Search found 1524 matches

by binbinhfr
Tue Dec 19, 2017 11:33 pm
Forum: Mods
Topic: [MOD 0.13] EfficienSee : optimise your factory !
Replies: 123
Views: 55731

Re: [MOD 0.13] EfficienSee : optimise your factory !

xrumm wrote:Awesome mod. 8-)
Update to 0.16?
tx.
updated on the fly.
many changes in api.
hope it works.
by binbinhfr
Tue Dec 19, 2017 4:10 pm
Forum: Mods
Topic: [MOD 0.13] Progressive running
Replies: 50
Views: 22853

Re: [MOD 0.13] Progressive running

mod incompatible-with / prevents run-speed modification from other mods (namely creative mode mod). setting run speed to say, 7...results in a quick burst of speed than running back at normal speed (1x) (or there's something in the mod that i'm missing, like a key i'm supposed to be using besides F...
by binbinhfr
Fri Dec 15, 2017 10:29 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 203825

Re: [MOD 0.13] Black Market (sell and buy on the market)

yes there are a lot of changes for tanks in 0.16
it will be hard for me to correct this problem because I do not play factorio anymore and am not involved into developpement anymore... sorry.
by binbinhfr
Fri Dec 15, 2017 4:51 pm
Forum: Mods
Topic: [MOD 0.13] Time Tools (& Clock Combinator)
Replies: 97
Views: 68346

Re: [MOD 0.13] Time Tools (& Clock Combinator)

corrected
by binbinhfr
Fri Dec 15, 2017 4:42 pm
Forum: Mods
Topic: [MOD 0.13] Score Extended - rocket score replacement
Replies: 94
Views: 36720

Re: [MOD 0.13] Score Extended - rocket score replacement

updated, please tell me if everything seems ok.
by binbinhfr
Fri Dec 15, 2017 4:10 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 203825

Re: [MOD 0.13] Black Market (sell and buy on the market)

i tried to update, but encounter problems with the patch. Please, tell me if everything is ok.
by binbinhfr
Fri Dec 15, 2017 4:09 pm
Forum: Mods
Topic: [MOD 0.13] Mining Tools - resources generation
Replies: 177
Views: 94202

Re: [MOD 0.13] Mining Tools - resources generation

updated, please tell me if everything seems ok.
by binbinhfr
Fri Dec 15, 2017 4:06 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.16.3] button not autosizing anymore ?
Replies: 1
Views: 1799

[kovarex] [0.16.3] button not autosizing anymore ?

Hi, I updated my timetools mod to 0.16, and i noticed that text buttons do not adjust anymore to the size of their text if the text is changing dynamically. You can install my latest TimeTools mod version and click on the "x1" button to see the problem. In 0.15, the button was resized when...
by binbinhfr
Fri Dec 15, 2017 3:22 pm
Forum: Mods
Topic: [MOD 0.13] Afraid of the dark - lights, lamps & vision.
Replies: 74
Views: 77575

Re: [MOD 0.13] Afraid of the dark - lights, lamps & vision.

updated, please tell me if everything seems ok.
by binbinhfr
Fri Dec 15, 2017 3:19 pm
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 205
Views: 123380

Re: [MOD 0.13] Big Bags - more space in your bags

updated, please tell me if everything seems ok.
by binbinhfr
Fri Dec 15, 2017 3:16 pm
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 123
Views: 92295

Re: [MOD 0.13] Water Well - pump water from the underground

Nokk wrote:Any plans to get an official release out for 0.16? love the mod! i would hate to go without.
updated, tell me if everything is ok.
by binbinhfr
Fri Dec 01, 2017 9:38 pm
Forum: Mods
Topic: [MOD 0.13] Time Tools (& Clock Combinator)
Replies: 97
Views: 68346

Re: [MOD 0.13] Time Tools (& Clock Combinator)

Does this mod have a feature to: 1. Auto speed up to a set multiplier when I am crafting something then go back to the default multiplier? No 2. Separate button for often used multiplier so I don't have to click from 2x to 64x and back constantly? No 3. Or, similar to #2, have the functionality of t...
by binbinhfr
Mon Oct 30, 2017 12:11 am
Forum: Mods
Topic: [MOD 0.13] EfficienSee : optimise your factory !
Replies: 123
Views: 55731

Re: [MOD 0.13] EfficienSee : optimise your factory !

Yes, it should work.
Do you have a problem using it ?
by binbinhfr
Mon Oct 23, 2017 9:54 pm
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 123
Views: 92295

Re: [MOD 0.12.29+] Water Well

Water is already free in vanilla, and doesn't even require fuel or power. Have the devs said that nothing is supposed to be free in Factorio? Don't worry, the water from my well is free. And if you read the whole post, you will see that I abandonned the idea of well depletion : so this well is infi...
by binbinhfr
Mon Oct 23, 2017 3:52 pm
Forum: Mods
Topic: [MOD 0.13] DayNightExtender - longer day/night cycles
Replies: 38
Views: 17955

Re: [MOD 0.13] DayNightExtender - longer day/night cycles

Anuanu wrote:Game day/night is frozen after removing this mod. Is there a way to unfreeze it without disabling achievements?
reinstall the mod.
then type in console :
/c remote.call( "daynight", "off" )

then uninstall the mod again.
by binbinhfr
Wed Oct 18, 2017 3:45 pm
Forum: Mods
Topic: [MOD 0.13] AutoPvP - automated PvP map and forces
Replies: 90
Views: 39900

Re: [MOD 0.13] AutoPvP - automated PvP map and forces

Long time since I'm returning to this forum... I found small problem. Only Rebirth Centre(Light) does have resistances. I'm currently and Medium RC so I can't test if all RCs doesn't have resistances, but I'm pretty sure Medium doesn't... Screens for proof: Light: http://prntscr.com/gyykl0 Medium: ...
by binbinhfr
Sun Oct 15, 2017 9:44 pm
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 205
Views: 123380

Re: [MOD 0.13] Big Bags - more space in your bags

I want to change the stack size from 1k to 100 as was the default. Can you explain how I change this in the config.lua file? read the comments of the config.lua file : -- my_stack_offset = 0 -- does not change anything -- my_stack_factor = 1 so change the comments order : -- my_stack_offset = 0 -- ...
by binbinhfr
Sat Oct 07, 2017 11:11 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 203825

Re: [MOD 0.13] Black Market (sell and buy on the market)

I still have problems with small screens...
I don't know where to place all these windows...
by binbinhfr
Sat Oct 07, 2017 3:33 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 203825

Re: [MOD 0.13] Black Market (sell and buy on the market)

Don't worry, I'm still around for fixings.

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