Search found 210 matches
- Fri Sep 04, 2015 7:50 pm
- Forum: News
- Topic: Friday Facts #102 - Getting close
- Replies: 32
- Views: 33174
Re: Friday Facts #102 - Getting close
Always look forward to another slice of Factory Facts on Fridays. This was another particularly tasty one!
- Tue Aug 25, 2015 1:27 pm
- Forum: This Forum
- Topic: Where is ssilk?
- Replies: 15
- Views: 17468
Re: Where is ssilk?
So, all underground pipes are removed since last Friday and I'm home again since yesterday. The refinery is running again, but I put in some efficiency III modules, cause it should not go on full speed yet. Glad to hear the factory is starting up again! (I have more than enough solid oil in my stor...
- Tue Aug 18, 2015 4:38 pm
- Forum: This Forum
- Topic: Where is ssilk?
- Replies: 15
- Views: 17468
Re: Where is ssilk?
They fitted you with underground pipes? Just make sure you don't let them contaminate the water and lube pipes. That gets messy.
- Tue Aug 18, 2015 1:05 pm
- Forum: This Forum
- Topic: Where is ssilk?
- Replies: 15
- Views: 17468
Re: Where is ssilk?
Get well soon ssilk, I wish you a speedy recovery.
- Sun Aug 16, 2015 3:43 pm
- Forum: Show your Creations
- Topic: Rocket-count trial on 0.12
- Replies: 7
- Views: 13980
Re: Rocket-count trial on 0.12
A Factorio Maps would be really interesting, too.
- Thu Aug 06, 2015 11:32 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Cursed RC - v0.1.1
- Replies: 12
- Views: 22294
Re: [0.12.x] Cursed RC - v0.0.1
I'm aD and I endorse this product and/or service. Buy it now!
- Sun Jul 26, 2015 4:58 pm
- Forum: Multiplayer
- Topic: [Vanilla|0.14|US] SUG Dedicated Server
- Replies: 416
- Views: 149955
Re: Multiplayer Dedicated Server [0.12.1]
Yeah I tried to join in the morning of GMT+1 and failed after three attempts to download the map/suffer desyncs.
- Sun Jul 26, 2015 12:20 am
- Forum: Multiplayer
- Topic: [Vanilla|0.14|US] SUG Dedicated Server
- Replies: 416
- Views: 149955
Re: Multiplayer Dedicated Server [0.12.1]
We don't talk about the wires on belts. We don't go there, either.
- Sat Jul 25, 2015 7:24 pm
- Forum: General discussion
- Topic: What are your Factorio quirks?
- Replies: 35
- Views: 21653
Re: What are your Factorio quirks?
I keep all my obsoleted items in a chest for nostalgia's sake. Not a single gun turret is left behind!
- Fri Jul 10, 2015 8:35 pm
- Forum: News
- Topic: Friday facts #94 - No 0.12 Release today
- Replies: 116
- Views: 61593
Re: Friday facts #94 - No 0.12 Release today
The good news, if you ask me! Congratulations are in order. Then, back to the walls to defend them against the Biters!
- Fri Jun 19, 2015 9:06 pm
- Forum: News
- Topic: Friday Facts #91 - Being the evil guy
- Replies: 82
- Views: 44776
Re: Friday Facts #91 - Being the evil guy
Your (singular and collective) decisions on release times, plans etc. have served you very well so far and it looks like you are continuing to make the right choices. We may be impatient but we trust you :-)
- Tue Jun 09, 2015 8:21 am
- Forum: Gameplay Help
- Topic: Boiler fueling from 'dead' oil rigs?
- Replies: 6
- Views: 3706
Re: Boiler fueling from 'dead' oil rigs?
How else are we gonna make the Biters come our way?
- Mon Jun 08, 2015 10:07 pm
- Forum: Gameplay Help
- Topic: Boiler fueling from 'dead' oil rigs?
- Replies: 6
- Views: 3706
Re: Boiler fueling from 'dead' oil rigs?
You'd be surprised how much oil you can get from a cluster of 0.1 rated rigs with sufficient Beacons and Speed 3 cards. Bwahahaa!
- Sat Mar 28, 2015 5:41 pm
- Forum: Balancing
- Topic: Normal Oil Settings
- Replies: 22
- Views: 18819
Re: Normal Oil Settings
Don't forget to cram as many 2 x Speed3 beacons around clusters of pumpjacks. More speed!
- Thu Mar 26, 2015 7:26 pm
- Forum: Ideas and Suggestions
- Topic: New game mode: Initially Peaceful
- Replies: 1
- Views: 673
Re: New game mode: Initially Peaceful
More work needed to keep your pollution minimal :-)
- Wed Mar 25, 2015 12:49 pm
- Forum: Gameplay Help
- Topic: Oil train stations
- Replies: 19
- Views: 19580
Re: Oil train stations
This sums up the single most important factor in the "trains over pipelines" discussion. Choo choo.ssilk wrote:And trains are still much more fun. :)
- Fri Mar 20, 2015 8:43 pm
- Forum: News
- Topic: Friday Facts #78 - Focused on 0.12
- Replies: 22
- Views: 26348
Re: Friday Facts #78 Focused on 0.12
A delicious serving of Facts for Friday's Feast. Made for a great read, thanks for the continued efforts.
- Fri Mar 20, 2015 4:49 pm
- Forum: Ideas and Suggestions
- Topic: Player logistic slot improvements
- Replies: 4
- Views: 2551
Re: Player logistic slot improvements
Seconding both suggestions. Succinctly made and would help reduce two small, but persistent, annoyances in the game.
- Fri Feb 20, 2015 4:23 pm
- Forum: News
- Topic: Friday Facts #74 - The brainstorming
- Replies: 106
- Views: 62420
Re: Friday Facts #74 - The brainstorming
OH COME ON! That is just not fair.
- Thu Feb 05, 2015 5:15 pm
- Forum: Ideas and Suggestions
- Topic: Fire (and other emergency) Minio^D^D^D^D^D uhm Robots
- Replies: 2
- Views: 1278
Re: Fire (and other emergency) Minio^D^D^D^D^D uhm Robots
Disasters toolbar menu ->Godzilla
*roar*
Ah the memories.
The idea of watching a bot grabbing a barrel, filling it at the nearest water source and dousing a fire fills me with glee. Bonus points if the bot wears a yellow fireman's hard hat.
*roar*
Ah the memories.
The idea of watching a bot grabbing a barrel, filling it at the nearest water source and dousing a fire fills me with glee. Bonus points if the bot wears a yellow fireman's hard hat.