022 5:41 am
- Forum: Outdated/Not implemented
- Topic: Can the limit of maximum 64 connection distance of poles be lifted
- Replies: 30
- Views: 1850
Can the limit of maximum 64 connection distance of poles be lifted
I like this game very much, but I just don't like placing a lot of poles. Can I lift the maximum 64 limit or add some appropriately? To meet different needs of people.
- Sun Jan 02, 2022 5:24 am
- Forum: Modding help
- Topic: Is there any way to make the maximum connection distance of poles exceed 64
- Replies: 4
- Views: 457
Re: Is there any way to make the maximum connection distance of poles exceed 64
Not in data.lua In control.lua you can connect 2 poles close together, then teleport one as far as you want. I couldn't understand. I only know that "maximum_wire_distance = 64" is the maximum number. I want a larger number. Can you tell me the specific operation? Thank you it's a game en...
- Sun Jan 02, 2022 5:23 am
- Forum: Ideas and Requests For Mods
- Topic: Request a mod that makes the connection distance of the pole more than 64
- Replies: 2
- Views: 341
Request a mod that makes the connection distance of the pole more than 64
I like this game very much, but I just don't like placing a lot of poles. I request a mod that can make the connection distance and coverage exceed 64. The larger the better, thank you
- Sun Jan 02, 2022 3:35 am
- Forum: Modding help
- Topic: Is there any way to make the maximum connection distance of poles exceed 64
- Replies: 4
- Views: 457
Re: Is there any way to make the maximum connection distance of poles exceed 64
I couldn't understand.
I only know that "maximum_wire_distance = 64" is the maximum number. I want a larger number. Can you tell me the specific operation? Thank you
- Sat Jan 01, 2022 4:57 pm
- Forum: Modding help
- Topic: Is there any way to make the maximum connection distance of poles exceed 64
- Replies: 4
- Views: 457
Is there any way to make the maximum connection distance of poles exceed 64
It seems that the maximum number is limited to 64. Is there any way to exceed this number?
I just don't like inserting a lot of poles
I just don't like inserting a lot of poles
- Sun Dec 26, 2021 4:00 am
- Forum: Modding help
- Topic: Ask for a grammar
- Replies: 8
- Views: 1020
Re: Ask for a grammar
Can it be implemented in "settings. Lua"? It should be in control.lua Here is an example of a mod using notched sliders: https://github.com/raiguard/Factorio-QuickItemSearch/blob/master/src/scripts/gui/logistic-request.lua#L95 That file is required in control.lua: https://github.com/raigu...
- Sat Dec 25, 2021 9:19 am
- Forum: Modding help
- Topic: Ask for a grammar
- Replies: 8
- Views: 1020
Re: Ask for a grammar
Thank you. I think you understand it wrong. I mean: I want to implement this drag bar in my own mod. How to add it grammatically Maybe I didn't express it clearly enough. Thank you Oh, I should have seen what forum it was in. I am not sure what you mean by 'grammatically'. Here is an example of a s...