Search found 128 matches

by Porter65
Fri Apr 26, 2019 7:20 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

That's not exactly what happens, although I confirm the lasers have highest priority. From what I see it goes this way: lasers fire accumulators provide (enough and are never depleted fully) Steam Engines kick in at 100% Accumulators ask for more than what SE can provide Industries served third and ...
by Porter65
Thu Apr 25, 2019 4:35 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

I have a brown out problem. The lasers are using so much juice that the accumulators all kick-in, and then ask my steam engines much more than what they can output. Lasers batteries can still fire continuously, from the accumulators, but the industries and lamplights flickers. I don't know how to so...
by Porter65
Thu Apr 25, 2019 7:16 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

Thanks. So a Train Signal insulate a section from another. So ... why not add a lot of signals to create mini sections with a lot of bypasses also? Is that a good move? I removed the extra rail tile north, thanks. Also I managed to make it works by removing the connection, installing the station the...
by Porter65
Wed Apr 24, 2019 5:13 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

I'm still quite confused by Train Stops. I have removed all signals, and yet I still can't put a train stop where I want! https://imagizer.imageshack.com/img921/925/En7lwi.jpg I want to add a train stop that will go from East to West in the leftmost zone/rectangle. I just can't. The game only allows...
by Porter65
Wed Apr 24, 2019 1:48 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

Very interesting! But is steam not cooling down back to water? So a setting could be something like 4 Steam Engines, 1 steam Tank, then a boiler? This would add quite a large buffer for output? And why get rid of Steam Engines? Because of pollution? Because I have no coal issue. But I have a huge te...
by Porter65
Wed Apr 24, 2019 11:56 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

ok. Well, the basic is that an accumulator has enough energy for 2 laser shots though, which is not that much. A laser does 20 damages per hit, so needs 4 to kill a tier II Biter. Meaning I'll need a lot and a lot of accumulators! What I'm missing is basically how fast my steam engines can gear up f...
by Porter65
Wed Apr 24, 2019 7:52 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

What would be a good rule of thumb for the ratio of laser batteries and accumulators?

If for sporadic attacks
Medium sized attacks
Fending off a huge wave (like a need for almost continuous fire for a long time)

I have totally no idea...
by Porter65
Mon Apr 22, 2019 6:47 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

Somehow related, there is a kind of human cry from biters from time to time, it looks weird and out of place (and badly done, but that's personal).
by Porter65
Mon Apr 22, 2019 4:24 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

Thanks Kavanor. But for the trains, I'm speaking of a shortcut, hotkey, I know and I do use the button at the top. But I often use it, very often indeed, so as there is a shortcut for Techs (T) and Blueprints (B), I'm desperately searching for a shortcut for Trains ...
by Porter65
Sun Apr 21, 2019 8:27 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

New questions, if you will.

I have not found the shortcut to open the train interface panel.

I find the techs horribly expensive, is that normal? I'm struggling to reach lasers turrets (on my way, nearly!) after 15 hours of play time.
by Porter65
Sat Apr 20, 2019 5:28 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 377
Views: 165045

Re: [0.17+] Space Exploration WIP

@Earendel: compatibility error with reverse factory, on micro black hold data, recipient item count 0. Dunno if the culprit is your recipe or the other mod.
by Porter65
Sat Apr 20, 2019 5:12 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 377
Views: 165045

Re: [0.17+] Space Exploration WIP

[Moderated by Koub]

@Earendel
Your outline/road map seems very interesting. I'll definitively follow your progress.
by Porter65
Sat Apr 20, 2019 3:49 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

(1) ah ok. I think my problem is tied to my attempt to have a train with 2 loco facing different directions. It don't work in Factorio (I mean with automation), as the game don't understand it needs to reverse direction upon reaching the first station... If you have a tutorial or article on using do...
by Porter65
Sat Apr 20, 2019 3:46 am
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 377
Views: 165045

Re: [0.17+] Space Exploration WIP

Do you have a roadmap somewhere? Namely, how will you make the experience different, from planet to another? I know the minerals differ, but still, do you think that's different enough? I was thinking of different aliens species with different behaviors or capabilities. Basically reskinned biters, b...
by Porter65
Fri Apr 19, 2019 7:37 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

Ok... thanks. I don't know much about Rimworld modding, but I know it is much more sensitive to order than Factorio. Oh well... I have troubles with my train tracks, I often get 'no path' for portions that I can travel on manually, back and forth. Is the message also triggered if 2 trains are in the...
by Porter65
Fri Apr 19, 2019 11:03 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

Thanks BlueTemplar! I'll probably install Fish & Wood Service then, hopefully it won't kill my UPS. At worst I'll deinstall it if necessary. Tangential question I'm wondering how Factorio manages to load all mods without having the player to re-order them? Even RimWorld, which is done by a quite...
by Porter65
Fri Apr 19, 2019 4:51 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

Sooooo... Pollution! I'm at day 90 (25.000 UPS makes a day) meaning 10:25 hours in playing time, and my production is still quite low, humble even (top production is 300 iron per minute, don't laugh, that's a death world and my first game since 2016). And despite that one of my mod tells me that pol...
by Porter65
Thu Apr 18, 2019 7:05 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

It seems nice, but the mod is deprecated...

A quick question, is it possible to choose which side you climb down from your locomotive?

Another one, with one loco in each direction, is the train slower than only one loco, i.e is the back-directed locomotive slowing the first?
by Porter65
Wed Apr 17, 2019 4:56 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

Great, thanks!

Sorry to ask this question here, as this pertains to modding, but is there a mod that makes the big yellow 'out of power' more subdued? I searched and found nothing.
by Porter65
Tue Apr 16, 2019 10:41 am
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1476
Views: 239064

Re: Simple Questions and Short Answers

How can I exchange blueprints from one of my game to another? I'm currently copying the string in a txt file (naming it after the BP name) and then I reinject it into the new game when I need it, but it seems rather old school.

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