Disasters toolbar menu ->Godzilla
*roar*
Ah the memories.
The idea of watching a bot grabbing a barrel, filling it at the nearest water source and dousing a fire fills me with glee. Bonus points if the bot wears a yellow fireman's hard hat.
Search found 211 matches
- Thu Feb 05, 2015 5:15 pm
- Forum: Ideas and Suggestions
- Topic: Fire (and other emergency) Minio^D^D^D^D^D uhm Robots
- Replies: 2
- Views: 1553
- Fri Jan 30, 2015 8:55 pm
- Forum: News
- Topic: Friday Facts #71 - To the stars
- Replies: 61
- Views: 44765
Re: Friday Facts #71 To the stars
One word at that image: joygasm.
Cue discussion on what is being fed into the silo from the left side...
Cue discussion on what is being fed into the silo from the left side...
- Thu Nov 13, 2014 10:55 pm
- Forum: Show your Creations
- Topic: So I'm pretty sure I'm screwed. [Short Tale, concluded.]
- Replies: 22
- Views: 15777
Re: So I'm pretty sure I'm screwed. [Short Tale, concluded.]
I've got to the stage where I need the second coal patch. A fun map so far!
- Thu Nov 13, 2014 9:09 pm
- Forum: Releases
- Topic: Version 0.11.2
- Replies: 31
- Views: 45075
Re: Version 0.11.2
Hot diggity, what a list! Thanks for your unrelenting bug-killing sessions and the detailed change logs. Now all I need to do is find six hours to get a good game in :-)
- Fri Nov 07, 2014 7:20 pm
- Forum: News
- Topic: Friday Facts #59 - The new office
- Replies: 22
- Views: 32116
Re: Friday Facts #59 - The new office
I love the mental image that "shovelling tons of code into our keyboards" puts into my head. You all work very hard for something you're passionate about and it really shows.
We love you!
We love you!
- Tue Nov 04, 2014 7:30 pm
- Forum: Ideas and Suggestions
- Topic: Change key for Pause Game
- Replies: 4
- Views: 2137
Re: Change key for Pause Game
Or maybe the Pause button?
- Mon Nov 03, 2014 9:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.11.1] Multiplayer: starter equipment
- Replies: 4
- Views: 2578
Re: [0.11.1] Multiplayer: starter equipment
I thought it was just jeroon being tight on resources. Seconded!
- Mon Nov 03, 2014 9:53 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.11.1] Tank, movement impulse -> unreasanable position
- Replies: 4
- Views: 2665
Re: 0.11.1 Tank, Gate and Memory Leak
Wow, I almost didn't spot Wonder Woman's jet in that picture. You thought we wouldn't notice, huh?
- Mon Nov 03, 2014 9:48 pm
- Forum: Not a bug
- Topic: [0.11.1] Big Worms Now Show Up In Early Game
- Replies: 6
- Views: 10164
Re: [0.11.1] Big Worms Now Show Up In Early Game
I noticed this as well - I was only ever getting small biters/spitters and small nests, but when I went out killing the first nests, the third one had a big worm. wiped me out as I wasn't expecting it!
- Sun Nov 02, 2014 4:02 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.11.1][kovarex] We didn't do the train movement right.
- Replies: 11
- Views: 5518
Re: [0.11.1] Notice: Ok, so we didn't do the train movements
I had it with 0.11.1 with one stationary engine at the end of the track, three carriages behind it. I placed an engine at the other end, fueled it, got into it then tried to move it. The second engine was on a curve. I don't know if it had connected to the other stock or not.
- Sat Nov 01, 2014 7:05 pm
- Forum: Multiplayer
- Topic: Chat Room(s) on Factorio Forums
- Replies: 3
- Views: 7943
Re: Chat Room(s) on Factorio Forums
irc://irc.esper.net/#factorio
- Fri Oct 24, 2014 4:03 pm
- Forum: News
- Topic: Friday Facts #57 - One week left
- Replies: 122
- Views: 64437
Re: Friday Facts #57 - One week left
SPITTER!
- Thu Oct 16, 2014 6:07 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 217013
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Loved the series, plenty of laugh-out-loud moments, and not all of them were watching the forum rages about "how it should be done". Next time we need more Benny Hill music and a more dangerous environment. I wanna see all our Biter wars! Thanks to all of the Hydras for providing such ente...
- Thu Oct 09, 2014 6:09 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 217013
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
What is in my inventory? In my power armor? Stones. Stones. What's on the map? Is there something going on? Stones are being mined. Your pockets are bursting because of the stones in them. How is my production going? Stones are being mined at an acceptable rate. How is my power going? Miners have e...
- Wed Oct 08, 2014 10:03 pm
- Forum: Off topic
- Topic: Youtubin' & Streamin'
- Replies: 16
- Views: 20620
Re: Youtubin' & Streamin'
Also: buy a bloody headset.
- Wed Oct 08, 2014 2:24 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 217013
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
As someone who likes to watch LPs that is what I look for. When I want ideas on being efficient and "not fail" I'll look for tutorials or at a wiki. The surprise when you find something doesn't/does work is what makes live commentary. Just think how boring the Hydra would have been if eve...
- Wed Oct 01, 2014 1:23 pm
- Forum: Development Proposals
- Topic: Railroad
- Replies: 148
- Views: 120553
Re: Railroad
Just an official notice here: anyone who disses steam engines will be summarily disciplined.
- Tue Sep 30, 2014 12:14 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 217013
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Dayamn. Boy kicked some ass!
- Mon Sep 29, 2014 12:19 pm
- Forum: Show your Creations
- Topic: 1 human vs 50+ biters
- Replies: 5
- Views: 4573
Re: 1 human vs 50+ biters
Hahaha, excellent story and pics. "Pics or it didnt' happen" :-D I bet you expected to have a nice day out in the sunshine. Stop by the lake and get out your 1 x picnic mat and stack of fish sandwiches...but no. Oh no. The biters don't want no fool on their lake. Destroy the interloper! Ch...
- Mon Sep 29, 2014 12:02 am
- Forum: News
- Topic: Friday Facts #53 Multikulti Mutliplayer
- Replies: 35
- Views: 30584
Re: Friday Facts #53 Multikulti Mutliplayer
Currently when my computer saves the game it's unresponsive for about 2-3 seconds (despite having a quad core and SSD storage). What happens if different players in multiplayer start saving their games at different timepoints? Will we get number of players x 2-3 seconds every save interval of hangi...