Search found 43 matches

by pbhead
Sat Jun 07, 2014 12:17 am
Forum: General discussion
Topic: wow that train nerf. (stack size changes)
Replies: 17
Views: 5056

wow that train nerf. (stack size changes)

Ouchies.


Is anyone else unhappy about the stack sizes no longer being powers of 2? Trains are now ~78% as effective as before. :(
by pbhead
Fri Jun 06, 2014 3:08 pm
Forum: General discussion
Topic: Version 0.10.0 (anticipation thread)
Replies: 21
Views: 5022

Re: Version 0.10.0 (anticipation thread)

cant wait cant wait caint w8 huuurrrgg.
by pbhead
Thu Jun 05, 2014 3:51 am
Forum: Ideas and Suggestions
Topic: Factory Sounds
Replies: 2
Views: 531

Re: Factory Sounds

I believe sounds are due... tomorrow. depending on your timezone.
by pbhead
Tue May 27, 2014 10:56 pm
Forum: News
Topic: Friday Facts #35 The lighthouse keeper
Replies: 43
Views: 24930

Re: Friday Facts #35 The lighthouse keeper

As far as I know, the best way to make sure everything is the same across all platforms is to remove all floating point calculations.
by pbhead
Tue May 27, 2014 4:13 am
Forum: Ideas and Suggestions
Topic: Higher priority for the exosceleton vs Laser Defense
Replies: 5
Views: 947

Re: Higher priority for the exosceleton vs Laser Defense

or, even better, being able to adjust the priority yourself.
by pbhead
Fri May 23, 2014 4:19 am
Forum: Development Proposals
Topic: Peace with Aliens
Replies: 201
Views: 160057

Re: Peace with Aliens

KILL THEM ALL! ok. options good. though, you should preserve old behavior as "biters always aggro" option or something. I was even thinking about doing a no weapons game.... where I get as far as I can without ever firing a weapon, or building turrets... which would be kinda silly if they ...
by pbhead
Sat May 10, 2014 10:38 pm
Forum: News
Topic: Friday Facts #33
Replies: 26
Views: 20521

Re: Friday Facts #33

Really looking forward to a "throne room". Sacrificing your personal inventory in order to place blueprints anywhere, to be built by your robots? No longer having to move from one side of the base to the other? Yes please! Any sort of RTS, select all the robots and tell them to move to the...
by pbhead
Thu May 08, 2014 5:07 am
Forum: News
Topic: Friday Facts #32
Replies: 33
Views: 20554

Re: Friday Facts #32

Hi, i love this game and i love the trailer and the new looks. I bought this game (via Bitcoin) a while ago and cant wait for the Multiplayer to show it my friends. Im into Bitcoin for a longer time now and would like to know how much % of the purchases came in via bitcoin as payment. Especially as...
by pbhead
Thu May 08, 2014 5:03 am
Forum: General discussion
Topic: Am I doing it right?
Replies: 6
Views: 2069

Re: Am I doing it right?

And solar POWER takes up a lot of room. To bad we cant build solar towers, like solar panels that stand upwards . A lot of room perhaps, but still quite overpowered compared to RL solar panels, especially if you also look at the perfectly efficient power storage factorio has. "Solar towers&quo...
by pbhead
Tue May 06, 2014 9:13 pm
Forum: General discussion
Topic: other payment method ?
Replies: 5
Views: 2433

Re: other payment method ?

there are many exchanges where i am sure you can exchange dogecoin for bitcoin.
by pbhead
Thu May 01, 2014 2:22 am
Forum: General discussion
Topic: What is the absolute minimum number of player crafted items?
Replies: 17
Views: 11067

Re: What is the absolute minimum number of player crafted it

And straight on to automation 2! http://i.imgur.com/7yt0F1c.png And, by making a few gears, wires, and circuits in my assembler, I can do what will probably be the second to last human craft, to upgrade my assembler into an assembler lv 2! http://i.imgur.com/DVH2so4.png And with that I can now build...
by pbhead
Wed Apr 30, 2014 5:35 pm
Forum: General discussion
Topic: What is the absolute minimum number of player crafted items?
Replies: 17
Views: 11067

Re: What is the absolute minimum number of player crafted it

Time to make that first factory! steam engine, boiler, lab, telephone pole, Thats, 5 gears, 5 piles for the engine, one pipe (and my furnace) for the boiler, 8 for for the pump. 21 crafts. The lab takes an amazing 40 crafts, 12 for gears, 2 for belts, 15 for wire, 10 for circuits, and one for the la...
by pbhead
Wed Apr 30, 2014 1:38 pm
Forum: General discussion
Topic: Quick question regarding pollution
Replies: 8
Views: 2826

Re: Quick question regarding pollution

FishSandwich wrote:My apologies.
apology accepted.

time to check out your youtube videos i think.
by pbhead
Wed Apr 30, 2014 4:46 am
Forum: General discussion
Topic: What is the absolute minimum number of player crafted items?
Replies: 17
Views: 11067

Re: What is the absolute minimum number of player crafted it

So. still working on collecting resources. Since the steam engine's boiler will require my stone furnace, it is important that I collect all the resources to research and build the first automation machine before I build the steam engine, as no stone furnace will mean no more copper and iron plates ...
by pbhead
Wed Apr 30, 2014 3:55 am
Forum: General discussion
Topic: What is the absolute minimum number of player crafted items?
Replies: 17
Views: 11067

Re: What is the absolute minimum number of player crafted it

I have begun a game of absolute minimum player crafting. And let me tell you. Mining stuff without an axe, is quite hard. Starting, with my initial burner and furnace, I am mining coal, using the furnace as a box for the coal. http://i.imgur.com/Iwf3woL.jpg This is going to take a while. hehe. curre...
by pbhead
Wed Apr 30, 2014 2:08 am
Forum: General discussion
Topic: Quick question regarding pollution
Replies: 8
Views: 2826

Re: Quick question regarding pollution

As far as I am aware the only module that increases pollution is productivity module, and none reduce. All modules affect pollution. You can easily see this by mousing over a "moduled" building. The "pollution" modifier from productivity modules is a multiplier. I've suggested t...
by pbhead
Tue Apr 29, 2014 8:57 pm
Forum: General discussion
Topic: Quick question regarding pollution
Replies: 8
Views: 2826

Quick question regarding pollution

It seems that pollution generation is directly proportional to energy consumption (putting in modules which reduce power usage reduce pollution creation, putting in modules that increase power usage increase pollution generation) But... If I were to say, starve my factory of power, would that have t...
by pbhead
Mon Apr 28, 2014 7:38 am
Forum: General discussion
Topic: What is the absolute minimum number of player crafted items?
Replies: 17
Views: 11067

What is the absolute minimum number of player crafted items?

I was thinking... which is a bad idea, but. What is the absolute minimum number of things that the player has to create, after which, one can force one's self to use only assemblers in sort of a super hard mode. and when i mean minimum, i mean minimum minimum. Like. One offshore pump, one boiler, on...
by pbhead
Tue Apr 22, 2014 6:06 am
Forum: General discussion
Topic: 10K
Replies: 5
Views: 1542

Re: 10K

Reygan wrote:
pbhead wrote:I blame Quill18 and this video: https://www.youtube.com/watch?v=z8w6iVfBQBc

it is why I am here.
Why are you blame it?
Because I was right. :P

https://www.factorio.com/blog/post/busy-weekend
by pbhead
Tue Apr 22, 2014 6:04 am
Forum: General discussion
Topic: Hello, I'm new!
Replies: 5
Views: 1396

Re: Hello, I'm new!

Here from quill18 as well. ya. its good stuff.

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