Search found 177 matches

by Molay
Thu Jan 30, 2020 4:50 pm
Forum: General discussion
Topic: Where do you see the End Game
Replies: 23
Views: 9836

Re: Where do you see the End Game

The real goal of Factorio, is to educate all the stupid humans that polluting the planet they live on has serious repercussions. Excuse me? The only viable lessons are that trees are a plague requiring to be cut for usable land, and that pollution is a necessary evil to get a spaceship built in tim...
by Molay
Thu Jan 30, 2020 4:29 pm
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 40623

Re: Request: Max number of trains for stations

Thanks for the update boskid. The GUI would be quite functional like that already. There's something to be said about having a little slider, but requiring to use the CN and sending a signal may also help conveying the message to new players that this may be an advanced feature. It also nicely prese...
by Molay
Thu Jan 30, 2020 12:53 pm
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 40623

Re: Request: Max number of trains for stations

Here comes back the weird situation when the 2 trains are on their way to a different outpost, named the same, one of them closing before the train reaches it for any reason the train has to repath. It would create the new error Destinations full " ? , or it should have a behavior that is uncl...
by Molay
Thu Jan 30, 2020 10:56 am
Forum: Angels Mods
Topic: Will there be a 0.18 update?
Replies: 5
Views: 3390

Re: Will there be a 0.18 update?

There will be. More info in the "development and discussion thread". Last 2 pages. No ETA yet. But it's being worked on.
by Molay
Wed Jan 29, 2020 9:18 am
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 40623

Re: Request: Max number of trains for stations

Let me lay out a typical sceneria where it's used: 4 provider stations and 1 requester station. Each provider station sets maxTrain to 2. There's a bit of rail in front of each provider station for the second train to sit and wait. Put 8 trains on the network. Each provider station accepts it's trai...
by Molay
Tue Jan 28, 2020 7:20 pm
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 40623

Re: Request: Max number of trains for stations

This is just another entry in the eternal "take this challenging design puzzle I don't like solving out of the game" parade. The only argument made in favor of this change is "it makes the game easier". That's more fun for some, less fun for others. There's _lots_ of simple, fun...
by Molay
Tue Jan 28, 2020 7:07 pm
Forum: Modding help
Topic: Help: Activating burner leech via research
Replies: 25
Views: 4535

Re: Help: Activating burner leech via research

Just to be clear. As scenarios are severely limited an can not use things like data:extend, can I circumvent that by bundling my scenarios in an overlying mod, putting this code in a file within the mod, and then call it from control.lua in the scenario folder within the mod? There's a few bits in t...
by Molay
Tue Jan 28, 2020 12:43 pm
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 40623

Re: Request: Max number of trains for stations

That all sounds very promising, boskid! To me it seems that there are no inherent major problems with the maxTrains concept if I'm reading you correctly. Just as with our now well known and studied rail layouts that have proven to be effective, the maxTrain property seems to offer it's own interesti...
by Molay
Mon Jan 27, 2020 8:06 pm
Forum: Modding help
Topic: Help: Activating burner leech via research
Replies: 25
Views: 4535

Re: Help: Activating burner leech via research

Thank you so much darkfrei! I'm still in the process to getting accustomed to LUA and factorio modding and this has been most helpful. I really want a campaign so I'll have to learn a lot ;) lovely to have such a helpful community around!

Cheers guys
by Molay
Mon Jan 27, 2020 8:03 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1383686

Re: Development and Discussion

That is fantastic news! I believe I'm speaking for many more than myself when I say we're eagerly looking forward towards the update and the other work you guys are doing to keep this mod alive.

Best of luck to the four of you, and courage to Angel who's facing the challenges of fatherhood ;)

Cheers
by Molay
Mon Jan 27, 2020 7:30 pm
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 40623

Re: Request: Max number of trains for stations

Thank you IronCartographer. Yes I'm entirely at fault for making it more confusing than necessary by not formally coining terms for destination/origin stations and adhering to it. What you bring up, I realize, has been completely missing from the discussion: the motivation for the system. While it w...
by Molay
Mon Jan 27, 2020 6:38 pm
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 40623

Re: Request: Max number of trains for stations

1 to 1 train delivery. This is simplest rail setup. There is 1 train stop where items are loaded and 1 where items are unloaded. This setup does not benefit when using "trains_limit". It can be simply controlled by changing amount of trains with same schedule and adjusting train input buf...
by Molay
Mon Jan 27, 2020 3:40 pm
Forum: Modding help
Topic: Help: Activating burner leech via research
Replies: 25
Views: 4535

Re: Help: Activating burner leech via research

Yes it's a new functionality for an existing entity. I haven't had a chance yet to test it.
by Molay
Mon Jan 27, 2020 2:26 pm
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 40623

Re: Request: Max number of trains for stations

To put at ease any fears of dropped functionality, let me rephrase and expand on how stations accept trains; essentially handling another state in my proposal by circuit logic: the current disabled station state. First the basic 2 states as by max train number: Where M is maxTrainsPerStation (M bein...
by Molay
Mon Jan 27, 2020 2:08 pm
Forum: Modding help
Topic: Help: Activating burner leech via research
Replies: 25
Views: 4535

Re: Help: Activating burner leech via research

It's that easy? Thank you!
by Molay
Mon Jan 27, 2020 11:30 am
Forum: Modding help
Topic: Help: Activating burner leech via research
Replies: 25
Views: 4535

Help: Activating burner leech via research

I'm working on a set of scenarios and would like to enable the burner leech [mod] functionality during the playthrough with a research (to make players aware of it in an organic way). How would I go about disabling it when loaded and activating it after a certain research?
by Molay
Mon Jan 27, 2020 9:24 am
Forum: Resource Spawner Overhaul
Topic: 0.18
Replies: 6
Views: 3538

Re: 0.18

I'd like to thank you for your continued support. This is one of the great mods of factorio, one of the essentials to go along with other mods.

Thank you ;)
by Molay
Mon Jan 27, 2020 9:20 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3782
Views: 1383686

Re: Development and Discussion

Thanks kingarthur! The lack of information while things are not yet decided is understandable. I'm happy to hear there's talk going on behind the scenes, and that the mods future development is indeed a certainty just needing some final coordination. Thank you. Please keep us in the loop when things...
by Molay
Mon Jan 27, 2020 9:12 am
Forum: News
Topic: Friday Facts #331 - 0.18.0 release & Train pathfinder changes
Replies: 142
Views: 62721

Re: Friday Facts #331 - 0.18.0 release & Train pathfinder changes

I've created a thread about the max train discussion in general discussions. I'd appreciate if we took the conversation there and would be eager to hear from boskid as well. Cheers
by Molay
Mon Jan 27, 2020 9:08 am
Forum: General discussion
Topic: Request: Max number of trains for stations
Replies: 93
Views: 40623

Request: Max number of trains for stations

Hey, We've broached a topic of max number of trains. Boskid, I'd like to hear about the complications with the system if you find the time. For reference, my most recent post in the FFF about it (admittedly not the correct place to discuss it;) ) I think you're overthinking it. Each station would ge...

Go to advanced search