Search found 1266 matches

by FreeER
Tue Feb 26, 2013 2:05 am
Forum: Resolved Problems and Bugs
Topic: [Resolved 0.2.9] Filter Screen
Replies: 1
Views: 2925

[Resolved 0.2.9] Filter Screen

Opened up the filter screen on a requester chest and noticed (after like 4 hours of playing today) that it's title is Unknown key:"gui-logistic.filter". The filter and smart inserters do the same. http://i1295.photobucket.com/albums/b637/FreeER/filterscreen_zps9d566a19.png P.S not sure if ...
by FreeER
Mon Feb 25, 2013 8:42 am
Forum: Resolved Problems and Bugs
Topic: [Resolved 0.2.9] Periodic slowdowns
Replies: 14
Views: 10658

Re: [BUG] Periodic slowdowns

Since i've been watching this thread for possible fixes or specific reasons for this bug i've finally decided to post a pic of the slowdown (f5) since no one else has. http://i1295.photobucket.com/albums/b637/FreeER/pathfind_zps6dcc1579.png notice the high node count on the path find recent: line! I...
by FreeER
Tue Feb 19, 2013 5:37 pm
Forum: Resolved Problems and Bugs
Topic: [Resolved 0.2.8] typo in new hope campaign (level 2)
Replies: 3
Views: 3077

Re: [Resolved 0.2.8] typo in new hope campaign (level 2)

I also believe that "Flight" would be best here.
by FreeER
Tue Feb 19, 2013 6:49 am
Forum: Resolved Problems and Bugs
Topic: [Resolved 0.2.8] typo in new hope campaign (level 2)
Replies: 3
Views: 3077

[Resolved 0.2.8] typo in new hope campaign (level 2)

Beat the first level of new hope and noticed that when the next level started it said i needed to research "Fligh" :lol:. Obviously this was supposed to be Flight because when it popped up in the top left it said to research flight. pic as proof/example http://i1295.photobucket.com/albums/...
by FreeER
Mon Feb 18, 2013 7:09 am
Forum: Resolved Problems and Bugs
Topic: [Not a Bug] transport belt
Replies: 4
Views: 3590

Re: transport belt

Thanks. I didn't realize that the transport belts had a 'center' lol, though i suppose it does make sense. Well, that may help some of my designs :D Again, thanks! I'd recommend that that info go into either the tutorial or on the videos P.S if it is in there somewhere and i missed it, well i'll go ...
by FreeER
Mon Feb 18, 2013 6:30 am
Forum: Resolved Problems and Bugs
Topic: [Not a Bug] transport belt
Replies: 4
Views: 3590

[Not a Bug] transport belt

I'm assuming it's a bug when one side of the transport belt does not continue even when there is still room? pic to explain (I'd set up an assembly station for science packs 1 and 2) http://i1295.photobucket.com/albums/b637/FreeER/areason_zps76af76ab.png It's easy enough to fix by simply adding a se...

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