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by brunzenstein
Thu Mar 17, 2016 9:02 pm
Forum: Technical Help
Topic: Not running on iMac - stuck on loading screen
Replies: 14
Views: 3456

Re: Not running on iMac

I would contact the developers right away.
The developers are very helpful and swift in reply
by brunzenstein
Thu Mar 17, 2016 8:52 pm
Forum: Technical Help
Topic: Not running on iMac - stuck on loading screen
Replies: 14
Views: 3456

Re: Not running on iMac

Ah ok.... yeah. Ah well, I'll re-intall steam see how it goes, be back later The problem now which will be solved shortly is nothing compared to the problems waiting for you when the program will :P installed. Its 100% stable on the mac but it is as fascinating as demanding - you have to squeeze a ...
by brunzenstein
Thu Mar 17, 2016 8:44 pm
Forum: Technical Help
Topic: Not running on iMac - stuck on loading screen
Replies: 14
Views: 3456

Re: Not running on iMac

Ok thanks for your help anyway, besides putting it in applications caused it not even to launch steam says theres a missing executable Try downloading again from Steam and start over. For the Mac you have to install the Steam program first before you can run any program offered from them. For runni...
by brunzenstein
Thu Mar 17, 2016 8:38 pm
Forum: Technical Help
Topic: Not running on iMac - stuck on loading screen
Replies: 14
Views: 3456

Re: Not running on iMac

Sorry - I downloaded Factorio direct from the developers website to support the small team - installment could be different if you buy from Steam as they require their own software to be in place to run any of their hosted programs (very inconvenient especially if their servers are hacked or down) -...
by brunzenstein
Thu Mar 17, 2016 8:26 pm
Forum: Technical Help
Topic: Not running on iMac - stuck on loading screen
Replies: 14
Views: 3456

Re: Not running on iMac

old_survivor wrote:The thing it said to copy and paste is....
/Users/[My name]/Library/Application Support/factorio
Wrong place - put it where all other Apps are to be hosted - in the
'Application' or in German 'Programme' folder
by brunzenstein
Thu Mar 17, 2016 7:29 pm
Forum: General discussion
Topic: When to expect 0.13?
Replies: 29
Views: 13458

No rush please!: When to expect 0.13?

There is no reason to rush - the question was only for a hint of information about when - were all happy if that comes in months or so.... Please keep in mind that one of your tantra / fame is building on robust Alpha releases where other competitors would be proud of, if their final versions would ...
by brunzenstein
Wed Mar 16, 2016 2:49 pm
Forum: Gameplay Help
Topic: Biggest problem for newcomer like me is…
Replies: 10
Views: 3898

Re: Biggest problem for newcomer like me is…

..And also: you can reorganize your factory at virtually no cost. Your buildings are not lost when you deconstruct them... But be aware that if you pick up container with fluids inside, the fluid will be lost if you do not pump it somewhere else before. ;) That's part of the problem: What to do wit...
by brunzenstein
Wed Mar 16, 2016 12:32 pm
Forum: Ideas and Suggestions
Topic: Time Machine for Factorio
Replies: 3
Views: 1128

Re: Time Machine for Factorio

The way TimeMachine works is that it even creates local snapshots when no backup medium is present. So it should be easy for Mac users to go back in time.
by brunzenstein
Wed Mar 16, 2016 10:29 am
Forum: Gameplay Help
Topic: Biggest problem for newcomer like me is…
Replies: 10
Views: 3898

Biggest problem for newcomer like me is…

less the complicated inner working mechanics of the beautiful beast, this can be researched quite well thanks to the active Factorio user community - but the very beginning! The structural planning before one builds is vital important because his leads most of the time to constrained space. e.g. ind...
by brunzenstein
Wed Mar 16, 2016 9:32 am
Forum: Gameplay Help
Topic: Automatic start train when cargo is loaded/unloaded?
Replies: 4
Views: 1446

Re: Automatic start train when cargo is loaded/unloaded?

when is the 0.13 expected? - roughly in how many weeks / months...
by brunzenstein
Wed Mar 16, 2016 7:55 am
Forum: General discussion
Topic: How well does this game run on laptops?
Replies: 7
Views: 7423

Re: How well does this game run on laptops?

Factorio runs even on my truly vintage MacBook 2008 with only 2,4 GHz Intel Core 2 Duo / 4 GB 1067 MHz DDR3 - just fine, smooth like butter and without delays.
by brunzenstein
Tue Mar 15, 2016 9:40 pm
Forum: Gameplay Help
Topic: Automatic start train when cargo is loaded/unloaded?
Replies: 4
Views: 1446

Automatic start train when cargo is loaded/unloaded?

Has anyone a screenshot or idea how to start a train moving as soon as the carriage is loaded to full capacity or emptied instead of setting a timer?
by brunzenstein
Tue Mar 15, 2016 7:34 pm
Forum: News
Topic: Friday Facts #128 - Back down to earth
Replies: 422
Views: 203256

Re: Friday Facts #128 - Back down to earth

Koub wrote:Well I think vanilla should be meant to fit most, and people with extreme needs should be able to get them through modding.
I sign that statement
by brunzenstein
Tue Mar 15, 2016 3:52 pm
Forum: Gameplay Help
Topic: SOLVED: for Mac - train / track problem
Replies: 9
Views: 2385

Command return! ash on my head!

sillyfly wrote:You press w and the locomotive doesn't move? It takes time to accelerate, so you have to hold w for a few seconds...
I just found that the train moves perfectly on the mac when pressing the up/ down buttons - probably this hat to do with my german keyboard Im using
:D
by brunzenstein
Tue Mar 15, 2016 3:44 pm
Forum: Gameplay Help
Topic: SOLVED: for Mac - train / track problem
Replies: 9
Views: 2385

Re: train / track problem

Thats exactly what I do - it seems to be a bug in the Mac version
by brunzenstein
Tue Mar 15, 2016 3:38 pm
Forum: Gameplay Help
Topic: SOLVED: for Mac - train / track problem
Replies: 9
Views: 2385

Re: train / track problem

Which keyboard code is working for you?
by brunzenstein
Tue Mar 15, 2016 3:35 pm
Forum: Gameplay Help
Topic: SOLVED: for Mac - train / track problem
Replies: 9
Views: 2385

Re: train / track problem

sillyfly wrote: You have to stop the automatic run.
there isn't any as far as I can see - thank you for your dedication
by brunzenstein
Tue Mar 15, 2016 3:30 pm
Forum: Gameplay Help
Topic: SOLVED: for Mac - train / track problem
Replies: 9
Views: 2385

Re: train / track problem

sillyfly wrote:It looks like you have no train stop on this small loop. Did you set the schedule to run to a train stop on a different network?
No - I just have set up this single loop for trial and try to get the train moving - the auto schedule is disabled.
by brunzenstein
Tue Mar 15, 2016 3:21 pm
Forum: Gameplay Help
Topic: SOLVED: for Mac - train / track problem
Replies: 9
Views: 2385

SOLVED: for Mac - train / track problem

With the signals set the train moves according to the book / but with the keyboard code W or other it won't move a bit and i'm getting a "No Path" error - what I'm doing wrong?
by brunzenstein
Mon Mar 14, 2016 9:44 pm
Forum: Gameplay Help
Topic: How to get the blue science pack?
Replies: 3
Views: 1671

Re: How to get the blue science pack?

Thank you indeed

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