ok, thanks for your advices
i'll get RSO then.
Search found 77 matches
- Thu Apr 07, 2016 6:50 am
- Forum: General discussion
- Topic: Ressources farther away: RSO or vanilla settings
- Replies: 5
- Views: 2909
- Wed Apr 06, 2016 7:00 am
- Forum: General discussion
- Topic: Ressources farther away: RSO or vanilla settings
- Replies: 5
- Views: 2909
Ressources farther away: RSO or vanilla settings
Hi, I would like the game to be based on longer distances. With default settings, I launched my first rocket whithout going anywhere far away from the spawn, wich is a bit sad! I was wondering if RSO is necessary to give more distances to the gameplay, or if the vanilla game settings allow to do som...
- Tue Apr 05, 2016 2:43 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 500332
Re: Simple Questions and Short Answers
simply press the ALT key
this should be part of the tutorial imo.
this should be part of the tutorial imo.
- Tue Apr 05, 2016 10:55 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 500332
Re: Simple Questions and Short Answers
Thanks, I don't have the mk2 power armor yet. Next mission is to craft it, then
- Tue Apr 05, 2016 9:09 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 500332
Re: Simple Questions and Short Answers
Hi,
how do you gather alien artifacts in late game? the tank can't deal with alien bases anymore, so I use blueprints of turrets+pole+walls. But it's not really fun. Is there a better way?
how do you gather alien artifacts in late game? the tank can't deal with alien bases anymore, so I use blueprints of turrets+pole+walls. But it's not really fun. Is there a better way?
- Mon Apr 04, 2016 10:06 am
- Forum: Gameplay Help
- Topic: daylight
- Replies: 7
- Views: 2533
Re: daylight
thanks!
- Mon Apr 04, 2016 7:14 am
- Forum: Gameplay Help
- Topic: daylight
- Replies: 7
- Views: 2533
Re: daylight
Out of curiosity, is it possible to set always night? I would love it
- Fri Apr 01, 2016 7:10 am
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 571
- Views: 292287
Re: Thank you (Make the dev-team happy today!)
The more I play it, the more I like it. Everything is great in this game, and it's not even a 1.0 release.
It made me stop playing fallout 4!
GG guys. and thanks
It made me stop playing fallout 4!
GG guys. and thanks
- Fri Apr 01, 2016 6:57 am
- Forum: General discussion
- Topic: Appearance of alien artefacts
- Replies: 10
- Views: 3966
Re: Appearance of alien artefacts
it sorta reminds me of the graphics from a different game. http://www46.homepage.villanova.edu/matthew.velez/images/CloakingDevice.gif http://www46.homepage.villanova.edu/matthew.velez/images/Invinciblity.gif http://orig09.deviantart.net/5fde/f/2010/310/3/b/shield_boost_avatar__msn_by_phoenixmanx_x...
- Thu Mar 31, 2016 9:22 am
- Forum: News
- Topic: Friday Facts #131 - Roadmap shuffle
- Replies: 114
- Views: 56485
Re: Friday Facts #131 - Roadmap shuffle
That's a lot of good news!
i'm not fond of achievements but the icons are epic!
i'm not fond of achievements but the icons are epic!
- Thu Mar 31, 2016 7:51 am
- Forum: General discussion
- Topic: How to have one place of chests?
- Replies: 5
- Views: 2295
Re: How to have one place of chests?
I saw a video from Arumba where he uses a mod to do so, setting a max amount of item.
https://www.youtube.com/watch?v=9mfdct1J6Sk
I'm at work right now so i can't check it but I think he lists the mods he uses at the start.
hope this helps!
https://www.youtube.com/watch?v=9mfdct1J6Sk
I'm at work right now so i can't check it but I think he lists the mods he uses at the start.
hope this helps!
- Thu Mar 31, 2016 6:37 am
- Forum: General discussion
- Topic: Appearance of alien artefacts
- Replies: 10
- Views: 3966
Appearance of alien artefacts
https://forums.factorio.com/images/ranks/alien-artifact.png The first thing that comes to my mind is some sort of old-school japanese rpg character in a bubble. But that seems a bit off-topic in factorio :D So i'm wondering if i'm seeing this totally wrong or if this is some sort of easter-egg, or ...
- Thu Mar 31, 2016 6:33 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.29] Crash on start if game doesn't have focus
- Replies: 8
- Views: 4146
Re: [0.12.29] Crash on start if game doesn't have focus
same hereKillerbee wrote:After Steam is done preparing Factorio the game window will appear almost instantly.
I was only able to reproduce the issue because of the delay caused by the Steam prepare popup.
I often focus on my browser while steam prepares games.
- Wed Mar 30, 2016 10:58 am
- Forum: General discussion
- Topic: So what's after the campaign?
- Replies: 10
- Views: 5502
Re: So what's after the campaign?
I started with the campaign, and I think it is an important part of the game. It's quite nice at the moment, the objective to build a car for example, is a very good motivation. I think there could be more levels. When I finished it, I was a bit disapointed, but freeplay is really nice too! The game...
- Wed Mar 30, 2016 10:41 am
- Forum: This Forum
- Topic: Images and link in new tab (blank)
- Replies: 0
- Views: 717
Images and link in new tab (blank)
Hi,
not a big deal but I'm often frustrated by the fact that images and external links are opened in the same tab, it feels unconventional.
I know I can middle-click them, but my feeling is that they could open in _blank by default.
not a big deal but I'm often frustrated by the fact that images and external links are opened in the same tab, it feels unconventional.
I know I can middle-click them, but my feeling is that they could open in _blank by default.
- Wed Mar 30, 2016 7:28 am
- Forum: Gameplay Help
- Topic: Trains: two-directions lane with crossing?
- Replies: 4
- Views: 2816
Re: Trains: two-directions lane with crossing?
Thanks a lot, so I need to use chained signals, I only tried without them!
- Tue Mar 29, 2016 9:28 am
- Forum: Resolved Problems and Bugs
- Topic: [0.12.29] Crash on start if game doesn't have focus
- Replies: 8
- Views: 4146
Re: [0.12.29] Crash on start if game doesn't have focus
Same here. Once I see the loading bar and the factorio logo, I can focus elsewhere, but if the focus is not on the game right at the start when the screen is blank, I get this error.
I can post the log tonight if Kirona doesn't.
I can post the log tonight if Kirona doesn't.
- Tue Mar 29, 2016 8:32 am
- Forum: Gameplay Help
- Topic: Trains: two-directions lane with crossing?
- Replies: 4
- Views: 2816
Trains: two-directions lane with crossing?
Hi, I'm new to trains in the game, first thing I wanted to do was a simple A -> B path with only one lane, two two-headed trains, and in the middle of the distance, a zone where the lane splits in two to allow trains to cross (I don't know if this is the right word in english, crossing sounds "...
- Thu Mar 24, 2016 8:04 am
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 571
- Views: 292287
Re: Thank you (Make the dev-team happy today!)
I really love the game, now I'm trying to get all my friends to play it, already got three of them
- Wed Mar 23, 2016 2:41 pm
- Forum: Off topic
- Topic: What is some good news in your life right now?
- Replies: 14
- Views: 5501
Re: What is some good news in your life right now?
I know I will play factorio tonight.
Otherwise, my bunny who was ill this week end is now all right! Best news ever.
congrats on losing weight!
Otherwise, my bunny who was ill this week end is now all right! Best news ever.
congrats on losing weight!