Search found 1061 matches
- Wed Nov 25, 2020 3:28 pm
- Forum: Releases
- Topic: Version 1.1.1
- Replies: 74
- Views: 49084
Re: Version 1.1.1
I can get behind that too, I'm sure I have use left click to set empty slots with the thing I'm holding before but not consciously because middle click also does it. And as you said, middle click is how you interact with all the other game filters. There is no middle click on Mac though :( So there...
- Wed Nov 25, 2020 11:03 am
- Forum: Releases
- Topic: Version 1.1.1
- Replies: 74
- Views: 49084
Re: Version 1.1.1
Works on the Mac (BigSur) after direct download from the devs site like a breeze
- Wed Nov 25, 2020 11:02 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 497884
Re: Simple Questions and Short Answers
How to "un-mark" already marked items ind "Tips & Tricks" in 1.1.1?
- Wed Nov 25, 2020 10:15 am
- Forum: Releases
- Topic: Version 1.1.1
- Replies: 74
- Views: 49084
Re: Version 1.1.1
Hi folks :D I unable to access to the latests experimental versions 1.1.x over standalone version (without steam). I have enabled checkbox about experimental updates in the settings =) 26.399 Info HttpSharedState.cpp:54: Downloading https://updater.factorio.com/updater/get-available-versions?userna...
- Tue Nov 24, 2020 3:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.0] Update check error: "https" not supported or disabled in libcurl
- Replies: 15
- Views: 7315
Re: [1.1.0] Update check error: "https" not supported or disabled in libcurl
About when will the download 1.1.1 be available?
Just for orientation - no hurries.
- Tue Nov 24, 2020 1:53 pm
- Forum: Releases
- Topic: Version 1.1.0
- Replies: 222
- Views: 129028
Re: Version 1.1.0
I'm quite surprised by the complaints related to the quickbar change. It seems like a super obvious thing to me, that I always clear the cursor automatically whenever I'm done doing something with an item. Clicking some other quickbar item with something else is hand is just something that doesn't ...
- Tue Nov 24, 2020 10:32 am
- Forum: Duplicates
- Topic: 1.1.0 is broken on Mac
- Replies: 2
- Views: 936
- Tue Nov 24, 2020 10:14 am
- Forum: Duplicates
- Topic: 1.1.0 is broken on Mac
- Replies: 2
- Views: 936
1.1.0 is broken on Mac
The 1.1.0 won't work as advertised on a Mac running BigSur 11.0.1
The updater didn't work at all, the direct download from de devs site worked but refrains from executing correctly.
- no hurry BUT kindly confirm to our minority that your working on that matter
The updater didn't work at all, the direct download from de devs site worked but refrains from executing correctly.
- no hurry BUT kindly confirm to our minority that your working on that matter
- Tue Nov 24, 2020 9:47 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.0] Update check error: "https" not supported or disabled in libcurl
- Replies: 15
- Views: 7315
- Tue Nov 24, 2020 8:58 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.0] Update check error: "https" not supported or disabled in libcurl
- Replies: 15
- Views: 7315
- Mon Nov 23, 2020 9:27 pm
- Forum: Releases
- Topic: Version 1.1.0
- Replies: 222
- Views: 129028
Re: Version 1.1.0
After downloading the whole game direct, I can run the latest release of Factorio but get this message on the Mac:
stuff
- Mon Nov 23, 2020 8:47 pm
- Forum: Releases
- Topic: Version 1.1.0
- Replies: 222
- Views: 129028
Re: Version 1.1.0
The update fails on the Mac
stuff
- Sun Sep 20, 2020 8:34 am
- Forum: Railway Setups
- Topic: High throughput T junction in action
- Replies: 12
- Views: 7973
Re: High throughput T junction in action
What’s the settings for the combinators and how does it work?
- Tue Sep 08, 2020 7:54 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 497884
Re: Simple Questions and Short Answers
Im planning in mid game to configure a train line with attached large power poles, roboports, lights and red/green wires - is there a ideal setup?
A BP known to anyone?
If running vanilla - what possibilities exist to ram through wood with the help of the on board roboport?
A BP known to anyone?
If running vanilla - what possibilities exist to ram through wood with the help of the on board roboport?
- Tue Aug 18, 2020 5:03 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1642
- Views: 497884
Re: Simple Questions and Short Answers
I was killed in a far away spider nest and respawned in the middle of my factory - where and how do I find my body to get the items back?
- Mon Aug 17, 2020 5:24 pm
- Forum: News
- Topic: Friday Facts #360 - 1.0 is here!
- Replies: 210
- Views: 103864
Re: Friday Facts #360 - 1.0 is here!
its very sad indeed that the FFF was laid to rest - but its not over until the fat lady sings ....eradicator wrote: ↑Mon Aug 17, 2020 5:19 pmIt's a bit sad to see the end of the FFF. It was always a nice and fun read at the end of the week. But i totally understand you needing a break.
- Mon Aug 17, 2020 10:05 am
- Forum: Releases
- Topic: Version 1.0.0
- Replies: 130
- Views: 99103
Re: Version 1.0.0
TinyStart and FarReach, very popular one, don't work and won't save- at least not on the Mac Far Reach seems to work just fine for me though I use custom settings. I only want to interact with things at a distance and want to require bots to actually build things. And that works without any issues ...
- Mon Aug 17, 2020 8:41 am
- Forum: Releases
- Topic: Version 1.0.0
- Replies: 130
- Views: 99103
Re: Version 1.0.0
I don't agree though, it was implied that basically anything that worked on 0.18 should run, Yes you did, and no you are wrong. Read what posila actually said, posila didn't imply anything you ascribe to him. 1.0 is no different from a modders perspective than if those new features would have been ...
- Mon Aug 17, 2020 6:29 am
- Forum: Technical Help
- Topic: Mods don't load anymore on Mac
- Replies: 9
- Views: 1728
Re: Mods don't load anymore on Mac
Let me guess: You thought the mods didn't load because you didn't get the TinyStart items upon starting the new game? The mod got broken by the new freeplay intro cutscene, just like most other quickstart mods. This needs to be fixed by the mod author (it has already been reported on the mod page)....
- Mon Aug 17, 2020 6:28 am
- Forum: Technical Help
- Topic: Mods don't load anymore on Mac
- Replies: 9
- Views: 1728