Search found 59 matches

by StormTAG
Mon Mar 27, 2017 11:35 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3408
Views: 574789

Re: Development and Discussion

@Sedar: Cool. I'll check it out. Notes and bugs: I'm guessing Solid Sand and Solid Mud will be used for something eventually. In the mean time might I suggest a recipe to turn Solid Mud into Stone Bricks? Maybe a recipe to take Solid Sand and water and create Saline Water? The iron recipes seem to h...
by StormTAG
Mon Mar 27, 2017 10:29 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3408
Views: 574789

Re: Development and Discussion

Twice the energy for a 50% improvement in efficency sounds fair. But also a quadrupling of pollution does seem excessive.

Also, Sedar, what tool is that?
by StormTAG
Mon Mar 27, 2017 3:27 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3408
Views: 574789

Re: Development and Discussion

And here I was about to add in my own recipes for brass. I'll check it out.

What would the strand casting machine do?
by StormTAG
Sun Mar 12, 2017 12:05 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

Hrrmmm... When you say "double iron" are you talking about throughput or are you literally getting twice as much iron plates for the same amount of ore? If the latter, it's going to be interesting to see how you balance it. If Nexelit is too easy to get, it'll be overpowered and completely over shad...
by StormTAG
Sun Jan 22, 2017 2:17 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

That's fair. I hope in the process, they make it easier for you guys to make custom generators like that.
by StormTAG
Sat Jan 21, 2017 10:45 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

What game do you think we're playing here? :P I spent like 10m putting together a 38.5 MW hydrogen station. Powered by one pump no less! http://steamcommunity.com/profiles/76561197995470714/screenshot/99477790368792254 http://steamcommunity.com/profiles/76561197995470714/screenshot/99477790368791412...
by StormTAG
Sat Jan 21, 2017 9:46 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

Hydrogen, huh?

http://steamcommunity.com/sharedfiles/f ... =847395601

Free, infinite energy! If only it were this easy in real life.
by StormTAG
Sat Jan 21, 2017 8:20 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

Arrrgghhh... To do up the math on this is gonna be interesting.

Before I spend the time on it, have you guys mathed out what 1 unit of SynGas, Refined SynGas and Combustion Mixture are worth as far as J goes?
by StormTAG
Sat Jan 21, 2017 6:36 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

I wouldn't worry about whether or not people put other kinds of materials in it. If people want to cheese their storage by storing stuff in the dirt pile, who cares? One thing I noticed is my power house has been running with 100 degree water with no ill-effects. Is this a bug or is the cooling towe...
by StormTAG
Sat Jan 21, 2017 5:30 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

This is all good stuff! I'm digging in to see how I can expand my compatibility mod to handle this. I'll finally get to stop flaring tar! I do have a really quick suggestion that would be fun. Please model a dirt pile (ie. http://www.ecfvp.org/images/posts/content/dirt_pile.jpg) that can act as a bi...
by StormTAG
Mon Jan 02, 2017 10:24 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3408
Views: 574789

Re: Development and Discussion

Just occurred to me that there is no recipe to get regular Bob mod style "resin" out of the Bio Industries while there is recipes for paste, plastics, etc. What would a recipe like that look like? Would going cellulose fiber to resin directly make sense? Mix in some kind of gas? Be able to convert p...
by StormTAG
Fri Dec 09, 2016 12:40 pm
Forum: Mods
Topic: [MOD 0.14.x] SJT-DirtyOre
Replies: 16
Views: 4849

Re: [MOD 0.14.x] SJT-DirtyOre

Oddity: Using Bob's modules, the machines will only accept raw-speed, pollution creation and pollution reduction modules. Regular speed modules do not work, which is odd to me. I understand why productivity might not apply although I could understand equally arguments that it should ie. more effecti...
by StormTAG
Sun Nov 27, 2016 1:14 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3408
Views: 574789

Re: Development and Discussion

I dunno, might be an interesting bit of additional complexity to require an advanced, three input chef plant for the highly used sulfuric acid
by StormTAG
Sun Nov 13, 2016 9:50 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

We'll have to see when the time comes which makes the most sense. The balance of the game could be skewed a bit if we do straight replacement without considering how each mod intended for the item to be used. The coke example in version 1 is a good example where a converter recipe makes more sense.
by StormTAG
Sun Nov 13, 2016 3:52 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

I'm finishing up my compatability mod between Coal Processing and Angel's Stuff. Most notably I've added flare recipes for Creoste and Tar. I've also added recipes for breaking Coal Processing Coke (13mj) into 2 Angels Coke (2*6mj) for all the normal reasons you might want to do that. Fueling Iron S...
by StormTAG
Sat Oct 29, 2016 8:06 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

Thanks for the kind words! It was an interesting challenge getting the gasifiers in a compact and tileable format with its inputs being 90degrees from its outputs. Most have their inputs and outs at 180 degrees.

I'm all ready to crank up the tar production with the new release!
by StormTAG
Sat Oct 29, 2016 1:43 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

If we're getting a new release soon, might as well show off the current version plants! This is my entry level coal plant. http://images.akamai.steamusercontent.com/ugc/227822763995398882/81E58FC03CC00BE0561B2C77F7CD28376D8CD2BE/ I added the ability to flare off extra Tar since I already have 35k Cr...
by StormTAG
Sun Oct 23, 2016 1:05 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

The Tar processor requires the steel furnace which is also requires green beakers. I know you guys are planning on adding the Tailings Pond to help store stuff but without some way of storing the Tar/Creosote until green tech, production of Coke/Iron Oxide is depended on how quickly you can build Ra...
by StormTAG
Sat Oct 22, 2016 9:58 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1653
Views: 239089

Re: [MOD 0.14.x] pY Coal Processing

This mod looks very promising! Tried it out in cheat mode and it seems fairly straight forward so far but lots of room for additional awesomeness in the future! One thing I did notice, is that the recipe for the Destructive Distillation Column requires Storage Tanks, which requires Fluid Handling, a...
by StormTAG
Mon Oct 10, 2016 3:28 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3408
Views: 574789

Re: Development and Discussion

mexmer wrote:cobalt from copper is still possible.
All of the original Bob's Recipes are still available, no doubt. However it'd be neat to see a Angel's Refining equivalent as the current recipe is fairly generic.

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