Search found 80 matches
- Sat Apr 23, 2016 5:31 am
- Forum: Mods
- Topic: [MOD 0.12.X] Ore processing & complex material processing
- Replies: 28
- Views: 15517
Re: [MOD 0.12.X] Ore processing & complex material processing
Im having trouble trying to update the mod version. I have a save i started with version 0.7.0 and built a large iron/copper loop. I came back to the forum when i ran into the issue with loading coal into the machines. When i try to open my save with 0.7.6 and 0.8.1 i get an error. I have already t...
- Fri Apr 22, 2016 6:29 pm
- Forum: Ideas and Suggestions
- Topic: Expanding the utilization techniques of different surfaces
- Replies: 1
- Views: 588
- Fri Apr 22, 2016 5:51 am
- Forum: General discussion
- Topic: Survey : playing solo or multi ?
- Replies: 8
- Views: 2465
- Sat Apr 16, 2016 8:46 am
- Forum: Technical Help
- Topic: Laptop overheating when playing Factorio
- Replies: 9
- Views: 3797
- Wed Apr 13, 2016 6:32 am
- Forum: Mods
- Topic: [MOD 0.12.X] Ore processing & complex material processing
- Replies: 28
- Views: 15517
Re: [MOD 0.12.X] Ore processing & complex material processing
''Eagerly awaiting your next update :> That migration code would really help me try out recipe changes in game instead of just calculations.'' Does it work now(version 0.7.6)? I tried myself, but the recipes changed with and without that script. Another opinion baiting - Would it be positive to make...
- Sun Apr 10, 2016 8:08 am
- Forum: General discussion
- Topic: Poll: Loader vs. Heavy-Inserter
- Replies: 26
- Views: 11034
- Sun Apr 10, 2016 7:51 am
- Forum: Balancing
- Topic: Lab Efficiency Research
- Replies: 24
- Views: 14393
Re: Lab Efficiency Research
deleted
- Sun Apr 10, 2016 7:37 am
- Forum: General discussion
- Topic: Military suggestion
- Replies: 13
- Views: 5681
Re: Military suggestion
deleted
- Fri Apr 08, 2016 9:20 pm
- Forum: Mods
- Topic: [MOD 0.12.X] Ore processing & complex material processing
- Replies: 28
- Views: 15517
Re: [MOD 0.12.X] Ore processing & complex material processing
''You nerfed it.'' I found out about the matter compilator nerf some hours after i posted the 0.7.4. I thought this mod doesnt have this big interest(well you have, apparently) and i thought i should post 0.7.5 with a migration script(so that players could add a mod mid-game with less problems) when...
- Fri Apr 08, 2016 2:38 pm
- Forum: Technical Help
- Topic: ya
- Replies: 29
- Views: 7490
Re: this game SUCKS
deleted
- Fri Apr 08, 2016 7:49 am
- Forum: Resolved Problems and Bugs
- Topic: Landmines cause lags and construction bot AI issues
- Replies: 3
- Views: 2770
- Fri Apr 08, 2016 7:18 am
- Forum: General discussion
- Topic: Annoyances associated with Factory building
- Replies: 41
- Views: 12658
- Thu Apr 07, 2016 1:54 pm
- Forum: Ideas and Suggestions
- Topic: Miner with lubricant
- Replies: 11
- Views: 3287
Re: Miner with lubricant
deleted
- Thu Apr 07, 2016 1:47 pm
- Forum: Technical Help
- Topic: ya
- Replies: 29
- Views: 7490
Re: this game SUCKS
deleted
- Wed Apr 06, 2016 10:51 am
- Forum: Mods
- Topic: [MOD 0.12.X] Ore processing & complex material processing
- Replies: 28
- Views: 15517
Re: [MOD 0.12.X] Ore processing & complex material processing
''How do you do it? Is the recipe cache cleared automatically by increasing version number or something?'' No, i don't know exactly how it's done. Probably will copy-paste needed code from some other mod. Should be standard. ''You get 2 sulfur from the sulfur recipe.'' Missed that. 0.7.4. version no...
- Tue Apr 05, 2016 12:47 pm
- Forum: Mods
- Topic: [MOD 0.12.X] Ore processing & complex material processing
- Replies: 28
- Views: 15517
Re: [MOD 0.12.X] Ore processing & complex material processing
''Did you mean 60 hours?'' Actually, i wasn't honest before. It's almost at 7 hours. I just skip a lot of 'optional' techs like damage upgrades and so on. ''You didn't answer my question about your plate and ore throughput though.'' 100-110 iron plates per minute and 70-75 copper plates per minute. ...
- Tue Apr 05, 2016 5:52 am
- Forum: Mods
- Topic: [MOD 0.12.X] Ore processing & complex material processing
- Replies: 28
- Views: 15517
Re: [MOD 0.12.X] Ore processing & complex material processing
''When you have something that off by a factor of 1000 it won't be solved by a 10% buff a few times.'' Theoretically, it can. 1.1 powered by 10 is not 2, but 2.59. Actually, the main problem in the development i have seen is that when users say ''this thing is overpowered'', developers usually cut t...
- Mon Apr 04, 2016 6:19 pm
- Forum: Mods
- Topic: [MOD 0.12.X] Ore processing & complex material processing
- Replies: 28
- Views: 15517
Re: [MOD 0.12.X] Ore processing & complex material processing
There are two major things i want to point out. In the example of crystallized dust 'losing' 33% material to get ore back, an ore doesn't equal to a plate(at least in this mod). Theoretically with a single ore a player can feed a whole factory, a plate is already a finite product(though you can stil...
- Sun Apr 03, 2016 2:11 pm
- Forum: Mods
- Topic: [MOD 0.12.X] Ore processing & complex material processing
- Replies: 28
- Views: 15517
Re: [MOD 0.12.X] Ore processing & complex material processing
''How does a no-input coal loop power plant compare to solar panels+accumulators in energy/squaretile with all ?'' I don't know, all i did was adding some ~50% MJ with every step. Of course inserters have more work to do due to amount increase(1 coal -> 6 coal chunks), but this can be mitigated by r...
- Sun Mar 27, 2016 6:21 pm
- Forum: Mods
- Topic: [MOD 0.12.X] Ore processing & complex material processing
- Replies: 28
- Views: 15517
[MOD 0.12.X] Ore processing & complex material processing
Name: Ore processing & complex material processing Version: 0.8.2 Factorio-Version: 0.12.21 Description: Adds various machines to get more output per lesser input material - iron, copper, stone and coal. License: Do what you want, just don't be an asshole. Release: 2016-04-04 Download-Url: https...